Entry tags:
EVENT #4: RISE TO THE CHALLENGE!
Rise to the Challenge!
While nothing so drastic as what was inflicted by the Innocent, as Visoseri's full moon approaches, a curious sensation will be felt in the air by Horos's Visionaries. They will feel empowered, somehow, as if they have the strength to reach the heights they have so often dreamed of, becoming the truest versions of themselves. What's more, they will discover that they now have the strength to call out this potential from others. The spirit of the Visionary has arrived to demand your passion, your improvement, your glorious transcendence... and when it asks, you'll find it almost impossible to say no.
This event will last from the 10th to the 25th of Visoseri.
❖ INCLUDED EVENT PROMPTS
This event will last from the 10th to the 25th of Visoseri.
❖ INCLUDED EVENT PROMPTS
◆ RISE TO THE CHALLENGE! (VISIONARY): Blessed by the power of the Visionary's Moon, Horos's Visionaries will find themselves able to issue magically charged 'challenges' to other Aions. Similar to offering a 'dare', these challenges have the potential to apply a compulsion affect to those they spoken to. Once heard, the receiving Aion will feel the insatiable urge to fulfill the objective they have been given to their highest ability, the need to complete it haunting their thoughts until the event period ends. Sometimes, this compulsion will go as far as convincing the affected Aion that it was their idea in the first place. Once their objective has been completed the compulsion will leave them. These challenges can be made either intentionally or accidentally.
However, this is not without caveats. The challenge cannot simply be any command that the Visionary finds convenient, it must specifically encourage the character to fulfill their potential in some way, such as testing their skills, following through on a task they were not brave enough to do normally, or anything that could fall under the concept of "high risk, high reward." Challenges cannot be anything that is objectively detrimental to the character receiving it, such as straightforwardly harming themselves or performing acts that will only cause them trouble. The more in line with a character's nature the challenge is, the stronger the compulsion effect will be, while inversely, challenges completely against their nature will have severely reduced potency.
Though not foolproof, Visionaries will be better able to contact characters via communion during this event, even if they would normally be on someone's theoretical 'block list', or if their Shard is not exposed. However, while this compulsion effect is very strong ICly, please remember there must be allowances made for OOC comfort. If a command is not OOCly desired, it can be said that the compulsion simply fails to take hold due to fluctuations in Horos's magical energies or because the receiver somehow managed to avoid internalizing what they were told to do.
An Aion can only be under the effect of one challenge at a time.
◆ RISE TO THE CHALLENGE! (CHAMPION): Through their shared traits of mastery and self improvement, the excess of the Visionary's power will wash over into those of the Champion Legacy. Champions will find themselves able to issue challenges in a manner similar to their Visionary cousins, the only difference being that they will only have enough power to issue one or two challenges total.
◆ LIVING FOR THE CHALLENGE: If an Aion has received and completed a challenge from a Visionary, they will find themselves able to issue one challenge to another character in turn. This challenge will follow the same rules as the Visionary version and can be issued either intentionally or accidentally. Only completed challenges that were initially made by a Visionary will have this bonus effect.
◆ GREENTRUTH: While the abundant energies affecting Horos are uncommon, what isn't unusual is Greentruth's appreciation for Tehri, their patron Aion and noted Visionary. Seeing Visoseri as an unofficial celebration of her presence, Greentruth's people treat it rather like a birthday, making small offering of letters, gifts, flower crowns, and other treats to her as the full moon approaches.
However, this is not without caveats. The challenge cannot simply be any command that the Visionary finds convenient, it must specifically encourage the character to fulfill their potential in some way, such as testing their skills, following through on a task they were not brave enough to do normally, or anything that could fall under the concept of "high risk, high reward." Challenges cannot be anything that is objectively detrimental to the character receiving it, such as straightforwardly harming themselves or performing acts that will only cause them trouble. The more in line with a character's nature the challenge is, the stronger the compulsion effect will be, while inversely, challenges completely against their nature will have severely reduced potency.
Though not foolproof, Visionaries will be better able to contact characters via communion during this event, even if they would normally be on someone's theoretical 'block list', or if their Shard is not exposed. However, while this compulsion effect is very strong ICly, please remember there must be allowances made for OOC comfort. If a command is not OOCly desired, it can be said that the compulsion simply fails to take hold due to fluctuations in Horos's magical energies or because the receiver somehow managed to avoid internalizing what they were told to do.
An Aion can only be under the effect of one challenge at a time.
◆ RISE TO THE CHALLENGE! (CHAMPION): Through their shared traits of mastery and self improvement, the excess of the Visionary's power will wash over into those of the Champion Legacy. Champions will find themselves able to issue challenges in a manner similar to their Visionary cousins, the only difference being that they will only have enough power to issue one or two challenges total.
◆ LIVING FOR THE CHALLENGE: If an Aion has received and completed a challenge from a Visionary, they will find themselves able to issue one challenge to another character in turn. This challenge will follow the same rules as the Visionary version and can be issued either intentionally or accidentally. Only completed challenges that were initially made by a Visionary will have this bonus effect.
◆ GREENTRUTH: While the abundant energies affecting Horos are uncommon, what isn't unusual is Greentruth's appreciation for Tehri, their patron Aion and noted Visionary. Seeing Visoseri as an unofficial celebration of her presence, Greentruth's people treat it rather like a birthday, making small offering of letters, gifts, flower crowns, and other treats to her as the full moon approaches.
Cid Garlond | Artisan | Pleroma
He's a headstrong idiot who's very easy to provoke. I'm open to ideas so long as it doesn't result in him getting horribly maimed.
As far as new powers, Cid has one, the ability to summon a plain-looking circular shield. He's mechanically a gladiator without a shield, now he has a shield and no sword! But in all seriousness, he'd absolutely use it to defend himself and other people, though it really is just a normal shield, so its ability to reflect magic is going to be limited.
Anyway, as for some hooks, though he would not bring it up with people who aren't already, but he has some very strong guilt issues associated with things that are not actually his fault, so if someone wants to challenge him to... maybe stop internalizing that a bit, it would be very helpful. Alternatively, someone could opt to make it even worse. Generally, he'd be very easy to provoke into accepting a challenge, and I'm also willing to plot out specific things, should people want him for something specific.
When it comes to travel, Cid will mostly be sticking to Greentruth as usual, though he does want to go to Godsblood to look at their technology and see if there's a way to introduce elements of it to the Resistance. He's more likely to go there if others want to join him, even if only briefly.