OOC INTRO + PLOTTING
Intros & Plotting
NEW PLAYERS
Welcome to Aion Teleos! This is our CR meme, for old and new players alike to introduce themselves and to begin plotting for the month ahead. As you're settling into the game, here are a few things you should note:
❖ NEW PLAYER NOTES:
❖ NEW PLAYER NOTES:
◆ SECT ATTUNEMENT: New characters will have to declare their sect attunements on the Attunement page. Those who are starting in the Kenoma will be attuned as of the start of their introduction, but those who have been taken by the Pleroma may take up until the end of the month to do so. Alternatively, they can attune almost immediately if they are unconflicted about their desire to fight the Regent. The main restriction caused by not attuning to the Pleroma right away will be that unattuned characters cannot travel to the Greentruth rebellion stronghold.
◆ NETWORK (COMMUNION): As soon as a character is attuned to either the Pleroma or the Kenoma, they will be able to access Communion, Aion Teleos's network system. This is written about in the game's info pages, but more details can be found here. This skill can be found by accident or taught by another character.
◆ RETAINERS (KENOMA ONLY): All Kenoma are offered the opportunity to take on an NPC retainer after arriving at the Citadel. This retainer will be an NPC created and played by you. They will be available day and night to attend to your character's needs. These servants understand the Regent largely from a religious perspective and will not have any outspoken anti-Regent sentiments, though they may or may not be nervous about their new master. Generally speaking, though, this is in a new job jitters sort of way, as working in the Citadel is considered to be a job of great cultural and religious significance. They want to do a good job! You are free to develop your retainer's personality and relationship with your character. If your character (or you) are not interested in having a personal retainer, they will instead be served by a rotation of unattached servants.
◆ ALLOWANCES (KENOMA ONLY): They will be given an emerald's worth in jools per month, which is 1000 units. This is about how much a minimum wage worker makes in two months. They will continue receiving spending money on a monthly basis, though the Citadel itself will take care of all of their needs. On an OOC level its safe to say that average city expenditures will be covered by the money they are given, though they are welcome to invest that money in making more money if they have to skills to do so.
◆ NETWORK (COMMUNION): As soon as a character is attuned to either the Pleroma or the Kenoma, they will be able to access Communion, Aion Teleos's network system. This is written about in the game's info pages, but more details can be found here. This skill can be found by accident or taught by another character.
◆ RETAINERS (KENOMA ONLY): All Kenoma are offered the opportunity to take on an NPC retainer after arriving at the Citadel. This retainer will be an NPC created and played by you. They will be available day and night to attend to your character's needs. These servants understand the Regent largely from a religious perspective and will not have any outspoken anti-Regent sentiments, though they may or may not be nervous about their new master. Generally speaking, though, this is in a new job jitters sort of way, as working in the Citadel is considered to be a job of great cultural and religious significance. They want to do a good job! You are free to develop your retainer's personality and relationship with your character. If your character (or you) are not interested in having a personal retainer, they will instead be served by a rotation of unattached servants.
◆ ALLOWANCES (KENOMA ONLY): They will be given an emerald's worth in jools per month, which is 1000 units. This is about how much a minimum wage worker makes in two months. They will continue receiving spending money on a monthly basis, though the Citadel itself will take care of all of their needs. On an OOC level its safe to say that average city expenditures will be covered by the money they are given, though they are welcome to invest that money in making more money if they have to skills to do so.
CHARACTER INTRO MINGLES
There will be no mod posted mingle log set up for new players; instead, we are encouraging veteran characters to set up mingles in the various game locations. Our reasoning for this is that, at least on the Pleroma side, there is no set mingle point that will be, by default, accessible to all characters, meaning that some IC thought and proactivity will have to go into how best to accommodate them. Additionally, this will be an opportunity for characters to ICly flex their leadership skills and receive IC reputation for doing so.
We won't leave you entirely without direction, though! Below are some ideas to get people started, and to give an idea of what the environment in each location will be. We will be happy to answer any questions and help with logistics where needed. Alongside this, new players are welcome to make their own open posts on the logs comm.
We won't leave you entirely without direction, though! Below are some ideas to get people started, and to give an idea of what the environment in each location will be. We will be happy to answer any questions and help with logistics where needed. Alongside this, new players are welcome to make their own open posts on the logs comm.
◆ ACHAMOTH: Once new arrivals have accepted the Kenoma, they will be welcomed into the Citadel along with the rest of their kindred. The Citadel's inhabitants are as excited as ever to see fresh Aion faces, and will be quick to prostrate themselves before their new gods. After being assigned their rooms and retainers, new arrivals will be able to explore the city, and will find that they are eagerly greeted by the common folk of Achamoth as well. If they travel openly as Aions, they may be offered small favors or gifts as a show of good will.
One might think the mood would be a bit lower after some recent military casualties and the Kenoma's defeat in Godsblood, but it is not so! Instead, Achamoth is abuzz with the news of a pair of Pleroma captives that are currently facing judgement in the Citadel. Whether or not the Kenoma lost a prisoner in Godsblood, the citizenry are well trained when it comes to spinning a story, and are happily regaling each other with rumors of the Pleroma's spectacular defeats at the hand of their Kenoma captors.
◆ GODSBLOOD: Once the shrines have stopped producing hatchlings, Godsblood will be the first stop for most Pleroma newcomers. By either swimming up through the ocean waters or taking a series of narrow tunnels to the surface, they will find themselves on this edge of this coastal city. While most Aions are capable of blending in thanks to Horos's highly diverse biology, those that are taurs or completely non-mammalian may need some help from other Pleroma to get around without arousing suspicion. Godsblood resists the Regent's control, but it is far from completely safe. Characters may have to work together to find a place to house these new arrivals, whether that be in a safe part of the city or the nearby mountains.
While in the past Godsblood has been skeptical of Aions in general, a recent Pleroma victory within the city has resulted in an air of cautious optimism. While, on average, citizens don't particularly want to earn the Regent's ire, they will be more likely to look the other way if they see any recognizable Pleroma activity. Additionally, there has been a surge of young Bloodites snooping around, looking to join in on potential resistance activities.
Fitting, then, is that it's the moon of the Firebrand's Rise, a summer festival dedicated to celebrating youthful rebellion. In times before its occupation, this festival was also meant to remember various historical riots and political activists, defying tradition in the name of bold new ideals. While the second part is no longer expressed publicly for fear of reprisal, it is still looked to as a time to appreciate the new perspectives of the young. As a city based very much in family tradition, it is easy to become hidebound, and the Firebrand's Rise serves to remind Bloodites that the old is not necessarily the good.
It also results in a lot of teenagers running amuck, taking advantage of the unusual leniency their parents are gifting them. Perhaps it is not so surprising that there are also instances of masked youths publicly decrying the Regent's rule before fleeing into the darkness. Older generations are afraid that things might be getting out of hand, this year.
◆ GREENTRUTH: Only those that have officially attuned to the Pleroma will be able to take the portal to Greentruth, a magical passage hidden in a secure location beneath the city streets. They can be shown the way by those that know it, but discretion is of the utmost concern. Upon arriving in Greentruth, arrivals will find the forest city bustling. Cut off as they are from the rest of Horos, the rescue of Veneran citizens and the Bloodite rebel Vaeka are the talk of Greentruth thanks to their newfound allies in the Pleroma Aions. Vaeka has safely made it to the main settlement and will be in the care of other Resistance members until she sees fit to return to Godsblood.
The month of Firaseri is typically a time of mobilization. Hunting parties go out on great expeditions with faces and hands painted with the sigil of the Firebrand. It is said to bring good luck with the hunt and the kills that they bring back usually last for the months to come. Bones and leather made from these animals is particularly valuable and saved to make armor and charms to be worn to war.
The First Kill is met with much celebration. A largescale feast is held in its honor all across the forest, bringing communities together around a central fire. Stories of battles fought in ancient times are told with varying levels of fancy, but the favorites tend to be about the night that the "dragon's fire turned the moon into a second sun", keeping the Regent's forces at bay. It is common this time of year to keep candles lit in every home throughout the end of the month. "A single flame can spark an inferno."
There will also be an event this month concerning the rescue of the two captured Pleroma mentioned above, in the form of a Pleroma raid against Achamoth. It will be the culmination of a plot that has been going on for a few months which we will be trying to explain in the upcoming event plotting post. In the meantime, we hope that new arrivals can be brought up to speed by their kindred!One might think the mood would be a bit lower after some recent military casualties and the Kenoma's defeat in Godsblood, but it is not so! Instead, Achamoth is abuzz with the news of a pair of Pleroma captives that are currently facing judgement in the Citadel. Whether or not the Kenoma lost a prisoner in Godsblood, the citizenry are well trained when it comes to spinning a story, and are happily regaling each other with rumors of the Pleroma's spectacular defeats at the hand of their Kenoma captors.
◆ GODSBLOOD: Once the shrines have stopped producing hatchlings, Godsblood will be the first stop for most Pleroma newcomers. By either swimming up through the ocean waters or taking a series of narrow tunnels to the surface, they will find themselves on this edge of this coastal city. While most Aions are capable of blending in thanks to Horos's highly diverse biology, those that are taurs or completely non-mammalian may need some help from other Pleroma to get around without arousing suspicion. Godsblood resists the Regent's control, but it is far from completely safe. Characters may have to work together to find a place to house these new arrivals, whether that be in a safe part of the city or the nearby mountains.
While in the past Godsblood has been skeptical of Aions in general, a recent Pleroma victory within the city has resulted in an air of cautious optimism. While, on average, citizens don't particularly want to earn the Regent's ire, they will be more likely to look the other way if they see any recognizable Pleroma activity. Additionally, there has been a surge of young Bloodites snooping around, looking to join in on potential resistance activities.
Fitting, then, is that it's the moon of the Firebrand's Rise, a summer festival dedicated to celebrating youthful rebellion. In times before its occupation, this festival was also meant to remember various historical riots and political activists, defying tradition in the name of bold new ideals. While the second part is no longer expressed publicly for fear of reprisal, it is still looked to as a time to appreciate the new perspectives of the young. As a city based very much in family tradition, it is easy to become hidebound, and the Firebrand's Rise serves to remind Bloodites that the old is not necessarily the good.
It also results in a lot of teenagers running amuck, taking advantage of the unusual leniency their parents are gifting them. Perhaps it is not so surprising that there are also instances of masked youths publicly decrying the Regent's rule before fleeing into the darkness. Older generations are afraid that things might be getting out of hand, this year.
◆ GREENTRUTH: Only those that have officially attuned to the Pleroma will be able to take the portal to Greentruth, a magical passage hidden in a secure location beneath the city streets. They can be shown the way by those that know it, but discretion is of the utmost concern. Upon arriving in Greentruth, arrivals will find the forest city bustling. Cut off as they are from the rest of Horos, the rescue of Veneran citizens and the Bloodite rebel Vaeka are the talk of Greentruth thanks to their newfound allies in the Pleroma Aions. Vaeka has safely made it to the main settlement and will be in the care of other Resistance members until she sees fit to return to Godsblood.
The month of Firaseri is typically a time of mobilization. Hunting parties go out on great expeditions with faces and hands painted with the sigil of the Firebrand. It is said to bring good luck with the hunt and the kills that they bring back usually last for the months to come. Bones and leather made from these animals is particularly valuable and saved to make armor and charms to be worn to war.
The First Kill is met with much celebration. A largescale feast is held in its honor all across the forest, bringing communities together around a central fire. Stories of battles fought in ancient times are told with varying levels of fancy, but the favorites tend to be about the night that the "dragon's fire turned the moon into a second sun", keeping the Regent's forces at bay. It is common this time of year to keep candles lit in every home throughout the end of the month. "A single flame can spark an inferno."
INTROS & PLOTTING
PLAYER
NAME:
CONTACT:
FUN FACTS:
CHARACTER
NAME:
CANON:
LEGACY:
SECT:
CHARACTER PITCH: Give people an idea of what your character is like!
DESIRED CR: What kind of CR are you looking for?
OFFERED CR: What CR could your character offer to others?
PLOT HOOKS: List some general plots you are particularly interested in exploring in the Aion Teleos setting.
EVENT PLANS: What are your plans for this event in particular?
ANYTHING ELSE? You know what to do.
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NAME: Harry
CONTACT:
FUN FACTS: i'm in EST and i work tuesday-friday most weeks. i'm not the fastest but i like to tag every day if i can! i mostly plurk about RP, my job (furry porn and sometimes writing stuff), sometimes misc fandom shit, and pictures of my cat. "Harry" is short for "Tiger" but my fursona is a hyena
TSUNAMI 🌊
NAME: Tsunami
CANON: Wings of Fire
LEGACY: Champion
SECT: Pleroma
CHARACTER PITCH: Tsunami is one of the five main characters of the first arc of Wings of Fire: a group of young dragons who have been brought up in seclusion by unkind guardians with the intent of fulfilling a prophecy that claims these dragonets will bring an end to a twenty-year dragon war of succession. Brash and fearless, Tsunami chafes especially hard against her stern and authoritarian guardians, and resents having been raised in a cave her whole life – especially after she and the others escape and she discovers that her childhood fantasies about being a lost princess of the Kingdom of the Sea whose parents had always wanted her back were in fact true.
She likes to think of herself as the leader of her group of friends and is often the one to spur them to action (or boss them around), although at her canon point she is starting to have doubts about how suited she is to that role.
In dragon terms she is in the equivalent of her mid teens!
DESIRED CR: I am UP FOR WHATEVER but i am very excited about having a character who can actually make friends. Wow. I've only had Binghe for so long, Tsunami is so normal relatively speaking, I can't wait to have some POSITIVE CR,,
That said I DO also welcome negative CR, Tsunami DOES hold a grudge and has little patience for people who are rude to her.
OFFERED CR: DO YOU WANT a bossy fighty dragon friend. Here she is!! She's still adjusting to the fact that humans (and other approximately human-shaped persons) are, like, people here and not a kind of squeaky little animal, so she might be a little condescending for a bit, but she'll get over it pretty quickly, especially being the ONLY dragon here (shapeshifters don't count!!)
PLOT HOOKS: please god someone help her sneak around Greentruth, she is a big blue dragon 6' high at the shoulder with light up scales and she has zero capacity to pass as a Horos native
she's going to be attuning to the Pleroma pretty quick, since she's already committed to fighting the Regent in her TDM threads, so she'll probably mostly be around Greentruth going forward, until she learns how to do a glamour*, but for now she WILL need help hiding lmfao
*she is pretty spooked about magic because where she comes from magic makes you lose part of your soul every time you use it until you go off the deep end and murder all your family. With sufficient exposure to Aion magic she'll be able to internalise that this stuff is different but she'll be wary for a while! please help show her that magic does not have to be spooky
EVENT PLANS: Tsunami is going to be pretty into the Firaseri hunting stuff. Hunting is the kind of thing she enjoys showing off about and she will absolutely try and tackle a dinosaur to the ground on her own. If someone wants to ride on her back they can but she can only seat one person at a time and it isn't necessarily the comfiest,,
Also REALLY looking forward to that Achamoth raid! Tsunami is absolutely determined to bite some Kenoma.
ANYTHING ELSE?
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Susato cannot be replaced but he CAN make a dragon shaped space in his heart for Tsunami
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Besides he's older than you! (please by a year don't pay any attention to that crap)
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LUO BINGHE 💔
NAME: Luo Binghe
CANON: The Scum Villain's Self-Saving System
LEGACY: Firebrand
SECT: Kenoma
CHARACTER PITCH: Luo Binghe is a guy who was, in the fiction of the webnovel he's from, written to be the edgy Mary Sue half demon protagonist of an extremely gratuitous male power fantasy novel, in which he was supposed to take terrible revenge on all his enemies and accumulate a harem of 600 women with repetitively described quivering bosoms. This Luo Binghe is from a version of that webnovel where a dedicated hatereader got isekaied into it and ruined everything, creating a Binghe with even worse (or at least just different) brain worms and absolutely ZERO wives.
He is pretty good at pretending to be a nice polite boy even though he is a horrible little freak, but since arriving in Horos he has let his hair down a little bit and decided to allow himself to be sinister on main. He likes to pretend nothing matters to him but some of the blows to his ego he's taken due to his OP protagonist powers getting nerfed have left him feeling kind of needy and extra receptive to validation. His dick can heal most poisons.
DESIRED CR: I am always looking for people for Binghe to get a little bit obsessed with, but I also want him to have, like... friends.... currently he has like one (1) friend, kind of, and he's feeling weird about it. New sensation for him. I am also interested in:
- conversations with Pleroma that make him experience doubt
- sword fighting
OFFERED CR: if you make "friends" with Binghe sometimes you will just realise he is staring at you and he won't look away when you notice him doing it. he may make you eat some of his food. he's a very good cook but there might be his magic blood in the food.
if you really go above and beyond and convince him that he can trust you, what you receive is him projecting his unhinged mommy issues onto you and getting really weird and territorial and showing up in your room to make sure you're alive if you don't reply to his brain texts within five minutes. He will make you hold his shard. absolute bargain i don't see what's not to like
alternatively easier CR you can get with him is that he decides he hates you for an extremely petty reason (eg. made fun of him online, killed a guy before he got to kill that guy) and goes out of his way to be a pain in your ass whenever the opportunity presents itself for the rest of time
PLOT HOOKS: Binghe is in a bit of a weird place in terms of his uhh character arc I guess because he recently had it demonstrated that it was OK to, i guess, like people, because one of his fellow Kenoma helped him rescue an NPC he liked (thanks Barnaby!) but since then 1) Barnaby has been brainwashed and 2) the Regent has used bribery to convince Binghe that being a loyal Aion is in his best interests. Consequently he's currently trying to convince himself that he DOESN'T have to like people and being a good boy to get his Shizun back is the ONLY thing that's important but it's a bit tenuous tbh. Would love to see him either shaken on this or more fully convinced!
Binghe has a cursed sword that makes him stronger but also accentuates his most selfish and destructive impulses and will send him into a qi deviation if he uses it for too long without sharing energies with another Aion to balance his qi. He hasn't figured out the sharing energies thing yet but uHHH any... any volunteers for that :''')
Good places to meet Binghe:
- the Citadel's kitchens
- laundry room... binghe loves laundry
- Sword Practice
- any of Achamoth's various blood sport arenas, where he is occasionally allowed to do fights but not SUPER often because being an Aion is cheating
- your dreams, while you are asleep, and he shows up to peer around in there to see what your deal is
EVENT PLANS: He will be doing his ABSOLUTE BEST when that raid happens!! Currently his evil sword qi deviation countdown is at 4 sword battles and when he gets to 10 it will fuck him up. It's fairly possible that could happen during the raid but we'll see!! I have a little chart of ways it can fuck him up that per the tone of his canon range from "berserker rage" to "coma" to "turns into a cute little dog" and I'll do a diceroll about it when the time comes haha
ANYTHING ELSE? here's his wishlist :)
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okay but really though :(
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