Silco will shimmer Amos when the Estinien/Innocent stuff starts happening.
So that basically means that Amos should be lucid and grounded for the bulk, if not the entirety, of the rescuing Abel and Himeka stuff. No special boosts for him then; just standard enhanced strength, gravity manipulation, and his wits about him.
I'm thinking when Amos does get shimmer'd he'll be involved in the boss fight for a little bit, in that case, so Silco's shimmering doesn't go to waste. The whole point is to give him an edge in attacking something they both agree needs to die, so I don't want to let that go to waste! Let him be useful for a minute.
Or at least until the shimmer runs out. I'll have to see what the mechanics of the boss fight actually are, but I'm really hoping to give Amos some brief involvement before his own internal programming/berserking kicks in and lets him go off on his own general rampage about the rest of the battlefield — i.e. the second part of my general plans, when he's open to attacking anyone and everyone who so much as draws his ire (i.e. he notices them, basically).
And then he can get killed by his own side for hurting more than helping. I just really want him to actually help a little bit first lmao
ADDENDUM RE: TIMING
So that basically means that Amos should be lucid and grounded for the bulk, if not the entirety, of the rescuing Abel and Himeka stuff. No special boosts for him then; just standard enhanced strength, gravity manipulation, and his wits about him.
I'm thinking when Amos does get shimmer'd he'll be involved in the boss fight for a little bit, in that case, so Silco's shimmering doesn't go to waste. The whole point is to give him an edge in attacking something they both agree needs to die, so I don't want to let that go to waste! Let him be useful for a minute.
Or at least until the shimmer runs out. I'll have to see what the mechanics of the boss fight actually are, but I'm really hoping to give Amos some brief involvement before his own internal programming/berserking kicks in and lets him go off on his own general rampage about the rest of the battlefield — i.e. the second part of my general plans, when he's open to attacking anyone and everyone who so much as draws his ire (i.e. he notices them, basically).
And then he can get killed by his own side for hurting more than helping. I just really want him to actually help a little bit first lmao