Entry tags:
EVENT #4: RISE TO THE CHALLENGE!
Rise to the Challenge!
While nothing so drastic as what was inflicted by the Innocent, as Visoseri's full moon approaches, a curious sensation will be felt in the air by Horos's Visionaries. They will feel empowered, somehow, as if they have the strength to reach the heights they have so often dreamed of, becoming the truest versions of themselves. What's more, they will discover that they now have the strength to call out this potential from others. The spirit of the Visionary has arrived to demand your passion, your improvement, your glorious transcendence... and when it asks, you'll find it almost impossible to say no.
This event will last from the 10th to the 25th of Visoseri.
❖ INCLUDED EVENT PROMPTS
This event will last from the 10th to the 25th of Visoseri.
❖ INCLUDED EVENT PROMPTS
◆ RISE TO THE CHALLENGE! (VISIONARY): Blessed by the power of the Visionary's Moon, Horos's Visionaries will find themselves able to issue magically charged 'challenges' to other Aions. Similar to offering a 'dare', these challenges have the potential to apply a compulsion affect to those they spoken to. Once heard, the receiving Aion will feel the insatiable urge to fulfill the objective they have been given to their highest ability, the need to complete it haunting their thoughts until the event period ends. Sometimes, this compulsion will go as far as convincing the affected Aion that it was their idea in the first place. Once their objective has been completed the compulsion will leave them. These challenges can be made either intentionally or accidentally.
However, this is not without caveats. The challenge cannot simply be any command that the Visionary finds convenient, it must specifically encourage the character to fulfill their potential in some way, such as testing their skills, following through on a task they were not brave enough to do normally, or anything that could fall under the concept of "high risk, high reward." Challenges cannot be anything that is objectively detrimental to the character receiving it, such as straightforwardly harming themselves or performing acts that will only cause them trouble. The more in line with a character's nature the challenge is, the stronger the compulsion effect will be, while inversely, challenges completely against their nature will have severely reduced potency.
Though not foolproof, Visionaries will be better able to contact characters via communion during this event, even if they would normally be on someone's theoretical 'block list', or if their Shard is not exposed. However, while this compulsion effect is very strong ICly, please remember there must be allowances made for OOC comfort. If a command is not OOCly desired, it can be said that the compulsion simply fails to take hold due to fluctuations in Horos's magical energies or because the receiver somehow managed to avoid internalizing what they were told to do.
An Aion can only be under the effect of one challenge at a time.
◆ RISE TO THE CHALLENGE! (CHAMPION): Through their shared traits of mastery and self improvement, the excess of the Visionary's power will wash over into those of the Champion Legacy. Champions will find themselves able to issue challenges in a manner similar to their Visionary cousins, the only difference being that they will only have enough power to issue one or two challenges total.
◆ LIVING FOR THE CHALLENGE: If an Aion has received and completed a challenge from a Visionary, they will find themselves able to issue one challenge to another character in turn. This challenge will follow the same rules as the Visionary version and can be issued either intentionally or accidentally. Only completed challenges that were initially made by a Visionary will have this bonus effect.
◆ GREENTRUTH: While the abundant energies affecting Horos are uncommon, what isn't unusual is Greentruth's appreciation for Tehri, their patron Aion and noted Visionary. Seeing Visoseri as an unofficial celebration of her presence, Greentruth's people treat it rather like a birthday, making small offering of letters, gifts, flower crowns, and other treats to her as the full moon approaches.
However, this is not without caveats. The challenge cannot simply be any command that the Visionary finds convenient, it must specifically encourage the character to fulfill their potential in some way, such as testing their skills, following through on a task they were not brave enough to do normally, or anything that could fall under the concept of "high risk, high reward." Challenges cannot be anything that is objectively detrimental to the character receiving it, such as straightforwardly harming themselves or performing acts that will only cause them trouble. The more in line with a character's nature the challenge is, the stronger the compulsion effect will be, while inversely, challenges completely against their nature will have severely reduced potency.
Though not foolproof, Visionaries will be better able to contact characters via communion during this event, even if they would normally be on someone's theoretical 'block list', or if their Shard is not exposed. However, while this compulsion effect is very strong ICly, please remember there must be allowances made for OOC comfort. If a command is not OOCly desired, it can be said that the compulsion simply fails to take hold due to fluctuations in Horos's magical energies or because the receiver somehow managed to avoid internalizing what they were told to do.
An Aion can only be under the effect of one challenge at a time.
◆ RISE TO THE CHALLENGE! (CHAMPION): Through their shared traits of mastery and self improvement, the excess of the Visionary's power will wash over into those of the Champion Legacy. Champions will find themselves able to issue challenges in a manner similar to their Visionary cousins, the only difference being that they will only have enough power to issue one or two challenges total.
◆ LIVING FOR THE CHALLENGE: If an Aion has received and completed a challenge from a Visionary, they will find themselves able to issue one challenge to another character in turn. This challenge will follow the same rules as the Visionary version and can be issued either intentionally or accidentally. Only completed challenges that were initially made by a Visionary will have this bonus effect.
◆ GREENTRUTH: While the abundant energies affecting Horos are uncommon, what isn't unusual is Greentruth's appreciation for Tehri, their patron Aion and noted Visionary. Seeing Visoseri as an unofficial celebration of her presence, Greentruth's people treat it rather like a birthday, making small offering of letters, gifts, flower crowns, and other treats to her as the full moon approaches.
Ryunosuke Naruhodo | Champion | Pleroma
Ryu will primarily be in Greentruth but he may also be spending a good chunk of time going in and out of Godsblood for reasons I'll expound upon further down. He will also very briefly be back in Venera I think around the time the event is starting??? He'll be there w/ Lumine and Dextera, properly undercover and avoiding trouble as much as possible, so options for encountering him there will be fairly limited but not impossible.
He has a two physical changes and two new powers worth commenting on. Post Event #3, he experienced a newfound surge of determination regarding his desire to protect the people around him, and this has unwittingly started him off on the process of taking on various draconic traits. The most obvious change is that he now has two little horns coming from the top of his forehead which resemble those found on a Japanese Serow. He's starting to develop patches of scales around some joints (shoulders/knees) but these are less obvious because they're under his clothes.
With his normie discount he was able to net two new minor powers after the last AC round. He now has Insight, a special mode of vision that lets him read someone's aura to tell if they're experiencing great determination/resolve or doubts (detailed writeup on how that works is here), and the very goofily named Bengoshi Bubbles, which lets him cast a golden bubble shaped forcefield around himself or another person. The bubble soaks up damage until it pops; the popping creates a knockback effect in a small radius centered around whoever or whatever was inside the bubble.
Around Greentruth: he's going to be training in self-defense, survival, and some combat skills pretty hard, as well as practicing with his new powers. He can also be recruited for helping w/ Tehri birthday stuff or just general downtime shenanigans.
Working With Godsblood: now that he's been in game a month I'm interested in having Ryunosuke start looking to apply his more diplomatic/persuasive skills for the benefit of the Pleroma. Essentially, I'm hoping to get him involved in Godsblood's government or leadership in some way that can maybe eventually help facilitate convincing the leaders of the city to reject the Regent and align more solidly with the Pleroma. I'm still trying to figure out the specifics, but. If your character has stuff going on in Godsblood that you would like to integrate into this, or if they're going for the same thing and you'd like for them to work together on it, PLEASE hit me up :3b (I'm also just like, open to suggestions around this in general, I know what the goal is but I'm kind of stuck on what the first step should be, so to speak.)
For the actual event prompt: Ryunosuke gets two Challenges to issue as a member of the Champion Legacy. I have no idea what he'd use them for! Since they're limited I'm going to have to be careful about who I use them on, but I WOULD like to actualy use them, so make your cases if you'd like! He'd be more likely to challenge people to like... IDK, be honest, or put their trust in another person... Sentimental things like that, but really I'm open to anything.
For accepting challenges... IDK just bully him a little I guess. He could stand to be more self confident and stick up for HIMSELF more often so, if you wanna challenge him on something that'll actually lead to some self improvement, those would be the ideal.
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It's all to say Ernesto probably doesn't have a ton of pull in local politics, but he has done a decent job establishing himself among the local populace. We'd probably have to ask the mods for details, but in theory Ernesto could direct and guide Ryu in what he's trying to do in order to help him establish his connections. He also used to be a mayor's aide (PRE AT), so he could probably offer some useful advice or suggestions if Ryu needed someone to bounce ideas off of.
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THE MAIN THING is that. I know Ryu could be good at like. Diplomacy/doing persuasive shit in terms of appealing to allies, he's good at shaking things up like that... But the problem is that he like, has no actual interest in going into politics? So he really doesn't have a plan or ideas to work with, LMAO, he tends to kind of happen into shit???
So really what I need is just an excuse for him to get more involved/be more present in Godsblood in general. Luckily that could still work with what Ernesto has going on... Maybe he hears about Ryu's lawyering history and pulls him in to help w/ trade disputes or something? Since that's a huge part of how Godsblood runs maybe we could come up with some kind of investigation/plot based around that that we can toss at the mods...
(Let me know if this reply is incomprehensible, it is late and my ability to string words together is really not at peak rn ahhah)