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Aion Mods ([personal profile] aionmods) wrote in [community profile] aionooc2022-02-13 02:00 pm

TDM #1

TDM #1
DREAMING
At first, there is nothing. You are nothing. Whatever existed before ceases to be if for a moment. Then, bit by bit, you start to become aware. Where there was not even darkness now is a dim haze, gentle and almost mist-like. You have limbs again and beneath your feet lays a path of light reaching out like limbs of a great tree beneath you, twisting and climbing out into the horizon.

You take a step forward for what else is there to do? As you walk you begin to remember what it was you were doing before the nothingness; maybe something as simple as chatting with a loved one or close friend. Maybe you were just beginning a great journey or facing off against an old foe. Whatever it was, you get the distinct feeling that wherever and whenever that was, it is not here. Not now.

The path of light twists off into different directions. When you look up you can see that it is not a sky above you but the sky of everything, a grand cosmic tapestry littered with not mere stars but galaxies and clusters of galaxies that gleam like crystals against the velvety backdrop of space. Admire it for a moment, if you will. You don't know how long you will drift here, but you are not alone. Other wanderers will come and go as you bask together in the vastness of creation.

It seems to you that there are two paths to walk in this place, the light and dark beckoning in turn.

THE LIGHT AT THE CENTER
One leads you to the center, splintered fragments folding together and colliding until only one thing remains: a light that speaks to you with the voice of all there is and has ever been. It greets you simultaneously as an old friend and as a lost child, both rejoicing in and mourning your arrival. You remember it too, somehow, with a feeling of complex nostalgia, as if returning to a place recalled from your distant childhood.

You’ll feel the same of the other wanderers that join you in the light; you know their faces, their voices, and as you reflect upon the world of your birth, you may witness fragments of theirs as well. You feel a comradery, then, a synchronicity of thought and emotion. Are the lives of others truly so different from your own? Or are you simply two hands of the same, greater being? Though some individualistic part of you may resist, the longer you spend in the light, the more you will find yourself becoming one with it.

Despite this welcoming call, no matter how eagerly your pursue its embrace, before you can fully submerge yourself in this oneness you will find yourself being torn away. As if seized by the impossibly long, cold arm of a creature unseen, you are plucked from the edge of fulfillment. The last thing you will remember is the sensation of your world, and all the others your experienced here, collapsing into nothingness.

THE DARK OUTSIDE (CW: deep despair, ego death)
The other leads towards the outside, where the splintering becomes so great that the vestiges of reality can do nothing but collapse back into the abyss at the end of everything. As you wander to these barren outskirts, your thoughts will not be drawn to familiarity and oneness, but instead to memories of discontent and waste. The darker the path becomes, the more you find yourself dwelling on life’s disappointments and injustices, of the things about yourself and your world you find wanting.

If you see others here, at first they will feel frightening or contemptible, as if representing to you the worst experiences in your life. Even if they are someone you’re certain you know, that familiarity and affection will be stripped away in the face of the great emptiness before you. In the end, you were all the same. In the end, none of this was worth it. If you approach the end together, you may even form a kind of kinship around this acknowledgment, as the need for paranoia and hatred fades.

Slowly, the darkness encroaches, and you can see it devouring all the things you once knew. Memories of your home, of those you loved, dissolve into nothing, and you can only reflect on the barren emptiness in your heart as you see it happen. In your final moments, though, you feel peace with it all, knowing that there was no other way. You step from the edge of the last dwindling fragment of being and are greeted by silence.

THE END
No matter which way you go, you are left with a single impression: you feel the world you came from die. It's a realization that transcends logic or sense; it weighs on your heart and leaves the vestiges of dark memories dancing in your thoughts like motes of ash. It's a memory of your home crumbling away into nothing as if consumed from within by rot. Returned to the void, all that's left to you is to be reborn.

REBIRTH
In a new time and place, you awaken. Stirring within a capsule of warmth and isolation your senses will slowly return, only to observe that you are trapped. Your body, as it wakes, is tangled in close, yours eyes unable to open, as if still within the womb. You are held tight in the embrace of something unyielding, so smothering that at first you only have the strength to struggle for moments at a time. Yet, as you persist, the pressure begins to relent in turn; it may take hours, but eventually you will find the purchase to push, to claw, to fight, and it will all give way.

The chrysalis surrounding you bends like flesh and cracks like glass. It tears as you force your fingers through, finding liberation one inch at a time, until finally you have emerged. As if having undergone metamorphosis, you feel old and new all at once. You are weak, piteously so, but the markings and scars of your previous life remain. As you slump down upon the smooth cavern stone, you realize that you've just wrenched yourself free of gigantic crystal, though its hollow, shimmering form is now in pieces on account of your passing. Somewhere on your body, a shard of similar material remains embedded.

The cave itself looks almost like the inside of a geode, the walls and ceiling bedazzled with greyish crystal that shines with all the colors of the rainbow. While they vary wildly in size and shape, only a few have grown large enough to hold a form like yours, and you can see the one you just escaped isn't the only one bearing a passenger within. They may have already hatched, or they may still be lingering in stasis. Either way, there's enough time that you may have a chance to speak to yours unexpected peers, or to perhaps to struggle to find something to cover your naked body with. You feel the chill of the open air against your moisture laden skin, a distant light trickling in through the cavern's opening.

Make the most of this time. It won't be long before you're interrupted.

[Mod Note: If you don't want to deal with your character being naked in front of the others at that location, feel free to assume they emerge at a different time than the others of their legacy. Characters will be 'hatching' over a period of several hours.]

CAPTIVITY
It seems that someone was waiting for you to arrive, and not in the most friendly of ways. Though the specifics of who comes to get you will vary according to which legacy shrine your character awakens at, there are certain commonalities: most notably, how they are ostensibly here to capture and imprison you. It's easy for them, all considered. You can barely stand, so fresh out of your chrysalis, and whatever powers or special abilities you may have had will not answer your call. Even worse, your would be captors are well equipped for the job.

Each group arrives with several 'whips' made of unknown materials. What makes them so special only become obvious when one of them inevitable snakes its way around your body. Whether it be your ankle or your neck, being bound by these cords puts you under the influence of whoever is holding the other end of your leash. Your mind remains untouched, but you will find yourself physically incapable of performing physical actions that go against their will. While the possibilities are frightening, thankfully they all just seem to want one thing: for you to come along as a good little prisoner and to not cause any of them too much trouble.

The rest depends on your character's legacy:

THE LOVER
The small island the shrine is built upon is approached by several modest boats with colorful sails. They carry what appears to be a collection of fearful fisherfolk and town guards. They are reluctant to speak with those being pulled out of the shrine or even look them in the eye. If they have their choice, the entire process will be done in silence. If you try too hard to upset them, the guards will sternly bring you to heel.

THE CELEBRANT
The infrastructure of an entire festival ground seems to be built around this shrine, and as a result, there are an usual amount of people present. While most keep their distance, a few will engage with the local guards that arrive to capture the Aions, complaining that this is going to interfere with their preparations for the upcoming Lover’s Festival. They are pushed aside in short order, and the rest of the retrieval will be done in a stern but business-like manner.

THE MARTYR
At first, those arriving to capture the Aions will be hesitant to even enter the barren crater this shrine is held within. Once the presence of the new arrivals becomes clear, however, they will run in as if crossing the no man’s land of a battlefield and complete their work with gusto. It appears to be mostly military folk and they seem to lack any patience or sympathy for those they capture.

THE SOVEREIGN
The captors here seem to be a mixed bag, almost as if two separate squadrons have arrived at the same time. One is a gathering of people who give off the impression of mountain folk, while the others are well armored soldiers. Though it will be hard to make out the specifics, there seems to be some manner of disagreement between these two parties over what should be done, but the ones kitted out in full military attire win out in the end. By then, they are completely out of patience for further resistance.

THE ARTISAN
The people here seem to have mixed feelings about your arrival. On one hand, it seems to be a moment of considerable trepidation, on the other, they seem unbearably curious about your nature. They will ask questions about any unusual features you have, or what your skills are, while others from the group try just as hard to shush them. Ultimately, they don’t seem that enthusiastic about having to capture you, but they also don’t seem to think they have much choice.

THE INNOCENT
Among rolling hills of flowers, at first it seems as if this shrine may not be visited at all. Before the arriving Aions can escape it, though - naked and weakened as they are - a group of fairly normal looking townsfolk will arrive. They pause as they spot you near the shrine, almost like they are hesitating about coming at all. In the end, they will converge upon you and ask for you to please cooperate. They won’t hurt you, as long as you come with them.

THE SEEKER
Armored soldiers are the ones to first pull you from the shrine, but as you arrive outside of it you'll see that it is situated at the edge of a great forest. An ancient observatory is build into the cliff face behind the shrine, and your captors are apparently in the process of negotiating with a series of robed individuals that have emerged from it. According to them, the soldiers kidnapping you are trespassing. Unfortunately, they are not the ones with weapons.

THE WANDERER
When you first emerge from the shrine, it will appear as if you have just missed a skirmish. There are a few bodies scattered about, all wearing woodland armor made of leather and fur. The victors, it seems, come in the form of fully armored soldiers. Thoroughly irritated by the fight that just happened, they will not waste time on niceties. If you try to ask them what just happened, the best you may get is a sneer about ‘those damn forest people.’ You may spot a couple more bodies on the trail leading out of the forest as well.

THE FIREBRAND
The first thing to be seen beyond the cavern entrance is a sheer drop into a raging canyon river far below you, with only a narrow path leading up the steep cliff face. It would be a difficult situation, even without black-cloaked warriors making their way down it to collect you. Struggle too much and you'll be at risk of being thrown into the chasm. These masked assailants are largely unmoved by your protests and will drag you the entire way up the cliff if you force them to. "Your soul will be claimed," they say.

THE VISIONARY
The view from the mouth of the cavern is awe inspiring, revealing the foreign shapes of a world you've never seen before. Unfortunately, the altitude of this shrine means you will also be greeted with sharp wind and biting cold. Fortunately, or not, a party of mountaineers and three black-cloaked warriors will arrive to collect you. Despite their seeming inability to defy the orders of the warriors, the mountaineers will toss you some shoes and blankets for the trek down, even if they are taken away from you later. If the warriors speak at all, it's mostly in the form of ominous utterances.

THE CHAMPION
Even if one were to stagger out of the shrine's cavern before being approached, the Aions arriving here will swiftly find themselves in a hopeless situation. Not only are there soldiers here to collect there is a moderately sized military barracks built around the shrine itself, and this particular squadron is not on your side. You will be swarmed before you can get far at all. There seems to be a mix of two squadrons here, some wearing heavy armor and red accents, while the others wear full face masks and dark cloaks.

Once you've been captured and pulled from the shrine, you will given a formless white gown made of moderately comfortable fabric, with sleeves reaching your elbows and its bottom reaching down past your knees. You will not be given pants or shoes. You're in for a journey, apparently - no matter who plucked you from the cave, most of the heavily armored soldiers in the prompts above will turn out to be 'Hylician soldiers', while the smaller number of black-robed warriors are referred to 'Achamites'. After the initial dealings with the shrines, all prisoners will be passed off to a squadron of Hylicians, though a few Achamites may follow along depending on the location.

Where are you all going? Back to Hylici, apparently.

WAITING
After you've been handed off to the the Hylician military, you have a long road ahead of you. Loaded up onto carts, and then eventually onto river borne boats, the people collected at the shrines will all be brought to a forest in the center of Horos. Along the way, the squadron ferrying you will combine with others from neighboring shrines, more and more captives arriving in your group the closer to your destination you get.

Along the way you will be fed and watered well enough (though only with military rations), and at night you will be given flimsy bedrolls to sleep around the fire with. Captives will be under constant watch by the Hylician guard, and anyone who shows any signs of resistance will be required to be bound by one of those magic whips, usually around the ankle or wrist. The rest of the trip is spent being pulled along in carts or the storage bays of boats. After the groups start converging, captives of the same legacy will not necessarily be kept together.

The final muster point of the Hylicians and their captives will be among forest ruins. For what purpose you have arrived they will not say, but the entire group will be camping there until preparations are complete. Sadly, you won't be allowed much space to explore - not without being bound and under watch. If you've behaved yourself it's possible to move about the central ruins, but only if the guards are confident they'll be able to wrangle you when necessary. It does allow for moderately private conversations along the pillars and walls of the ruins, but venturing out into the forest itself is definitely out of the question.

From beginning to end, characters will spent about two weeks in transit and waiting in the ruins. To what end is yet to be seen, but if you listen closely, you may hear whispers of a 'ritual space' being prepared.

QUESTIONS
Are everyone's homeworlds really gone?
That's a complicated issue, and while the fate of their world is not without hope, they may certainly get the impression its been destroyed from the dream they had. Alternatively, they may refuse to believe what they felt and attempt to dismiss it as only a vision. More about this situation will be revealed as the game goes on.

Can I only experience one end of the dream sequence prompt?
Characters may experience one ending, both endings, or neither. If they experience both they will struggle to recall which came first or which feels the most 'true' to them, as both will simultaneously be the thought they are reborn with. If your character refuses to pursue either path they can simply linger in the middle until the infinite worlds above them start being extinguished one by one, eventually expelling them into darkness in a similar style to the light prompt. Which dreams they experience will not dictate their intial sect affiliation.

Is it possible to pull another character back from the end of the light or darkness dreams?
Yes! If your character is able to resist the pull of either end, they will have the chance to try to pull another character back from the edge of the abyss or the edge of oneness. Whether or not they succeed is entirely up to the other character, though.

Do you come out of the chrysalis wet?
For most intents and purposes it's the same experience as hatching out of a real butterfly chrysalis, so yes, a bit.

Can my character resist the influence of the whips?
Those possessed of particularly strong wills may be able to struggle with the whip's control in brief spurts, but not long enough to make a full escape attempt. They may be able to take an impotent swing at one of the guards or fight against being pulled along, though. Naturally, doing this will indicate to the Hylicians that you are a problem, and their handling of you will become harsher the more it occurs.

How cruel will the Hylicians be to the player characters?
The Hylician military are not friendly people and come across as being a bit callous even at the best of times. However, unless you provoke them, they will be primarily focused on just getting the job done with as few interruption as possible. If your character makes a habit of pissing them off, either by constantly fighting back or just by being persistently obnoxious, their treatment will get worse. If driven to it, they may take the opportunity to take out their frustrations on particularly troublesome prisoners, via physical punishment, humiliation, or deprivation.

passio: (pic#12181649)

koriel xii (dextera) • baroque • the martyr

[personal profile] passio 2022-02-14 05:16 am (UTC)(link)
I. rebirth


[ the sensation is not new.

dextera has been reborn countless times, freed in a dream-like state from an artificial chrysalis not so different from the one they're all in now, but the automatic movement of his body from memory fails him now. trying to get away from the crystal means he only stumbles forward onto his bare knees. his dark hair is damp and sticking to his face; he breathes like it's the first time in his life and he's trying to remember how. ]




[ then he sighs, stands. there's a large twisted scar on his right hip, bared for all to see without his clothes. he does try to cover the scar with his hand, but anyone else nearby, he approaches on shaky legs and without too much modesty. ]

…!

[ a soft gasp of breath, like he's inhaled to say something but nothing comes out. he doesn't look surprised—he's genuinely trying to communicate. ]


II. camp, watching


[ now dressed in the robe given to them all, dextera waits. he causes no trouble and doesn’t look particularly capable of it anyway. he just sits, miserable, and occasionally stands miserably as well. the complete and utter compliance has afforded him a measure of freedom when he does start to feel restless. he’s able to explore the ruins a little—or he would.

unable to speak thanks to circumstances out of his control, dextera stares at whoever is nearby. he's not the type to discrimnate between who looks amenable to exploration and who looks like they might kick his ass. he just stares… and stares, from a distance that is a little too close for comfort. ]




[ eventually, surely he thinks, someone must ask him what he's doing. ]


III. camp, trying and failing


[ also during their tentative stay in the ruins, dextera seems compelled by the wildlife that is able to pass through the camp. most of what he sees are insects, but the occasional bird flies overhead or calls from the forest that they're not allowed to enter. it is the only time the deeply quiet captive seems to show any kind of reaction—at one particularly close-sounding cry, he does make an effort to push the borders of the camp they've made before a guard thwarts his efforts with one of those whips and sends him sprawling. ]



[ his single resistance failed, dextera just stays on the ground even after the guard scolds him and moves on. ]


IV. wildcard!

( surprise me! i’m also happy to work out anything specific or write custom starters. i haven’t completely chosen between two legacies yet, so have mercy, lmao. i went with martyr for the TDM since it seems a bit more accessible looking at the spread so far! if you need anything, PM me or contact me at [plurk.com profile] pavaal! and—yes, dextera is mute. )
lachtara: (Knowledge)

II

[personal profile] lachtara 2022-02-14 03:12 pm (UTC)(link)
At first, the staring is ignored. Emet-Selch keeps his focus on the campfire in front of them even though he can still feel the eyes of this stranger. Hopefully, they would find something else fascinating enough to gawk at soon enough.

Though the staring does not cease. After some amount of time - and an increasing lack of personal space - he finally caves with an obvious heavy sigh.

Emet-Selch turns to where the stranger sits. "Well, spit it out, then." He says sharply. "If you've something on your mind, better not to tarry."
passio: (pic#12166656)

[personal profile] passio 2022-02-14 03:24 pm (UTC)(link)
It’s not an unexpected reaction, but Dextera still flinches when he’s acknowledged, in part thanks to the sharp tone of his target’s voice. It’s not enough to make him skitter off, however; he wouldn’t have wasted all this time looking just to run away when someone looks back.

Instead, wordlessly, he points sideways from where they are—to a section of the ruins slightly away from the warmth of the fire, but still enough within the perimeter of the camp that no one would get in trouble for a little peeking.
lachtara: (Coyness)

[personal profile] lachtara 2022-02-14 03:31 pm (UTC)(link)
His eyes flick over to the ruins. Strange, unexplored, but nonetheless unspectacular. Not something worth pointing out compared to all the rest of the ruins around them.

"Ruins, yes. A broken husk of a civilization that once was, lingering to prove that it once existed." He looks back to the fire. "It seems to me that you have two legs that are perfectly capable of taking you there if you've the need to explore them."

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galdorleod: ([blond] glow)

iii

[personal profile] galdorleod 2022-02-14 04:28 pm (UTC)(link)
[ Unsteady footsteps approach the man sprawled on his back, and a moment later, Howl is standing over him, blond hair framing his face as he stares downward. He'd noticed this one a while ago, and out of boredom, started to watch the way his attention quickly shifted with each sign of wildlife. Looking at him now, he sees that he'd wrongly assumed the man to be much younger when watching him from afar.

After a pause, Howl stretches out a hand, offering to help him up. There's a bruise on the side of his jaw, several days old; he's suffered corrections to his own behavior a few times already.
]
passio: (pic#12440852)

[personal profile] passio 2022-02-14 04:56 pm (UTC)(link)
[ dextera didn’t expect assistance after a display like that—surely the people who have already tried to escape would be exasperated by his failure, and people who are being careful and polite wouldn’t want to associate with a person being disruptive.

which is not to say that he’s ungrateful. he just seems a little surprised, and then the embarrassment of being seen sets in. ]




[ he takes howl’s hand to help himself up, but averts his eyes and quickly withdraws from the touch once he’s on two feet. it’s a little impolite, but, well—no one remembers etiquette where he’s from. ]
galdorleod: ([black] calm smile 3)

[personal profile] galdorleod 2022-02-14 06:55 pm (UTC)(link)
[ Howl freely lets his hand go, unoffended by the quiet man's skittish reaction. His arm relaxes at his side again as he takes a moment to study him. ]

You needn't be embarrassed. We're all being denied our dignity right now.

[ Bound, ordered around, and subject to varying levels of abuse for disobeying - not exactly compatible with maintaining a sense of self-respect. The white gowns they were given are better than no clothing at all, but their meagerness imports a similar message of defeat. In the days since their hatching, Howl's has become wrinkled and smudged with ash and dirt and grass stains. ]

What's your name?

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epiprocta: (35)

ii

[personal profile] epiprocta 2022-02-15 12:21 am (UTC)(link)
[ He's already taken his daily beating for bristling at whichever guards were given the thankless task of wrangling him, and the evening finds Gen sitting at the periphery of the campfire, listlessly staring into the flames as he rubs at his bruised and aching arms. Furiously ignoring the blank stare from some strange weirdo he can feel prickling into his skin.

Staring. Staring. And staring some more.

He only tolerates it for so long because he's already exhausted, but even then, he eventually hits his limits. There's no real warning before he suddenly reaches over to grab at the front of Dextera's robes and yank him close, growling right into his face: ]


The fuck's your problem?
passio: (pic#12181235)

[personal profile] passio 2022-02-15 03:39 am (UTC)(link)
[ nobody likes to be stared at, so dextera isn’t really surprised by anger as the reaction he’s greeted with, but it doesn’t stop him from taking a sharp inhale of breath when he’s relatively suddenly—after a long, long lead-in—dragged in. ]

—!

[ he’s not used to getting this close, and so although he had been staring without much fear, he dodges looking as soon as there’s the possibility of eye contact. ]

epiprocta: (36)

[personal profile] epiprocta 2022-02-15 04:09 am (UTC)(link)
[ He'd expected a yelp. An apology, maybe. Or conversely, some sort of snide comment, maybe a quip about his bruises. Something. Not a fat load of silence and an attempt at avoiding eye contact.

It's frankly jarring, and his brow furrows in confusion as Gen waits a nice, long moment for an answer that doesn't come, briefly stymied by this unexpected reaction.

And then he shakes Dextera. Like, not too hard, but enough to jostle him a bit (and unfortunately have the fabric of his gown fraying a little). Because surely more violence is the solution. ]


Say something.

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hurricaneofblood: ([arrogant] listen to you)

i

[personal profile] hurricaneofblood 2022-02-15 05:42 am (UTC)(link)
[ Well, this is new.

He lies on the ground - wet and naked. All over his body are the scars of battle along with the crystals from his disease. His blood tainted black in various spots on his limbs, leaving dark lines visible on pale skin.

Flexing his fingers, he can't quite get his body to work right. He turns his head to see there's someone else figuratively flopping about with him. Blinking slow, he notes that the person's attempting to say something but nothing has come out. ]


Don't worry about it. [ His eyes drift to the hand that's covering up an obvious scar; he wonders after it before carrying on. His voice is filled with arrogance, like the situation doesn't bother him, but how could it not? ] Just take a breath and we can chat when you're ready.
passio: (pic#6016919)

[personal profile] passio 2022-02-15 06:56 am (UTC)(link)
[ dextera thinks he chose incorrectly, as the confidence seems out of place at this specific moment, but maybe it’s just another situation where everyone knows what’s going on except him. that seems to be the way things go.

still weak, still trying to even his breathing and stop from shivering to death, dextera stares at the stranger he’s approached. ]




[ yes, dextera can already tell he’s much worse off than this man here, but that corruption… he wonders if it’s a baroque. ]
hurricaneofblood: ([bored] whatever)

[personal profile] hurricaneofblood 2022-02-15 07:04 am (UTC)(link)
[ he blinks and waits. ]

Ah.

[ flamebringer attempts to snap his fingers, but the coordination just isn't there. instead, it looks like he's playing around with the fluid still on his fingers. ]

I see. My bad. [ he waves his hand, because at least he can do that much. ] I asked something unreasonable. [ but his tone has a "no worries" to it. ]

Well, don't forgive me for it. Ignorance doesn't deserve forgiveness. [ and he is going to attempt to get himself up to a standing position. ] I'll accept whatever hate you have as my amends.

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solitudehunter: (Don't believe in god)

3

[personal profile] solitudehunter 2022-02-15 11:22 pm (UTC)(link)
[Rovan's eyes have been glued to the fallen young man the moment he hit the ground. Without his usual shades, it's easy to read the lack of concern in his gaze. Instead, there's a calculation formulating. Try all things to survive, use anyone and everyone. That's how the vagabond lived his life in the zombie apocalypse, and it's still the same here. He's already learned as much as he could by socializing with their captors (the little that was allowed), so onto pushing limits. Dextera just happens to have created a convenient opportunity.]

You won't survive like that.

[Approaching, Rovan looks down at him through his blond bangs, and with no warning, kicks him in the stomach. Hard. The sound of impact gains some attention from the guards, but the only response from them are smirks and dark chuckles.

Be a martyr for science, boy.]
passio: (pic#12633196)

[personal profile] passio 2022-02-16 04:18 am (UTC)(link)
—!

[ it was hard enough to make a fool of himself like that, but this is an unprecedented turn of events that has suddenly made his life significantly worse. it’s not like he can scream, either—his breathless gasp of pain is even quieter than the sound of the man’s foot connecting with his stomach.

he instantly curls in on himself, crossing his arms over his vulnerable belly to at the very least protect himself from a second hit.

the question now, and the one he asks through his eyes, is why he was targeted. ]
solitudehunter: (Some people put an evil eye on me)

[personal profile] solitudehunter 2022-02-16 05:25 am (UTC)(link)
[Oh, a reaction. So the kid's not just some witless doll, good for him. Although, to Rovan, the guy is a resource in any case. He's just a more useful one now..........Well, he could have escalated the experiment if Dextera didn't react to the kick. Wouldn't be the first time he put his hands around someone's neck and squeezed. That could be something to try out later.

That look though-- man, it that same one he's seen far too many times. Rovan crouches down beside his victim, gaze unwavering despite not having his usual shades. (The worst part of this whole rebirth business, truly.)]


Unless you've got someone watching your back, never stay prone. Get up.

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raimaidou: (pic#14135695)

ii

[personal profile] raimaidou 2022-02-16 05:21 pm (UTC)(link)
[The woman he's been staring at is an unusual one by their group's standards. She's definitely in the running for one of the tallest here, at about eight feet tall, and even the loose fitting white robe she's wearing can't hide all of the musculature lurking just beneath it. Her broad shoulders and bare forearms are all that's needed to make it obvious: she's probably shredded as hell. This isn't even mentioning her more unusual features, such as the horns standing tall from her forehead, her pointed ears, red skin, golden eyes or the unkempt mane of thick black hair stopping just short of her knees...

And as she takes notice of Dextera and approaches to speak reveals the rows of sharp teeth hidden behind her lips too. Quite the monstrous lady.
]

Are you well, sir? Might I be of assistance?

[All of this contrasts with the fact that her voice is gentle and polite, quite soothing in fact, as well as her body language being more on the reserved side. Not quite shy or meek, but deferential in a professional sort of way.]
passio: (pic#12118212)

[personal profile] passio 2022-02-16 05:34 pm (UTC)(link)
[ dextera is staring not because he’s afraid or wary, just simply because he’s curious. almost everyone else he’s seen has been entirely human or at least able to pass for one, but she’s the furthest from that standard he’s encountered so far.

therefore, in his limited memories, she’s more familiar than most. her gentle tone, while surprising, only sets him strangely more at ease. ]




[ he nods. pauses. realizes that he has two different answers to the two different questions. then he shakes his head. ]
raimaidou: (pic#14135704)

[personal profile] raimaidou 2022-02-16 05:51 pm (UTC)(link)
[Ah, let's see...this isn't unusual for her, although she's never actually had to deal with anyone who straight up couldn't talk at all. Normally people who see her first are more stunned into silence, so it's given her plenty of experience trying to infer what people want without being directly told.]

So that is, you...do require aid with something?

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lockedon: (pic#14244924)

iii.

[personal profile] lockedon 2022-02-18 01:33 am (UTC)(link)
[ It's not his usual MO to reach out to others without being reached out to first, but neither is it his MO to sit idly around while perfectly innocent people are being castigated for no good reason. Unfortunately, taking any sort of action on the latter would just result in him receiving the same punishment, a net gain of absolutely zero. Better to put his efforts where they might actually matter.

With a small sigh, he drops to a crouch next to the young man, wrists resting casually over his knees. A more polite person might offer their hand or give the him a comforting pat on the shoulder but, well, Eustace has never been a model of chivalry and politeness. ]


You hurt?

[ All things considered, he could probably afford to sound (and look) a little more concerned. ]
passio: (pic#12440857)

[personal profile] passio 2022-02-18 07:09 am (UTC)(link)
[ more than any physical part of him, his ego is bruised. it hurt to take the fall, but even if his body hasn’t thoroughly adapted to the rebirth, he has plenty of memories of death to compare one little tumble to. this could have turned out much worse. ]



[ he closes his eyes, exhales, and then shakes his head. the lack of care doesn’t bother him—being asked at all is kind of a novelty.

the various creatures he had run to see still chirp and bark and whatever else freely in the surrounding forest, but they’re out of reach as long as the guards have their way. that’s the worst part about all of this, if he’s being honest with himself. ]
lockedon: (pic#14244911)

[personal profile] lockedon 2022-02-20 07:23 pm (UTC)(link)
[ Not much of a response, and Eustace can't tell if it's because the guy's covering up some pain he won't admit to or if he's just not the kind of guy to talk much. Either way, far be it from him to start assigning meanings to other people's silences.

Hurt or not though— ]


You should get up. They're just going to pick on you again if you don't.

[ No point in making himself an easy target, even if the worst is still yet to come. ]

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evilsong: (pic#)

III

[personal profile] evilsong 2022-02-18 02:21 am (UTC)(link)
Hahaha! Hey, are you just going to lay there?

( Stepping up so that he's just a few inches from Dextera's sprawled body, Jack points as he laughs, his free hand wrapped around his own waist from the humor of it all. Of course, he also has a whip attached to him at the ankle. He's been trying occasionally to take off. )

Come on, that's so pathetic. At least get up!
passio: (pic#12166661)

[personal profile] passio 2022-02-18 07:16 am (UTC)(link)
[ well, okay, this is not unfamiliar to him, but that doesn’t mean he likes it. he’s done all sorts of stupid things to come as far as he has, but most people where he’s from at least have the excuse of quite literally having nothing better to do than laugh at him.

but maybe that’s just as true here. ]


…hh…

[ brow furrowing, he tries to ignore the laughter. he’ll get up, just… not now. not while he’s being watched. ]
evilsong: (pic#)

[personal profile] evilsong 2022-02-20 01:51 am (UTC)(link)
...

( What, no reaction? Jack waits for a moment before his smile falls, and then sighs. He crouches so that his knees are to his chest, trying to look Dextera in the face. )

You're not even going to react to that? What's wrong with you? ( He didn't think it was that upsetting. Huffing, he holds out his hand. )

If you really can't do it by yourself, I guess I can help you this once.

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