OOC INTRO + PLOTTING
Intros & Plotting
NEW PLAYERS
Welcome to Aion Teleos! This is our CR meme, for old and new players alike to introduce themselves and to begin plotting for the month ahead. As you're settling into the game, here are a few things you should note:
❖ NEW PLAYER NOTES:
❖ NEW PLAYER NOTES:
◆ SECT ATTUNEMENT: New characters will have to declare their sect attunements on the Attunement page. Those who are starting in the Kenoma will be attuned as of the start of their introduction, but those who have been taken by the Pleroma may take up until the end of the month to do so. Alternatively, they can attune almost immediately if they are unconflicted about their desire to fight the Regent. The main restriction caused by not attuning to the Pleroma right away will be that unattuned characters cannot travel to the Greentruth rebellion stronghold.
◆ NETWORK (COMMUNION): As soon as a character is attuned to either the Pleroma or the Kenoma, they will be able to access Communion, Aion Teleos's network system. This is written about in the game's info pages, but more details can be found here. This skill can be found by accident or taught by another character.
◆ RETAINERS (KENOMA ONLY): All Kenoma are offered the opportunity to take on an NPC retainer after arriving at the Citadel. This retainer will be an NPC created and played by you. They will be available day and night to attend to your character's needs. These servants understand the Regent largely from a religious perspective and will not have any outspoken anti-Regent sentiments, though they may or may not be nervous about their new master. Generally speaking, though, this is in a new job jitters sort of way, as working in the Citadel is considered to be a job of great cultural and religious significance. They want to do a good job! You are free to develop your retainer's personality and relationship with your character. If your character (or you) are not interested in having a personal retainer, they will instead be served by a rotation of unattached servants.
◆ ALLOWANCES (KENOMA ONLY): They will be given an emerald's worth in jools per month, which is 1000 units. This is about how much a minimum wage worker makes in two months. They will continue receiving spending money on a monthly basis, though the Citadel itself will take care of all of their needs. On an OOC level its safe to say that average city expenditures will be covered by the money they are given, though they are welcome to invest that money in making more money if they have to skills to do so.
◆ NETWORK (COMMUNION): As soon as a character is attuned to either the Pleroma or the Kenoma, they will be able to access Communion, Aion Teleos's network system. This is written about in the game's info pages, but more details can be found here. This skill can be found by accident or taught by another character.
◆ RETAINERS (KENOMA ONLY): All Kenoma are offered the opportunity to take on an NPC retainer after arriving at the Citadel. This retainer will be an NPC created and played by you. They will be available day and night to attend to your character's needs. These servants understand the Regent largely from a religious perspective and will not have any outspoken anti-Regent sentiments, though they may or may not be nervous about their new master. Generally speaking, though, this is in a new job jitters sort of way, as working in the Citadel is considered to be a job of great cultural and religious significance. They want to do a good job! You are free to develop your retainer's personality and relationship with your character. If your character (or you) are not interested in having a personal retainer, they will instead be served by a rotation of unattached servants.
◆ ALLOWANCES (KENOMA ONLY): They will be given an emerald's worth in jools per month, which is 1000 units. This is about how much a minimum wage worker makes in two months. They will continue receiving spending money on a monthly basis, though the Citadel itself will take care of all of their needs. On an OOC level its safe to say that average city expenditures will be covered by the money they are given, though they are welcome to invest that money in making more money if they have to skills to do so.
CHARACTER INTRO MINGLES
There will be no mod posted mingle log set up for new players; instead, we are encouraging veteran characters to set up mingles in the various game locations. Our reasoning for this is that, at least on the Pleroma side, there is no set mingle point that will be, by default, accessible to all characters, meaning that some IC thought and proactivity will have to go into how best to accommodate them. Additionally, this will be an opportunity for characters to ICly flex their leadership skills and receive IC reputation for doing so.
We won't leave you entirely without direction, though! Below are some ideas to get people started, and to give an idea of what the environment in each location will be. We will be happy to answer any questions and help with logistics where needed. Alongside this, new players are welcome to make their own open posts on the logs comm.
We won't leave you entirely without direction, though! Below are some ideas to get people started, and to give an idea of what the environment in each location will be. We will be happy to answer any questions and help with logistics where needed. Alongside this, new players are welcome to make their own open posts on the logs comm.
◆ ACHAMOTH: Once new arrivals have accepted the Kenoma, they will be welcomed into the Citadel along with the rest of their kindred. The Citadel's inhabitants are as excited as ever to see fresh Aion faces, and will be quick to prostrate themselves before their new gods. After being assigned their rooms and retainers, new arrivals will be able to explore the city, and will find that they are eagerly greeted by the common folk of Achamoth as well. If they travel openly as Aions, they may be offered small favors or gifts as a show of good will.
One might think the mood would be a bit lower after some recent military casualties and the Kenoma's defeat in Godsblood, but it is not so! Instead, Achamoth is abuzz with the news of a pair of Pleroma captives that are currently facing judgement in the Citadel. Whether or not the Kenoma lost a prisoner in Godsblood, the citizenry are well trained when it comes to spinning a story, and are happily regaling each other with rumors of the Pleroma's spectacular defeats at the hand of their Kenoma captors.
◆ GODSBLOOD: Once the shrines have stopped producing hatchlings, Godsblood will be the first stop for most Pleroma newcomers. By either swimming up through the ocean waters or taking a series of narrow tunnels to the surface, they will find themselves on this edge of this coastal city. While most Aions are capable of blending in thanks to Horos's highly diverse biology, those that are taurs or completely non-mammalian may need some help from other Pleroma to get around without arousing suspicion. Godsblood resists the Regent's control, but it is far from completely safe. Characters may have to work together to find a place to house these new arrivals, whether that be in a safe part of the city or the nearby mountains.
While in the past Godsblood has been skeptical of Aions in general, a recent Pleroma victory within the city has resulted in an air of cautious optimism. While, on average, citizens don't particularly want to earn the Regent's ire, they will be more likely to look the other way if they see any recognizable Pleroma activity. Additionally, there has been a surge of young Bloodites snooping around, looking to join in on potential resistance activities.
Fitting, then, is that it's the moon of the Firebrand's Rise, a summer festival dedicated to celebrating youthful rebellion. In times before its occupation, this festival was also meant to remember various historical riots and political activists, defying tradition in the name of bold new ideals. While the second part is no longer expressed publicly for fear of reprisal, it is still looked to as a time to appreciate the new perspectives of the young. As a city based very much in family tradition, it is easy to become hidebound, and the Firebrand's Rise serves to remind Bloodites that the old is not necessarily the good.
It also results in a lot of teenagers running amuck, taking advantage of the unusual leniency their parents are gifting them. Perhaps it is not so surprising that there are also instances of masked youths publicly decrying the Regent's rule before fleeing into the darkness. Older generations are afraid that things might be getting out of hand, this year.
◆ GREENTRUTH: Only those that have officially attuned to the Pleroma will be able to take the portal to Greentruth, a magical passage hidden in a secure location beneath the city streets. They can be shown the way by those that know it, but discretion is of the utmost concern. Upon arriving in Greentruth, arrivals will find the forest city bustling. Cut off as they are from the rest of Horos, the rescue of Veneran citizens and the Bloodite rebel Vaeka are the talk of Greentruth thanks to their newfound allies in the Pleroma Aions. Vaeka has safely made it to the main settlement and will be in the care of other Resistance members until she sees fit to return to Godsblood.
The month of Firaseri is typically a time of mobilization. Hunting parties go out on great expeditions with faces and hands painted with the sigil of the Firebrand. It is said to bring good luck with the hunt and the kills that they bring back usually last for the months to come. Bones and leather made from these animals is particularly valuable and saved to make armor and charms to be worn to war.
The First Kill is met with much celebration. A largescale feast is held in its honor all across the forest, bringing communities together around a central fire. Stories of battles fought in ancient times are told with varying levels of fancy, but the favorites tend to be about the night that the "dragon's fire turned the moon into a second sun", keeping the Regent's forces at bay. It is common this time of year to keep candles lit in every home throughout the end of the month. "A single flame can spark an inferno."
There will also be an event this month concerning the rescue of the two captured Pleroma mentioned above, in the form of a Pleroma raid against Achamoth. It will be the culmination of a plot that has been going on for a few months which we will be trying to explain in the upcoming event plotting post. In the meantime, we hope that new arrivals can be brought up to speed by their kindred!One might think the mood would be a bit lower after some recent military casualties and the Kenoma's defeat in Godsblood, but it is not so! Instead, Achamoth is abuzz with the news of a pair of Pleroma captives that are currently facing judgement in the Citadel. Whether or not the Kenoma lost a prisoner in Godsblood, the citizenry are well trained when it comes to spinning a story, and are happily regaling each other with rumors of the Pleroma's spectacular defeats at the hand of their Kenoma captors.
◆ GODSBLOOD: Once the shrines have stopped producing hatchlings, Godsblood will be the first stop for most Pleroma newcomers. By either swimming up through the ocean waters or taking a series of narrow tunnels to the surface, they will find themselves on this edge of this coastal city. While most Aions are capable of blending in thanks to Horos's highly diverse biology, those that are taurs or completely non-mammalian may need some help from other Pleroma to get around without arousing suspicion. Godsblood resists the Regent's control, but it is far from completely safe. Characters may have to work together to find a place to house these new arrivals, whether that be in a safe part of the city or the nearby mountains.
While in the past Godsblood has been skeptical of Aions in general, a recent Pleroma victory within the city has resulted in an air of cautious optimism. While, on average, citizens don't particularly want to earn the Regent's ire, they will be more likely to look the other way if they see any recognizable Pleroma activity. Additionally, there has been a surge of young Bloodites snooping around, looking to join in on potential resistance activities.
Fitting, then, is that it's the moon of the Firebrand's Rise, a summer festival dedicated to celebrating youthful rebellion. In times before its occupation, this festival was also meant to remember various historical riots and political activists, defying tradition in the name of bold new ideals. While the second part is no longer expressed publicly for fear of reprisal, it is still looked to as a time to appreciate the new perspectives of the young. As a city based very much in family tradition, it is easy to become hidebound, and the Firebrand's Rise serves to remind Bloodites that the old is not necessarily the good.
It also results in a lot of teenagers running amuck, taking advantage of the unusual leniency their parents are gifting them. Perhaps it is not so surprising that there are also instances of masked youths publicly decrying the Regent's rule before fleeing into the darkness. Older generations are afraid that things might be getting out of hand, this year.
◆ GREENTRUTH: Only those that have officially attuned to the Pleroma will be able to take the portal to Greentruth, a magical passage hidden in a secure location beneath the city streets. They can be shown the way by those that know it, but discretion is of the utmost concern. Upon arriving in Greentruth, arrivals will find the forest city bustling. Cut off as they are from the rest of Horos, the rescue of Veneran citizens and the Bloodite rebel Vaeka are the talk of Greentruth thanks to their newfound allies in the Pleroma Aions. Vaeka has safely made it to the main settlement and will be in the care of other Resistance members until she sees fit to return to Godsblood.
The month of Firaseri is typically a time of mobilization. Hunting parties go out on great expeditions with faces and hands painted with the sigil of the Firebrand. It is said to bring good luck with the hunt and the kills that they bring back usually last for the months to come. Bones and leather made from these animals is particularly valuable and saved to make armor and charms to be worn to war.
The First Kill is met with much celebration. A largescale feast is held in its honor all across the forest, bringing communities together around a central fire. Stories of battles fought in ancient times are told with varying levels of fancy, but the favorites tend to be about the night that the "dragon's fire turned the moon into a second sun", keeping the Regent's forces at bay. It is common this time of year to keep candles lit in every home throughout the end of the month. "A single flame can spark an inferno."
INTROS & PLOTTING
PLAYER
NAME:
CONTACT:
FUN FACTS:
CHARACTER
NAME:
CANON:
LEGACY:
SECT:
CHARACTER PITCH: Give people an idea of what your character is like!
DESIRED CR: What kind of CR are you looking for?
OFFERED CR: What CR could your character offer to others?
PLOT HOOKS: List some general plots you are particularly interested in exploring in the Aion Teleos setting.
EVENT PLANS: What are your plans for this event in particular?
ANYTHING ELSE? You know what to do.
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NAME: Jill
CONTACT: Jillidan#4930 on Disc or
FUN FACTS: I like to rock climb for fitness and fun! I also cosplay muscle ladies!
Silco | Arcane
NAME: Silco
CANON: Arcane (A League of Legends...thing)
LEGACY: Visionary!
SECT: Kenoma
CHARACTER PITCH: Mob boss likes to lash out at powerful people and free his city of the gilded over-city by... (checks notes...) flooding his city with drugs and crime and turning it into underground las vegas but worse! Also somehow is accidentally a dad somewhere in there but that's also really not great.
DESIRED CR:
➲ Let me be yuor devil - Silco's a bad dude. Please let him betray you, or stab you, or do something. He's just a nasty little guy who wants to blow up a universe, no big deal!! I want adversarial CR where Silco is just here to be your worst guy around. Nobody likes him. Silco is very invested in doing the horrid little things that we Kenomies do, so he'll be here to be your worst (or best) nightmare
➲ Shady shit - Silco is a plotter! So I've been having him be very involved in the Innocence-plot with some other characters, but I am always down to plan things, if you're looking for a shady character to get involved in something! Whether it's trying to plan a way for characters to get into a place, get addicted to drugs, or even just a solid kidnapping or assassination plot, I'm always down for plotting out something! I love getting involved, or offering my character's..."expertise" to these types of things!
➲ Tiny Man - Just. Come beat this piece of shit up please
OFFERED CR:
➲ Mob Boss of the Entertainment District - Throwing out the idea that Silco will probably hold another Entertainment district...thing for all of our newbies. He pretty much lives down there so it's an easy thing for him and he did it lat time. HOWEVER I will defer if any newer player want to pick it up! Jut HMU!
➲ Let's make a Monster - Silco is pretty much all-in on Kenoma, just don't ask him why he won't tell you. He is however, cognizant of the fact that while he doesn't like anybody, there are a lot of Pleroma, so he will actively help push your character to make ~bad decisions~ in favor of the Kenoma on the threat of telling the Regent if you don't. He does and will snitch anytime someone asks. He is super obsessed with burning down the world at large and will try to make your character make terrible decisions. He does like to push people to their limits or force them to make the decision they don't want to make.
➲ Snitches get Stitches - Silco has already snitched a feeeeew times, and gotten some folks in trouble. I am 100% always up for him catching/seeing/hearing something and getting your characters caught! Silco has ~invisibility~ powers, and has taken to mostly hanging about invisible 99% of the time. If your character is getting ready to defect, and you want them to get caught and/or captured, I am super down to be the slimy rat man you need. On the other hand, if you want to plot him getting foiled, I am also down for that! I just like getting to play with y'all and do these things!
➲ Let's make a BIGGER Monster - Soooooooo if you've seen Arcane, you know what Shimmer does. Silco has a lovely power called "shimmer touch" which, you guessed it, has the effects of shimmer. So if your character is getting in a fight and getting overwhelmed? I am here for you. He will come and infuse you with berserker power and make you bigger and meaner, and also... just berserk probably. It's been used a little bit, so he's got a handle on the new power, but I'm very keen on him using it more and more as time goes on and he gets involved in more fights and plots!
PLOT HOOKS:
➲ Innocence! Silco took the fact that the Innocence took him over personally and has been working with Ciel to try to bring it down. THINGS MIGHT HAPPEN? Who knows, the Raid is up in the air! We will see! But he wants it dead.
➲ Getting people addicted to shimmer. Yeah, he just. Yeah, he's doing it, he wants to do it, I want to do it, so if you want your character to get addicted...come see me
➲ Everything in the previous sections apply! Let me bring you the worst little guy
EVENT PLANS:
Prepping for the Raid! Maybe showing newbies around in the entertainment district! Being mad about everything and angry at the world. It's the usual.
ANYTHING ELSE?
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he'll need it
Akua Sahelian | A Practical Guide to Evil
NAME: Akua Sahelian
CANON: A Practical Guide to Evil
LEGACY: Sovereign
SECT: Pleroma
CHARACTER PITCH: Villainess does a really bad thing, and gets forced into a redemption arc by fellow villain/killer/girlfriend and learns the power of friendship, while still being you know, evil. Ends up learning that some things can't be forgiven but you can still do great and grand things. Definitely became a story intercessor.
DESIRED CR:
⤳ Villains - Akua is a villain! In pleroma! give me all of your bad folks, whether they are Kenoma or otherwise. She doesn't take things personal, but will think you're wrong if you're in Kenoma. I just want her to know all the other villains in the game, and let her do unquestionably evil things just for funsies.
⤳ A practical guide - Eyy I said the thing! Akua's entire function and Role (Capital R) is based in trying to convince Villains and other Evil-aligned folks that there's a way to both do the big bad things without going so far that you're like heinous. She committed Genocide, and she figured out you can be evil without...d oing that. So that's her whole schtick, and she will try to nudge others along the path. I'm so down for trying but also failing!
⤳ Magic users - Akua is an incredibly skilled sorceress, and she's been getting into meeting/training/ and learning about other magic systems! She will be very keen on talking to anyone who shows an aptitude or interest in magic. She's like a top tier sorceress with a very lengthy education in magic, so she really has a passion for it.
OFFERED CR:
⤳ Villainess! - Akua's a bad gal. She's... "nice", for the most part these days, but she is still a villain, and I would love to get the opportunity to either push your characters with that, have your characters react, etc. She's here, she will absolutely either challenge your characters senses of what's right and wrong, working together with the bad guys, etc! I am here to be a moral quandry!
⤳ Magic Fight!! - Oh man, Akua recently got dissipated by Howl, so ... she's ready for another magic fight. I'd say she's out for revenge, but she's out to be serious, and I would love for her to get the opportunity to show her stuff! Let's get into a magic slapfight!
⤳ Give her friends - She's actually...kind of a secret softie at heart. She's mean sometimes, but Akua just learned the power of friendship and needs people to actually...like be her friend.
PLOT HOOKS:
⤳ Villains!
⤳ Magic!
⤳ Story-based tropes having power! Akua's from a world where giving a villainous speech guarantees that you will be stabbed in the middle and killed. It's just how it be! She's really focused on Tropes as a part of her experience with the world. It's fun getting to both challenge and affirm those things in our threads!
She also just hit Tier 2 Pleroma...congratulations Akua....
EVENT PLANS:
She wants to come help her buddies abel and himeka get out of their prisons. She'll be bringing the magic power! She will also be giving you all a little snippit of information from when she died and giving y'all an opportunity to gossip soon... So... exciting!!
ANYTHING ELSE?
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you know this dragon is no villain but he's not exactly good either so...
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PLEASE I want to have so much CR with Wrathion
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well
he needs them
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Even Akua might be better than.... satoru gojo
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arguably i think most adults are probably better than him but it's not like TELLING HIM would do anything. he's just. you know. like that.
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I'M GLAD, IT WAS PAINFUL TO WRITE
I hope they get to see each other in Achamoth soon...... She'll even blow him a kiss
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i hope anduin is ready for someone who hates religion and light out of principle of being
well
a villainess who just got done challenging the gods above in her world ;)
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Do you want to keep their TDM thread? We can continue it there or even migrate it somewhere to the logs comm and continue if you like, but if you prefer new things we can either start anew and scrap or talk out that thread then start a new one! I am good either way -- it isn't as if I have a flood of things to keep up with now and I'm always good to backtag, but I'm conscious other people are busier!
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but I am 100% into them keeping their TDM thread! We can keep tagging that one or just go for something new and fresh with the new event! I'm pretty flexible when it comes to stuff like this!
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