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Aion Mods ([personal profile] aionmods) wrote in [community profile] aionooc2022-07-13 12:58 pm

EVENT #5: CONFLICT OUTCOMES

Conflict Outcomes
GODSBLOOD
A document has been submitted to us by the players indicating the general plans of both the Kenoma and the Pleroma with regards to Vaeka's execution. Overall, efforts seem to be balanced: there are roughly the same number of contributors on both sides, both plans seem solid, and there are no unexpected curveballs. Because of this, we will be deciding whether Vaeka lives or dies with a 50/50 dice roll.

PLEASE REMEMBER: this represents a narrative result, not the outcome of a single action or moment. No matter how the players decide to have events unfold past this point, a 1-50 dice roll will mean that Vaeka will have to end up dead one way or the other, while a 51-100 roll will result in her surviving mostly intact and escaping the city. Based on the plans we've been given and requests made down below, we will be creating a generalized prompt for what happens with her. If need be, we can also make rolls to determine which characters are in the "spotlight" for certain key moments if there is contention for that as well (IE if there is a dispute over who gets to make the killing blow or something of that caliber).

Please make any request you have for the circumstances of her ultimate escape or execution down below. The roll determining which sect is the victor will be done at 8 EST, July 13th.

VENERA
Based on what we've observed, Venera is also roughly balanced in terms of contributors. Unfortunately for the Kenoma, there are 2.5 traitors in their midst, which will damage their efforts considerably. Because of this, rolls for whether the Veneran targets live or die will be 40/60, with a 1-40 victory for the Kenoma, and a 41-100 victory for the Pleroma.

We will start out by doing a series of 10 rolls, representing 10 NPCs that are on the hit list. Based on the dice roll, each option will be designated either a Pleroma or Kenoma victory. Once the list of victories has been determined, players will be allowed to claim wins and losses from the list, at which point they can plot with other players and plan the nature of the victory and the specific qualities of the NPC themselves. Even if a victory or loss is 'claimed' by one person, there is no limit to how many characters can be involved with it in a narrative sense.

Veneran rebel NPCs will generally be characters that were either touched by the actions of the Aions or infuriated by the seeming indifference of the Regent's wider forces during the Innocence plague. While there are a few that have been cultivating anti-Regent sentiments for a long time, most of them have only recently begun engaging in seditious behavior, and any sort of 'resistance' force in Venera is new, untested, and fairly inexpert in their practices. The ones on the hit list are almost entirely the new flock of seditionists inspired by the plague, as the long terms resistance types in Venera were experienced enough to not get caught.

Beyond that, these NPCs are essentially just regular people who have decided to take a stand, one way or the other. Many may be panicked or despairing at the fact that their attempts to make a difference are being quashed already. Some of those long terms rebels may be able to help hide them if they aren't otherwise helped, but there are some player lead planning in progress to help the survivors escape the city entirely and get somewhere safe.

NOTE: We are starting out with 10 rolls, but may add more if they fill up quickly. Additionally, if you have a previously made NPC that you want to base a thread around, or that you want an individual mod roll made for, you can either let us know what outcome you'd like for them or ask for RNG here.