Entry tags:
OOC INTROS + PLOTTING
Intros & Plotting
NEW PLAYERS
Welcome to Aion Teleos! This is our CR meme, for old and new players alike to introduce themselves and to begin plotting for the month ahead. As you're settling into the game, here are a few things you should note:
❖ NEW PLAYER NOTES:
❖ NEW PLAYER NOTES:
◆ SECT ATTUNEMENT: New characters will have to declare their sect attunements on the Attunement page. Those who are starting in the Kenoma will be attuned as of the start of their introduction, but those who have been taken by the Pleroma may take up until the end of the month to do so. Alternatively, they can attune almost immediately if they are unconflicted about their desire to fight the Regent. The main restriction caused by not attuning to the Pleroma right away will be that unattuned characters cannot travel to the Greentruth rebellion stronghold.
◆ NETWORK (COMMUNION): As soon as a character is attuned to either the Pleroma or the Kenoma, they will be able to access Communion, Aion Teleos's network system. This is written about in the game's info pages, but more details can be found here. This skill can be found by accident or taught by another character.
◆ AION GLAMORS: To help ease gameplay for characters who will stick out like a sore thumb in the setting, we want to make it known that there will be a relatively weak 'glamor' type spell available to learn in Greentruth for new Pleroma. This will have to be pursued ICly, but it is out there, and will be achievable by Tier 1 attunement.
◆ NETWORK (COMMUNION): As soon as a character is attuned to either the Pleroma or the Kenoma, they will be able to access Communion, Aion Teleos's network system. This is written about in the game's info pages, but more details can be found here. This skill can be found by accident or taught by another character.
◆ AION GLAMORS: To help ease gameplay for characters who will stick out like a sore thumb in the setting, we want to make it known that there will be a relatively weak 'glamor' type spell available to learn in Greentruth for new Pleroma. This will have to be pursued ICly, but it is out there, and will be achievable by Tier 1 attunement.
CHARACTER INTRO MINGLES
There will be no mod posted mingle log set up for new players; instead, we are encouraging veteran characters to set up mingles in the various game locations. Our reasoning for this is that, at least on the Pleroma side, there is no set mingle point that will be, by default, accessible to all characters, meaning that some IC thought and proactivity will have to go into how best to accommodate them. Additionally, this will be an opportunity for characters to ICly flex their leadership skills and receive IC reputation (and a small IC gift) for doing so. If you make a mingle log, makes sure to include it in your notable actions on your AC!
We won't leave you entirely without direction, though! Below are some ideas to get people started, and to give an idea of what the environment in each location will be. We will be happy to answer any questions and help with logistics where needed. Alongside this, new players are welcome to make their own open posts on the logs comm.
We won't leave you entirely without direction, though! Below are some ideas to get people started, and to give an idea of what the environment in each location will be. We will be happy to answer any questions and help with logistics where needed. Alongside this, new players are welcome to make their own open posts on the logs comm.
◆ ACHAMOTH: Once new arrivals have accepted the Kenoma, they will be welcomed into the Citadel along with the rest of their kindred. Most things in the "A Deity's Welcome" and "Exploration" prompts of this log will still apply (we will be converting all of this into a separate info page ASAP but we haven't had the time this month) and so it can be referenced to get an idea of accommodations. The major difference is the lack of dinner time with the Regent; according to their apparent second in command (Xishen, for those that know her), they are preoccupied at the moment, and have asked for the other Kenoma to take charge when it comes to catching up the new recruits. All of Achamoth's facilities and resources are at their disposal to do so.
Achamoth's citizens are as excited as ever to see fresh Aion faces, and will be quick to prostrate themselves before their new gods. They will be eager to offer places for the Kenoma Aions to meet in. Though it is now the Innocent's Moon, it largely goes unremarked on by the residents here, and if it is, only scornfully.
◆ GODSBLOOD: Once the shrines have stopped producing hatchlings, Godsblood will be the first stop for most Pleroma newcomers. By either swimming up through the ocean waters or taking a series of narrow tunnels to the surface, they will find themselves on this edge of this coastal city. It is much the same as it is in this linked post, though the Lover's Festival is now over. While most Aions are capable of blending in thanks to Horos's highly diverse biology, those that are taurs or completely non-mammalian may need some help from other Pleroma to get around without arousing suspicion. Godsblood resists the Regent's control, but it is far from completely safe. Characters may have to work together to find a place to house these new arrivals, whether that be in a safe part of the city or the nearby mountains.
There are seemingly no large festivals planned for the month of Inoseri, but in contrast with the Moon of the Innocent, there does seem to be a sense of unrest. Word of the conflicts at the shrines is spreading around, along with the realization that both Aion sects are now active. It's an ill portent for those old enough to remember the last Aion war. Regardless of the Pleroma's intent, there are those among the people here that resent the fact that their resistance may bring about another era of suffering, and will be suspicious of any new faces they see. At the same time, there are those that are enticed by this new chance to hope, and may be willing to put themselves on the line to see it flourish.
◆ GREENTRUTH: Only those that have officially attuned to the Pleroma will be able to take the portal to Greentruth, a magical passage hidden in a secure location beneath the city streets. They can be shown the way by those that know it, but discretion is of the utmost concern. Upon arriving in the heart of this rebellion stronghold, they will find the atmosphere is more lively and hopeful than it has been for decades. The resurgence of Kenoma has revitalized the Resistance and travel between Greentruth and the smaller settlements is at an all time high as materials and specialists move where needed. Aions are sought after by locals for insight and advice on larger projects as well as smaller personal notes of interest ranging from disputes between neighbors and what kind of wood would be best for this bow. Aions may not have all the answers, but will be encouraged to engage so they can better establish their presence and gain insight to the inner workings of the forest.
Inoseri is known as a time of peace and serenity, but not for the local wildlife. It's mating season for a species of forest dinosaur that is known for it's loud distinct call. This trumpeting sound can be heard for miles and will be nearly constant at the beginning of the month. This is equally frustrating for Greentruth residents as it is for other fauna. Aions will find that animals are more unruly than usual and hunting will be difficult, so any assistance provided to the Greentruth hunters will be appreciated. They will just have to hope they do not cross paths with a would be dinosaurian suitor.
There will be a mission styled event happening later in the month which will call both sects towards the city of Venera. ICly characters will not become aware of this until the plotting post goes up. Meanwhile, as the month of Inoseri begins, all Innocents will feel a strange sense of presence... almost as if there is someone standing with them, even when they are alone.Achamoth's citizens are as excited as ever to see fresh Aion faces, and will be quick to prostrate themselves before their new gods. They will be eager to offer places for the Kenoma Aions to meet in. Though it is now the Innocent's Moon, it largely goes unremarked on by the residents here, and if it is, only scornfully.
◆ GODSBLOOD: Once the shrines have stopped producing hatchlings, Godsblood will be the first stop for most Pleroma newcomers. By either swimming up through the ocean waters or taking a series of narrow tunnels to the surface, they will find themselves on this edge of this coastal city. It is much the same as it is in this linked post, though the Lover's Festival is now over. While most Aions are capable of blending in thanks to Horos's highly diverse biology, those that are taurs or completely non-mammalian may need some help from other Pleroma to get around without arousing suspicion. Godsblood resists the Regent's control, but it is far from completely safe. Characters may have to work together to find a place to house these new arrivals, whether that be in a safe part of the city or the nearby mountains.
There are seemingly no large festivals planned for the month of Inoseri, but in contrast with the Moon of the Innocent, there does seem to be a sense of unrest. Word of the conflicts at the shrines is spreading around, along with the realization that both Aion sects are now active. It's an ill portent for those old enough to remember the last Aion war. Regardless of the Pleroma's intent, there are those among the people here that resent the fact that their resistance may bring about another era of suffering, and will be suspicious of any new faces they see. At the same time, there are those that are enticed by this new chance to hope, and may be willing to put themselves on the line to see it flourish.
◆ GREENTRUTH: Only those that have officially attuned to the Pleroma will be able to take the portal to Greentruth, a magical passage hidden in a secure location beneath the city streets. They can be shown the way by those that know it, but discretion is of the utmost concern. Upon arriving in the heart of this rebellion stronghold, they will find the atmosphere is more lively and hopeful than it has been for decades. The resurgence of Kenoma has revitalized the Resistance and travel between Greentruth and the smaller settlements is at an all time high as materials and specialists move where needed. Aions are sought after by locals for insight and advice on larger projects as well as smaller personal notes of interest ranging from disputes between neighbors and what kind of wood would be best for this bow. Aions may not have all the answers, but will be encouraged to engage so they can better establish their presence and gain insight to the inner workings of the forest.
Inoseri is known as a time of peace and serenity, but not for the local wildlife. It's mating season for a species of forest dinosaur that is known for it's loud distinct call. This trumpeting sound can be heard for miles and will be nearly constant at the beginning of the month. This is equally frustrating for Greentruth residents as it is for other fauna. Aions will find that animals are more unruly than usual and hunting will be difficult, so any assistance provided to the Greentruth hunters will be appreciated. They will just have to hope they do not cross paths with a would be dinosaurian suitor.
INTROS & PLOTTING
PLAYER
NAME:
CONTACT:
FUN FACTS:
CHARACTER
NAME:
CANON:
LEGACY:
SECT:
CHARACTER PITCH: Give people an idea of what your character is like!
DESIRED CR: What kind of CR are you looking for?
OFFERED CR: What CR could your character offer to others?
PLOT HOOKS: List some general plots you are particularly interested in exploring in the Aion Teleos setting.
EVENT PLANS: What are your plans for this event in particular?
ANYTHING ELSE? You know what to do.
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NAME: Dal
CONTACT:
FUN FACTS: I'm from so far into Northern Virginia that it might as well be West Virginia. Country roads, take me home.
NAME: Father Paul Hill
CANON: Midnight Mass
LEGACY: Martyr
SECT: Kenoma, because of who he is as a person. He's sort of an idiot, is what I'm saying.
CHARACTER PITCH: A Catholic priest that experienced a miracle on the Road to Damascus which permanently altered the course of his life - namely, he nearly died out there, only to be saved by an Angel of the Lord and granted eternal life. Since then, he's been ministering to a small island community with apparent powers to heal the sick and raise the dead. Those who are canon-familiar know why this is both the best and worst explanation possible I can give for this character.
DESIRED CR:I'm always really bad at sorting this kind of thing out; honestly, I'm on the side of anything and everything goes. I can always be reached for any plotting anyone would want to do, and I'm receptive to positive and negative CR both. If we're at, like, a constant impasse we might want to try something else, but generally speaking I like conflict and I like debates and I don't tend to shy away from my characters being blatant fuckups when, like, look at them. So if they'd get along, great! If not, then also great! We're good either way.
OFFERED CR: Do you want someone to aggressively and genuinely give a damn about your character? Do you want a reasonable authority figure that's only allegedly completely off the fucking rails? Do you want someone to vent all of your frustration with the Catholic Church on? (I mean, me too?) Do you want.........idk someone to disappoint you horribly because he's probably going to manage that one too, let's be honest. I dunno, man, he legitimately cares entirely too much and he's taking it out on everybody.
PLOT HOOKS: RE: Fellow Kenoma, he's more than willing to meet with people pretty much anywhere; he's been in Achamoth for the past while, and he's gotten fairly accustomed to the place. He's often found participating in the various religious rituals and services offered by night, and he stays in the Citadel most days. He's also often present when people are training, due to having healing abilities - no point in letting people injure themselves for the hell of it.
RE: any potential meeting with the Pleroma...again, Paul has healing abilities and will assist you regardless of side, at least for the time being; he will not use lethal force and he is generally more of a noncombatant overall, and he will not leave people to their injuries or possible death if it can be avoided. However, he will debate merits with you, and he'll be trying to earn favor with the Regent by way of converting others without forcing them into anything - willing soldiers in the army of the authority are often far more effective, after all.
EVENT PLANS: Again, he's willing to meet with anyone that would like to; I could possibly throw a mingle log up for the Achamoth side of things, if anyone wants, but I'm down for leaving that open for anyone who might have more/better ideas than I do, haha.
ANYTHING ELSE?
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THIS IS THE MONTH I smash bird against your priest and see what happens!
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ANYWAY yes hello! I am down for this whenever you're ready and/or willing, I love complicated CR and this sounds like it'll be interesting to get started! Let's.
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one day
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OKAY BUT SERIOUSLY maybe this mid-month plot we can figure something out.... it sounds promising!! I will try to be patient...
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bless you guys over there
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We're gonna find something with these two again, I can feel it... Though at some point in the future maybe Amos will need some healing, is all I'm saying. Especially if he's a combatant looking out for his noncombatant pal. Who doesn't love friendly chats when one party is fixing up the other and all.
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like i'm doing something right but holy shit this is sort of embarrassing
We are absolutely going to do more with them, I like their CR so far! And he is absolutely here for healing whenever it's needed, no questions asked. ...Okay, not many questions asked, but only if it didn't happen right in front of him.
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And yes! I love that they're pretty much in perfect agreement on the best course of action to take, I feel like that's unique for Amos even among the rest of the Kenoma. and lmaoooo he will answer any questions! without shame! unless it was something really stupid, the possibilities may be endless~
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I admittedly have no idea how these two will get along outside of an official "work" capacity since Eustace has zero interest in religion as a whole, but I am willing to smash them together and see what happens.
On a more specific thread note, Eustace is coming back from the TDM with some casualties (still TBD depending on how this thread goes) but I'm happy to use that as a starting point, otherwise we can handwave that it happened and do something else!
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anyway, my personal embarrassment aside,
I am definitely down for more CR! Paul has religion as something of an overzealous passion of his but he can chill out and discuss other things, and he's also okay with just getting along as "coworkers" if it ends up going that way. World is our oyster or...something!
I'd be okay with that as a starting point, or with handwaving and doing stuff elsewhere - really it's just a matter of what you're down with, we've also got the general mingle going on now, and I'm sure we'll have other opportunities as they arise as well!
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But HMMM in that case, why don't we handwave and say a post-TDM assist happened and I'll see if I can wrangle together some brain cells to tag you on the mingle during lunch.