Entry tags:
EVENT #5: CONFLICT OUTCOMES
Conflict Outcomes
GODSBLOOD
A document has been submitted to us by the players indicating the general plans of both the Kenoma and the Pleroma with regards to Vaeka's execution. Overall, efforts seem to be balanced: there are roughly the same number of contributors on both sides, both plans seem solid, and there are no unexpected curveballs. Because of this, we will be deciding whether Vaeka lives or dies with a 50/50 dice roll.
PLEASE REMEMBER: this represents a narrative result, not the outcome of a single action or moment. No matter how the players decide to have events unfold past this point, a 1-50 dice roll will mean that Vaeka will have to end up dead one way or the other, while a 51-100 roll will result in her surviving mostly intact and escaping the city. Based on the plans we've been given and requests made down below, we will be creating a generalized prompt for what happens with her. If need be, we can also make rolls to determine which characters are in the "spotlight" for certain key moments if there is contention for that as well (IE if there is a dispute over who gets to make the killing blow or something of that caliber).
Please make any request you have for the circumstances of her ultimate escape or execution down below. The roll determining which sect is the victor will be done at 8 EST, July 13th.
PLEASE REMEMBER: this represents a narrative result, not the outcome of a single action or moment. No matter how the players decide to have events unfold past this point, a 1-50 dice roll will mean that Vaeka will have to end up dead one way or the other, while a 51-100 roll will result in her surviving mostly intact and escaping the city. Based on the plans we've been given and requests made down below, we will be creating a generalized prompt for what happens with her. If need be, we can also make rolls to determine which characters are in the "spotlight" for certain key moments if there is contention for that as well (IE if there is a dispute over who gets to make the killing blow or something of that caliber).
Please make any request you have for the circumstances of her ultimate escape or execution down below. The roll determining which sect is the victor will be done at 8 EST, July 13th.
VENERA
Based on what we've observed, Venera is also roughly balanced in terms of contributors. Unfortunately for the Kenoma, there are 2.5 traitors in their midst, which will damage their efforts considerably. Because of this, rolls for whether the Veneran targets live or die will be 40/60, with a 1-40 victory for the Kenoma, and a 41-100 victory for the Pleroma.
We will start out by doing a series of 10 rolls, representing 10 NPCs that are on the hit list. Based on the dice roll, each option will be designated either a Pleroma or Kenoma victory. Once the list of victories has been determined, players will be allowed to claim wins and losses from the list, at which point they can plot with other players and plan the nature of the victory and the specific qualities of the NPC themselves. Even if a victory or loss is 'claimed' by one person, there is no limit to how many characters can be involved with it in a narrative sense.
Veneran rebel NPCs will generally be characters that were either touched by the actions of the Aions or infuriated by the seeming indifference of the Regent's wider forces during the Innocence plague. While there are a few that have been cultivating anti-Regent sentiments for a long time, most of them have only recently begun engaging in seditious behavior, and any sort of 'resistance' force in Venera is new, untested, and fairly inexpert in their practices. The ones on the hit list are almost entirely the new flock of seditionists inspired by the plague, as the long terms resistance types in Venera were experienced enough to not get caught.
Beyond that, these NPCs are essentially just regular people who have decided to take a stand, one way or the other. Many may be panicked or despairing at the fact that their attempts to make a difference are being quashed already. Some of those long terms rebels may be able to help hide them if they aren't otherwise helped, but there are some player lead planning in progress to help the survivors escape the city entirely and get somewhere safe.
NOTE: We are starting out with 10 rolls, but may add more if they fill up quickly. Additionally, if you have a previously made NPC that you want to base a thread around, or that you want an individual mod roll made for, you can either let us know what outcome you'd like for them or ask for RNG here.
We will start out by doing a series of 10 rolls, representing 10 NPCs that are on the hit list. Based on the dice roll, each option will be designated either a Pleroma or Kenoma victory. Once the list of victories has been determined, players will be allowed to claim wins and losses from the list, at which point they can plot with other players and plan the nature of the victory and the specific qualities of the NPC themselves. Even if a victory or loss is 'claimed' by one person, there is no limit to how many characters can be involved with it in a narrative sense.
Veneran rebel NPCs will generally be characters that were either touched by the actions of the Aions or infuriated by the seeming indifference of the Regent's wider forces during the Innocence plague. While there are a few that have been cultivating anti-Regent sentiments for a long time, most of them have only recently begun engaging in seditious behavior, and any sort of 'resistance' force in Venera is new, untested, and fairly inexpert in their practices. The ones on the hit list are almost entirely the new flock of seditionists inspired by the plague, as the long terms resistance types in Venera were experienced enough to not get caught.
Beyond that, these NPCs are essentially just regular people who have decided to take a stand, one way or the other. Many may be panicked or despairing at the fact that their attempts to make a difference are being quashed already. Some of those long terms rebels may be able to help hide them if they aren't otherwise helped, but there are some player lead planning in progress to help the survivors escape the city entirely and get somewhere safe.
NOTE: We are starting out with 10 rolls, but may add more if they fill up quickly. Additionally, if you have a previously made NPC that you want to base a thread around, or that you want an individual mod roll made for, you can either let us know what outcome you'd like for them or ask for RNG here.
QUESTIONS
GODSBLOOD EXECUTION RESULTS
VAEKA LOVENSKOL WILL BE SAVED!
If any decisions regarding this outcome need to be RNG'd, please make your requests in the top-level below.
GODSBLOOD EXECUTION REQUESTS
Rescue: Pleroma Directly Interacting With Vaeka
Once the room is broken open, Syrlya will shift focus to protect Vaeka while he escorts her towards the exit and to an alleyway nearby, where Ernesto will be waiting. Syrlya will cast an invisibility spell that lasts about 10 seconds to give them a headstart and Ernesto will escort Vaeka to safety while Syrlya stays back to help the other Pleroma handle the Kenoma.
VENERAN REBELLION RESULTS
NOTE: Please describe the nature of the NPC you'll be saving or killing. This may become a factor in future mod plotting.
VENERAN REBEL 1
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VENERAN REBEL 2
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VENERAN REBEL 3
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VENERAN REBEL 4
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VENERAN REBEL 5
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VENERAN REBEL 6
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VENERAN REBEL 7
(Thanks to their incredibly lucky roll of 100 on a d100, this NPC is now special and will be handled as a mod thread. Please reply below if you have a group made of a mix of both sects of no more than 4 character total. We will do a lottery between the groups that request this character and do an NPC thread with them.)
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CONGRATS!
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VENERAN REBEL 8
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VENERAN REBEL 9
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VENERAN REBEL 10
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VENERAN REBELLION REQUESTS
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Given she did this in public, she could easily have been seen by someone.
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It's a family consisting of a wife, her partner, a granny, and two kids.
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Jill and I have already discussed Kim rescuing her from Silco in a PVP thread. Kim has the element of surprise with his power on his side, but he'll allow Silco to get away in order to get the NPC to safety.
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a young man that toge saved using his cursed speech during some building restoration efforts (with kaeya as a witness) also happens to be one participating in rebellious activities: mostly through word of mouth while also distributing paraphernalia regarding resisting the regent. he would have known there was something special about toge, given that he had no option but to obey the given command when ordered.
this npc is the friendly, charismatic type that makes fast friends and holds no grudges. he wishes he could do more but knows that he's best as a firestarter and not the fire itself, so to speak.
i'd like for him to survive!
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GENERAL MOD ROLL REQUESTS
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