aionmods: (Default)
Aion Mods ([personal profile] aionmods) wrote in [community profile] aionooc2022-07-30 12:18 pm
Entry tags:

TDM #3

TDM #3
DREAMING (new characters)
At first, there is nothing. You are nothing. Whatever existed before ceases to be if for a moment. Then, bit by bit, you start to become aware. Where there was not even darkness now is a dim haze, gentle and almost mist-like. You have limbs again and beneath your feet lays a path of light reaching out like limbs of a great tree beneath you, twisting and climbing out into the horizon.

You take a step forward for what else is there to do? As you walk you begin to remember what it was you were doing before the nothingness; maybe something as simple as chatting with a loved one or close friend. Maybe you were just beginning a great journey or facing off against an old foe. Whatever it was, you get the distinct feeling that wherever and whenever that was, it is not here. Not now.

The path of light twists off into different directions. When you look up you can see that it is not a sky above you but the sky of everything, a grand cosmic tapestry littered with not mere stars but galaxies and clusters of galaxies that gleam like crystals against the velvety backdrop of space. Admire it for a moment, if you will. You don't know how long you will drift here, but you are not alone. Other wanderers will come and go as you bask together in the vastness of creation.

It seems to you that there are two paths to walk in this place, the light and dark beckoning in turn.

THE LIGHT AT THE CENTER
One leads you to the center, splintered fragments folding together and colliding until only one thing remains: a light that speaks to you with the voice of all there is and has ever been. It greets you simultaneously as an old friend and as a lost child, both rejoicing in and mourning your arrival. You remember it too, somehow, with a feeling of complex nostalgia, as if returning to a place recalled from your distant childhood.

You’ll feel the same of the other wanderers that join you in the light; you know their faces, their voices, and as you reflect upon the world of your birth, you may witness fragments of theirs as well. You feel a comradery, then, a synchronicity of thought and emotion. Are the lives of others truly so different from your own? Or are you simply two hands of the same, greater being? Though some individualistic part of you may resist, the longer you spend in the light, the more you will find yourself becoming one with it.

Despite this welcoming call, no matter how eagerly your pursue its embrace, before you can fully submerge yourself in this oneness you will find yourself being torn away. As if seized by the impossibly long, cold arm of a creature unseen, you are plucked from the edge of fulfillment. The last thing you will remember is the sensation of your world, and all the others your experienced here, collapsing into nothingness.

THE DARK OUTSIDE (CW: deep despair, ego death)
The other leads towards the outside, where the splintering becomes so great that the vestiges of reality can do nothing but collapse back into the abyss at the end of everything. As you wander to these barren outskirts, your thoughts will not be drawn to familiarity and oneness, but instead to memories of discontent and waste. The darker the path becomes, the more you find yourself dwelling on life’s disappointments and injustices, of the things about yourself and your world you find wanting.

If you see others here, at first they will feel frightening or contemptible, as if representing to you the worst experiences in your life. Even if they are someone you’re certain you know, that familiarity and affection will be stripped away in the face of the great emptiness before you. In the end, you were all the same. In the end, none of this was worth it. If you approach the end together, you may even form a kind of kinship around this acknowledgment, as the need for paranoia and hatred fades.

Slowly, the darkness encroaches, and you can see it devouring all the things you once knew. Memories of your home, of those you loved, dissolve into nothing, and you can only reflect on the barren emptiness in your heart as you see it happen. In your final moments, though, you feel peace with it all, knowing that there was no other way. You step from the edge of the last dwindling fragment of being and are greeted by silence.

THE END
No matter which way you go, you are left with a single impression: you feel the world you came from die. It's a realization that transcends logic or sense; it weighs on your heart and leaves the vestiges of dark memories dancing in your thoughts like motes of ash. It's a memory of your home crumbling away into nothing as if consumed from within by rot. Returned to the void, all that's left to you is to be reborn.

REBIRTH (new characters)
In a new time and place, you awaken. Stirring within a capsule of warmth and isolation your senses will slowly return, only to observe that you are trapped. Your body, as it wakes, is tangled in close, yours eyes unable to open, as if still within the womb. You are held tight in the embrace of something unyielding, so smothering that at first you only have the strength to struggle for moments at a time. Yet, as you persist, the pressure begins to relent in turn; it may take hours, but eventually you will find the purchase to push, to claw, to fight, and it will all give way.

The chrysalis surrounding you bends like flesh and cracks like glass. It tears as you force your fingers through, finding liberation one inch at a time, until finally you have emerged. As if having undergone metamorphosis, you feel old and new all at once. You are weak, piteously so, but the markings and scars of your previous life remain. As you slump down upon the smooth cavern stone, you realize that you've just wrenched yourself free of gigantic crystal, though its hollow, shimmering form is now in pieces on account of your passing. Somewhere on your body, a shard of similar material remains embedded.

The cave itself looks almost like the inside of a geode, the walls and ceiling bedazzled with greyish crystal that shines with all the colors of the rainbow. While they vary wildly in size and shape, only a few have grown large enough to hold a form like yours, and you can see the one you just escaped isn't the only one bearing a passenger within. They may have already hatched, or they may still be lingering in stasis. Either way, there's enough time that you may have a chance to speak to yours unexpected peers, or to perhaps to struggle to find something to cover your naked body with. You feel the chill of the open air against your moisture laden skin, a distant light trickling in through the cavern's opening.

Make the most of this time. It won't be long before you're interrupted.

[Mod Note: If you don't want to deal with your character being naked in front of the others at that location, feel free to assume they emerge at a different time than the others of their legacy. Characters will be 'hatching' over a period of several hours.]

DREAMING (OLD CHARACTERS)
For those already in Horos, they will find themselves in the same dreamscape as the new arrivals, only, this time, it's familiar. You'll feel more cognizant of your surroundings as you reawaken in this psychedelic realm, more in control of your emotions. What's more, you recognize that light at the center and the darkness at the edge: it's the Pleroma and Kenoma respectively. The one you are attuned to will call our to your soul, and though you are technically free to wander as you please, the closer you get to the force of your opposite sect, the more it will grate against you spiritually. Pleroma attuned nearing the Kenoma will feel as if its presence is desperately trying to tear them apart, and Kenoma attuned nearing the Pleroma will feel as if its light is burning them from the inside out.

More importantly, you notice that entirely new souls are wandering here with faces you didn't see in the cavern. It gradually becomes clear that they are Aions in the same state you were prior to your rebirth, lost and wandering this stretch of the cosmos with no idea what's to come. Maybe this is your chance to ease the confusion of their arrival, or maybe you'd simply like to scope out what kind of people are on their way. It's also possible for you to run into Aions already in Horos, wandering just like you are. Unfortunately, things are a lot less neutral than they are the last time you shared this realm.

No matter what you do, eventually the cosmos above will begin to burn out, just as it did the first time you were here. As darkness swallows reality itself, you will wake with the visceral memory of your world corrupting and breaking apart.

SEARCHING (OLD CHARACTERS)
Soon after the dreams begin, it will become clear that the Aion NPCs of either sect are also aware of what's happening. For those in Achamoth and Greentruth, the imminent arrival of new Aions will become a matter of official discussion. All able Aions will be called upon for their aid, in whatever way they can offer. Getting to the shrines themselves will be easily accomplished via teleportation. What's would be more complicated is ferrying any new arrivals back to a secure location. Thankfully, this is something both sects have already prepared for.

All characters will have the opportunity to acquire a 'returning stone' if they don't already have one. In all cases, this will amount to an amulet made of the same shimmering material as the shrine monuments, though the stylization differs between the Pleroma and the Kenoma. While regular Aion teleportation can bring you to any of the shrines you know the sigil and location of, a returning stone is magically programmed to bring its wearer back to a specific destination to which it is attuned. Normally, these stones will only be able to store enough energy for one 'return' a month, but it turns out that the ambient power created by the shrines being active will temporarily super charge them. Though it's not guaranteed, this means they may generate enough energy to perform multiple returns for TDM purposes. More information about returning stones can be found on the powers page.

Spare returning stones will be issued to all Aions so that they can be used to bring back anyone they collect, as it's possible to bring someone alongside you if they are also wearing a returning stone. Where your stone leads will depend on your sect.

PLEROMA
Tehri will be the one to supply returning stones, based out of Greentruth. She will not travel to Godsblood to deliver returning stones to those that have not visited Greentruth, but it can be assumed that Greentruth's visitors can pass them along to anyone who has been staying in the city. The returning stones are set to bring them to a secure location beneath the water of Godsblood's coast. From there, new arrivals will have to be allowed to rest and then brought up into the city when they're ready.

Greentruth is limited in its resources, but it will attempt to send troops to the Innocent, Seeker, Wanderer, and Firebrand shrines, all of which are close to the forest. Compared to the last attempt, these troops are a bit better armored. Meanwhile, bolstered by recent events in Godsblood, bands of Resistance members and guerrilla fighters will turn up at the Artisan and Sovereign shrines. The Resistance members will work willingly alongside with the Pleroma Aions, but the guerrilla fighters seem to have their own priorities and that is mostly that they have a beef with the Achamites. These reinforcements will struggle against powered Aions, but they might be able to delay any troops sent by Achamoth or Hylici.

KENOMA
Xishen will be handing out returning stones to all Kenoma the day after the dreams begin for the Aions that don't already have one. She'll explain how to use them, and state that the Regent expects for them to head to the shrines once they become fully active. The Kenoma will have whatever mundane weapons or supplies they need at their disposal for this mission, along with minimal Achamite reinforcements. Due to injuries and death in both Godsblood and Venera, many are in recovery or on their return to Achamoth. She'll reiterate not to rely too heavily on them; after all, only the Aions are able to quickly move between the shrines and at the Citadel. The regular troops will have to be deployed by river or by land, and mobilizing them will take time. They will feasible be able to reach all of the shrines to some degree or another, but will more easily populate the shrines of the Martyr, Celebrant, Lover, Champion, Visionary, Sovereign, and Firebrand.

The Hylicians will be called to fill in the ranks of the diminished Achamite troops. They follow the orders that they are given but are very standoffish otherwise, even more than usual for them. Xishen herself says she will be traveling to the shrines and the Kenoma will be expected to communicate their movements to her as they work. Dionys remains in Achamoth to 'keep watch'. All Kenoma Aions will be given a familiar vial of black sludge, and are instructed to feed it to any Aions they capture at the shrines. It will cause the same effects it did in the cavern, though it will resolve in a few days rather than a week.

RETURNED (ALL CHARACTERS)
New characters that are found a the shrines will be brought back to one of two lodestones, depending on which sect they are taken by. This will be accomplished by their escort putting a 'returning stone' around their neck that will enable them to be teleported to a secure area in their sect's territory. It is advised for your character to be taken by whichever sect you'd like them to end up in.

TO THE PLEROMA
In a dazzling flash of psychedelic light, you will find yourself brought to the Pleroma's lodestone: a monolithic rock set in the center of temple-like ruins. The entire cavern is hidden away beneath the ocean waves, just outside of Godsblood, and the ceiling itself is comprised of nothing but a barrier of water, as if held back from filling the space by some unknown force. The waters surrounding the lodestone are exactly body temperature, with swarms of tiny, violently iridescent fish darting through it. Crabs that look as if they're made of pure, clear crystal wander the sparkling, sandy shores.

There isn't much here in the way of accommodations, but it's comfortable enough that the new arrivals brought in by the Pleroma can take a moment to catch their breath. Some relatively plain but assorted new clothing will have been brought to the cavern to make sure they are actually clothed, as well as blankets and basic food items. It's a good time to ask your questions, or if you are an established Pleroma, to help out your freshly arrived peers. After all, their welcome at the shrine may have been a confusing one.

New arrivals will be permitted to leave the lodestone's temple when they are ready. Unfortunately, the only ways out of these place are through your choice of either swimming through pockets of water that eventually lead to the surface, or by spelunking through a series of tunnels to make your way the cliff faces near the city of Godsblood. More information about the city itself can be found on the setting page, though it would be preferable to keep TDM interactions to the lodestone area. As characters emerging from the shrines will start our as Untouched (more info about attunements here) they will not be permitted entry into Greentruth until they have attuned to Pleroma.

TO THE KENOMA
As your returning stone activates, you will feel yourself thrust into a suffocating void, only to emerge just as quickly somewhere else. The most pressing thing on the minds of anyone taken by the Kenoma will be the vial of pitch black sludge they are forced to drink, whether it is before or after their arrival. Maybe their 'escort' from the shrine gave it to them, or perhaps another Kenoma does soon after they arrive. If not, one of the Achamite cultists wandering around definitely will. Dedicated servants to the Regent's will as they are, they are not afraid to gang up on the vulnerable new arrivals and force it down their throats.

Once in your mouth, the potion will slither down your throat as if it's a living thing. The effect takes hold quickly: as this darkness creeps through your insides, it will embolden your darkest and most despair inducing emotions, plaguing your thoughts with the worst sorrows of your life. What's worst, it simultaneously seems to awaken some form of enhanced psychic empathy within you, both projecting your thoughts for others to hear, and allowing you to receive those of the others around you in kind. Black ooze will begin to seep from orifices, or the space around your shard. The effects of this contamination bring out your worst, and its recipients will be forced to live with these effects until they accept the force corrupting them into their souls.

This world is not good enough, a voice speaks to your through the Kenoma. This suffering you feel, the cruelty that has birthed this darkness in you... it is simply the rot that is consuming this existence. A better universe awaits, one forged by your own hand, and all you need do is first bring about this broken reality's end.

How long this goes on will depend on how long the characters is able to fight it. Acceptance of the Kenoma can come as quickly as immediately, if your character is inclined towards it, or it could be drawn out to take a few days. In the meantime, they will have to stay in the barren halls surrounding the Regent's lodestone, and will not be permitted to exit into the greater Citadel as the current Kenoma are. All that will immediately be offered to them down there are stone slabs that can be used as beds and formless white robes that reach down past their knees.

Of course, that doesn't mean the characters that are already of the Kenoma can't do something about that. If they desire it, they will be able to bring food or other supplies to those suffering with their Kenoma infections, and it will be equally within their power to try anything from bullying them into accepting to lovebombing them. Once a character accepts the Kenoma and attunes to it, they will be permitted to leave, but for the sake of the TDM interactions should be kept to the lodestone area.

QUESTIONS
Is this TDM canon?
Mostly! It's part of an in-game event. However, only threads with new players that app and are accepted will be considered game canon. Threads between old characters will all be canon, but threads involving new characters that don't apply or aren't accepted will either need to be tweaked to remove their involvement or made non-canon. New characters will also be able to decide TDM threads aren't canon if they end up changing directions.

Who can toplevel on this post?
Anyone, whether they are a new character or a current one. However, we do ask for current players to do their best to tag new characters. If you are bringing in a new character and want a current character to bring them into your sect of choice, post your request here! ICly, current characters are fighting to claim new arrivals, but it's up to the player of new characters where they ultimately end up going.

When is this TDM taking place chronologically?
The beginning of August. The shrines will be active and forming Aions during that time. The dreams will start around the 29th of July. All current Aions will be able to sense when it's time for the new arrivals to start emerging.

What are the shrines like?
Every shrine is comprised of the crystal-filled cavern character emerge inside and then the massive statue symbolizing the relevant Legacy built on top. More information about each shrine can be found in the "Aion Shrine" section of the setting page.

Are everyone's homeworlds really gone?
That's a complicated issue, and while the fate of their world is not without hope, they may certainly get the impression its been destroyed from the dream they had. Alternatively, they may refuse to believe what they felt and attempt to dismiss it as only a vision. More about this situation will be revealed as the game goes on.

Can I only experience one end of the dream sequence prompt?
New characters may experience one ending, both endings, or neither. If they experience both they will struggle to recall which came first or which feels the most 'true' to them, as both will simultaneously be the thought they are reborn with. If your character refuses to pursue either path they can simply linger in the middle until the infinite worlds above them start being extinguished one by one, eventually expelling them into darkness in a similar style to the light prompt. Which dreams they experience will not dictate their initial sect affiliation.

Is it possible to pull another character back from the end of the light or darkness dreams?
Yes! If your character is able to resist the pull of either end, they will have the chance to try to pull another character back from the edge of the abyss or the edge of oneness. Whether or not they succeed is entirely up to the other character, though.

Do you come out of the chrysalis wet?
For most intents and purposes it's the same experience as hatching out of a real butterfly chrysalis, so yes, a bit.

How does attunement to the Pleroma or Kenoma work for new characters?
More information about sect attunements can be read on their dedicated info page, but in summary: when new characters are brought to Horos, they will be in the state of being "Untouched" meaning they are not attuned to either sect. By the end of their first month in game it is expected they will either attune to Pleroma or Kenoma, though for those taken by the Kenoma's forces, the transition will be forced within the first few days. If taken in by the Pleroma, it may take then some time to attune to Pleroma, depending on the strength of their spirit, but it could also happen almost instantly if they are allowed to. How quickly it happens will depend on how strongly they align with the Pleroma's traits. Characters who have been taken by the Pleroma but that remain Untouched will not be allowed into Greentruth until their attunement to Pleroma is complete.

Can a character taken by one side end up attuning to the sect of the opposite one?
This is theoretically possible, yes: a person taken by the Kenoma could potentially resist the Kenoma's call, and someone taken by the Pleroma could end up falling to the Kenoma while staying with them. Generally, though, we recommend that you have your character be taken by whichever sect you want to end up in, as doing a switcheroo will cause narrative complications that might bog their introduction down in plotting that will need to be done with the mods. It can happen, but it is not to be done lightly!

baltimores: (084; (I can keep going))

[personal profile] baltimores 2022-08-01 09:42 pm (UTC)(link)
[ He lets Atsumu go when it's clear he wants to be let go, lets him try to get it out of his system. Not the Kenoma — no, that's in there now — but all the struggling, the suffering he's about to undergo. Let him work his way through that at his own pace, and then he'll be fine. Better than fine.

He moves to crouch down beside him, gentle and sympathetic. ]


I helped you.

[ He's much quieter compared to Atsumu's attempt at desperate defiance, but really, fair enough. It's not a fun experience. Knowing that Atsumu is so young, though — that it would have been so easy for the Pleroma to have come, co-opt him, corrupt him — Amos is thankful that he got here first. That for however long it'll take Atsumu to accept what Amos did, accept the Kenoma, he'll be better off in the long run.

But. Amos takes a second to pull out his spare returning stone, loop it around Atsumu's neck to match the one he's already wearing. ]


We gotta go. It'll take a couple of minutes, but we're going somewhere safe. Somewhere you can take as much time as you need to get through this.

[ He sets to work on activating them, keeping an eye on Atsumu as he does. ]
settingup: (no no no)

[personal profile] settingup 2022-08-02 04:45 am (UTC)(link)
[ Some help! It sure as hell doesn't feel like help as he writhes around on the floor like a man possessed. The Kenoma is no longer sliding down his throat, but he can still feel it there, the phantom sensation of that almost living, slug-like creature rushing to get into his body.

The thought of it alone has him retching uselessly again shortly after Amos fits him with a fancy little stone to pop right out of this cavern. In petty defiance Atsumu grabs at the stone, fully intending to take it off and toss it as far as his enfeebled arms will let him right now, but the Kenoma stops him; it's not that the goop actually has control of his limbs, but a wave of nausea so powerful it has him curling in on himself passes through him in that moment.

The stone is immediately forgotten as Atsumu groans in pain, eyes tearing up further. This sucks. This sucks. This sucks so much. What the hell is happening to him right now?

Like a knowledge hungry little delinquent, delighted by a particularly juicy knowledge find, the Kenoma seems to tap into his memories of all the worst illnesses he'd experienced, making them run through his head to drag his mood down further as he shudders in discomfort.

God what the fuck. He's supposed to "get through this"? This is not the kind of challenge he'd ever sign on for.
]

I don't wanna get through this! I want it over now!
baltimores: (053; Peaches)

[personal profile] baltimores 2022-08-03 10:04 am (UTC)(link)
[ He can take a moment as he's working on activating the returning stones to place a steadying hand on Atsumu's back. Amos is still crouched beside him, focused on getting them out of there; on making sure they don't get any surprise visitors; now, on offering a steadying presence. He'd call all the writhing and shaking dramatic, but... no. It really is like that in the beginning. ]

If you want it over now, you gotta accept it now. Everything it's telling you, everything it's making you feel. It's not wrong.

[ He speaks softly, something of a murmur, his attention divided but only as much as he can afford. ]

The more you resist it, the longer you delay the inevitable. But it'll be worth it. Promise.

[ They're still a couple of minutes away... Amos makes an attempt at rubbing circles on Atsumu's back while he focuses on the stones. That's the kind of thing people do for others when they're sick, right? ]
settingup: (the greatest alive)

[personal profile] settingup 2022-08-06 03:47 am (UTC)(link)
[ Atsumu is still too early in the Kenoma’s journey through his body for it to really be telling him much of anything right now, and that’s part of the reason for the look he gives Amos now. What the hell is this man talking about? He doesn’t know what it’s supposed to be telling him yet, but he sure knows how it’s making him feel; nothing at all feels right about what’s happening to him.

Nothing at all feels right about any of this. This guy just poisoned him, and is now trying to soothe him like he’s a fussy child rather than a dying man.

Oh god… Is he a dying man? Is this killing him. His already ragged breathing turns frantic as he starts to hyperventilate. He doesn’t want to go out like this, on the cold stone ground in some weird cave in fantasy bullshit land. No no no, this isn’t supposed to be how it goes.

Weakly, he tries to drag himself away from Amos, mind spiraling as he struggles to think up some way out of this. He’s a clever kid in many ways, but nothing in his life could ever have prepared him to have to deal with this kind of situation. He grits his teeth as he tries and fails to push himself back onto his feet.
]

Worth what? Me dyin’?!

[ Well… technically… eventually. He’ll hear the message at some point, and he’ll struggle with it even harder when he does, but the Kenoma is strong, and the Kenoma is clever in its own way. Atsumu felt his world be destroyed, and even if he hadn’t full processed it or come to terms with that reality, the Kenoma will do a damn good job of shoving it into his face repeatedly to chip away at him.

And will it really be worth living a full life without all the people and things he cares about no longer part of it?
]
baltimores: (079; so he’s dead?)

[personal profile] baltimores 2022-08-07 01:40 am (UTC)(link)
You're not dying.

[ Well, technically, not right now, at least. That isn't what the Kenoma does to you when you first ingest it. He thought that's what the outcome would've been, if you didn't accept it, and turns out the alternative is a lot worse.

But once they're back in Achamoth, they should be fine. Amos lifts his hand from Atsumu, letting him attempt to crawl away. They'll be out of here in another minute or so. It doesn't really matter anymore, so he lets himself get a little distracted, eyes more on the cavern's entrance than Atsumu himself. It should be too late for any new threats to come... but... ]


Can't really explain it to you until you accept it. Won't have to then. You'll understand.

[ For all his faults, for the way he's forced Atsumu into this, he really does believe that. He also knows that if he couldn't convince anyone the first time around, the chances he convinces anyone here and now seem small.

He'll take it. Amos cradles his returning stone in one hand, glances from the cavern's still-empty entrance to Atsumu's form, and his voice grows softer. ]


We're almost home.
settingup: (i got stamina)

[personal profile] settingup 2022-08-08 04:07 am (UTC)(link)
[ If he's not dying, then what is happening to him? It certainly feels like he just got poisoned, but he's also saying that from the point of view of a person who has never in his life actually ingested any sort of poison. It feels like what he imagines poisoning would feel like though.

Or... no, maybe that's not entirely true. He could never have imagined something this unpleasant before, but it certainly feels like something is deeply wrong inside of him now, and he just wants it out.

Paradoxically, now that Amos is no longer trying to put a hand on him, Atsumu starts trying to scuttle away from the man, twisting his head to look in confusion at the entrance, trying to see what Amos seems to be looking out for.
]

That's bullshit! Explain it to me now!

[ The scowl on his face is twisted slightly, his anger marred by the pain he's feeling. ]

Or at least lemme go back to my real home!
baltimores: (055; (but you made it back))

[personal profile] baltimores 2022-08-09 07:30 pm (UTC)(link)
[ They're in the home stretch. They're fine.

He keeps his attention squarely on Atsumu. Nobody else is here; no other part of this matters. Just the two of them and what's to come. ]


Your old home's gone. You felt it, didn't you? Mine too. We're not alone in that department. It's okay, though. Where we're at is fine. Better than fine.

[ It's an attempt to be encouraging; to relate. They're one and the same, and they're in a pretty good situation, all things considered. A better one than if Atsumu had been found by any Pleroma. ]

Right now, you're just being reminded of how shit everything is. My world was fucked. This world's fucked. Yours probably was too, right? Everything is. That's what the Kenoma's trying to tell you right now. But it'll be okay, because we're gonna put an end to everything, and then what comes next will be better. [ A beat. ] For everyone.

[ And then the returning stone activates — and they're where they need to be. ]
settingup: (the greatest alive)

[personal profile] settingup 2022-08-13 05:37 am (UTC)(link)
[ That gets Atsumu to jerk his head up, and though he's doing his best to still look angry, he's never been a boy that's been particular good at hiding his feelings. He's never even been a boy that tries, so the fear and hurt is clear as day on his face.

Amos can say it's fine all he wants, but that isn't true for Atsumu. Not everyone came from tragic, devastating circumstances, and not everyone had learned to expect the worst and let go of their loved ones.

They're definitely not one and the same, and the way that Atsumu is reacting, that much is clear.
]

Don't talk like you know something! My world is great!

[ He refuses to use the past tense, because that means accepting something that shakes him to his very core, and leaves him scared and alone.

Despite his insistence, his words are cut off though, muffled and shortened by their bodies being ripped through space to a new location.
]
baltimores: (083; without being a good person)

[personal profile] baltimores 2022-08-15 08:43 am (UTC)(link)
[ Going through that void is always a little disorienting, but it passes as soon as it happens for Amos. It's not the first time he's been through it. And, really, it's just a void. Each time it gets a little easier; he's a little less off kilter.

So he makes sure he's right back at Atsumu's side to steady him, just in case he needs it.

And he sighs, Atsumu's face, his words from before they'd jumped back to Achamoth in his head. So he was ignorant to a lot of things, huh? Not like Amos can blame him. That's actually a good thing, good for the life he's led up until now — but that time is over, and soon, it's going to be time to get to work to actually making things better. ]


No world is. Not in this reality. [ His voice shifts to a soft murmur, as soothing as he can possibly make it, despite the contradiction in his tone and the actual words he's saying. ] That's what the Kenoma's telling you right now. Listen to it. You'll get through this as soon as you do, and you'll be better off for it.

[ Then he'll be on the side to fix everything. How much better can it get than that? ]
settingup: (i got stamina)

[personal profile] settingup 2022-08-22 01:13 am (UTC)(link)
[ In another situation maybe Atsumu would welcome that steadying hand, but right now given everything? He's aggressive in how he shoves Amos away from him, stumbling and falling on the stone floor that surrounds the lodestone.

It's all discombobulating enough that he's struggling to fully comprehend what Amos is saying as his head swivels this way and that, taking in the new sights around him. At some point he'll definitely come to terms with the fact that he's really not just dreaming all of this up, but it still feels so unreal to him right now.

And so does what Amos is saying to him too. He finally looks up at Amos, brows furrowed as far as they can be, jaw clenched in angry defiance at being told he's going to accept his world is shit. Was shit...

Is.
]

I ain't listenin' to a thing you or anyone else here tells me.

[ He will. Given time he will, because as much piss and vinegar as he has in him, Atsumu isn't so stubborn that he can't be worn down. ]
Edited 2022-08-22 01:13 (UTC)
baltimores: (038; it’s about Charles)

[personal profile] baltimores 2022-08-29 07:05 am (UTC)(link)
[ He lets him jerk away, lets him stumble through the lodestone's space away from him. He's not going to force Atsumu into anything; not anymore. Barnaby hadn't appreciated his sticking around, and Amos is at least trying to not make the same mistake twice.

(Well, aside from the obvious, but forcing the Kenoma into someone isn't exactly a mistake if it's what needs to be done.) ]


Alright.

[ Amos takes it, a verbal punching bag. Atsumu's words mean nothing; Amos knows this, and sooner or later, Atsumu's going to figure that out for himself, too. What's done is done. He has the Kenoma in his system. He's here in Achamoth. It's only a matter of time, and if Amos' role here is over, then it's over.

At least he got the kid here. Saved him from something worse. At least he did that much.

He stands back up, looking down at him. ]


I'll be around, if you need anything from me. You can always ask. Any time.

[ He gets it, that Atsumu doesn't want him around now... but it'd be a real dick move to cut him off completely. Whether he likes it or not, Amos will remain available for him, at whatever pace it is Atsumu ultimately ends up taking.

But he will get there, one way or another. ]
settingup: (the greatest alive)

[personal profile] settingup 2022-09-04 06:39 am (UTC)(link)
[ A lot is about to happen for Atsumu in a very short amount of time. His life has already been turned on its head by coming here in the first place, but the suffering he’s about to experience is only really just in the infancy stage. While he might think that he can hold firm to his resolve and stubbornly fight his way out of whatever the hell this man just did to him, the truth is he isn’t as strong as he thinks he is.

It’s not a failing on his part, of course. It’s not a sign of weak willpower either, which isn’t something anyone would accuse Atsumu of having. No, the truth is without the kind of support that the original round of Aions here had, there’s almost no way at all to keep resisting the call of the Kenoma forever. Without people looking to prop you up and keep you from falling into your own misery, it’s going to overtake you eventually.

And once that happens? Once Atsumu is officially a Kenoma? Well, it’s not going to get any easier from there either.

Right now though things seem simple enough as he yells over his shoulder at Amos.
]

I don’t! Get the fuck away from me!

[ As he pathetically moves his failing body as far away from the man as possible.

Later he might want that help. Later he might need whatever help anyone is willing to offer him, especially after lashing out in such an unpleasant way at so many people.

But that’s a bridge for future Amos and Atsumu to cross. For now, the boy just wants as much distance between him and this man as is physically possible.
]