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Aion Mods ([personal profile] aionmods) wrote in [community profile] aionooc2022-02-13 02:00 pm

TDM #1

TDM #1
DREAMING
At first, there is nothing. You are nothing. Whatever existed before ceases to be if for a moment. Then, bit by bit, you start to become aware. Where there was not even darkness now is a dim haze, gentle and almost mist-like. You have limbs again and beneath your feet lays a path of light reaching out like limbs of a great tree beneath you, twisting and climbing out into the horizon.

You take a step forward for what else is there to do? As you walk you begin to remember what it was you were doing before the nothingness; maybe something as simple as chatting with a loved one or close friend. Maybe you were just beginning a great journey or facing off against an old foe. Whatever it was, you get the distinct feeling that wherever and whenever that was, it is not here. Not now.

The path of light twists off into different directions. When you look up you can see that it is not a sky above you but the sky of everything, a grand cosmic tapestry littered with not mere stars but galaxies and clusters of galaxies that gleam like crystals against the velvety backdrop of space. Admire it for a moment, if you will. You don't know how long you will drift here, but you are not alone. Other wanderers will come and go as you bask together in the vastness of creation.

It seems to you that there are two paths to walk in this place, the light and dark beckoning in turn.

THE LIGHT AT THE CENTER
One leads you to the center, splintered fragments folding together and colliding until only one thing remains: a light that speaks to you with the voice of all there is and has ever been. It greets you simultaneously as an old friend and as a lost child, both rejoicing in and mourning your arrival. You remember it too, somehow, with a feeling of complex nostalgia, as if returning to a place recalled from your distant childhood.

You’ll feel the same of the other wanderers that join you in the light; you know their faces, their voices, and as you reflect upon the world of your birth, you may witness fragments of theirs as well. You feel a comradery, then, a synchronicity of thought and emotion. Are the lives of others truly so different from your own? Or are you simply two hands of the same, greater being? Though some individualistic part of you may resist, the longer you spend in the light, the more you will find yourself becoming one with it.

Despite this welcoming call, no matter how eagerly your pursue its embrace, before you can fully submerge yourself in this oneness you will find yourself being torn away. As if seized by the impossibly long, cold arm of a creature unseen, you are plucked from the edge of fulfillment. The last thing you will remember is the sensation of your world, and all the others your experienced here, collapsing into nothingness.

THE DARK OUTSIDE (CW: deep despair, ego death)
The other leads towards the outside, where the splintering becomes so great that the vestiges of reality can do nothing but collapse back into the abyss at the end of everything. As you wander to these barren outskirts, your thoughts will not be drawn to familiarity and oneness, but instead to memories of discontent and waste. The darker the path becomes, the more you find yourself dwelling on life’s disappointments and injustices, of the things about yourself and your world you find wanting.

If you see others here, at first they will feel frightening or contemptible, as if representing to you the worst experiences in your life. Even if they are someone you’re certain you know, that familiarity and affection will be stripped away in the face of the great emptiness before you. In the end, you were all the same. In the end, none of this was worth it. If you approach the end together, you may even form a kind of kinship around this acknowledgment, as the need for paranoia and hatred fades.

Slowly, the darkness encroaches, and you can see it devouring all the things you once knew. Memories of your home, of those you loved, dissolve into nothing, and you can only reflect on the barren emptiness in your heart as you see it happen. In your final moments, though, you feel peace with it all, knowing that there was no other way. You step from the edge of the last dwindling fragment of being and are greeted by silence.

THE END
No matter which way you go, you are left with a single impression: you feel the world you came from die. It's a realization that transcends logic or sense; it weighs on your heart and leaves the vestiges of dark memories dancing in your thoughts like motes of ash. It's a memory of your home crumbling away into nothing as if consumed from within by rot. Returned to the void, all that's left to you is to be reborn.

REBIRTH
In a new time and place, you awaken. Stirring within a capsule of warmth and isolation your senses will slowly return, only to observe that you are trapped. Your body, as it wakes, is tangled in close, yours eyes unable to open, as if still within the womb. You are held tight in the embrace of something unyielding, so smothering that at first you only have the strength to struggle for moments at a time. Yet, as you persist, the pressure begins to relent in turn; it may take hours, but eventually you will find the purchase to push, to claw, to fight, and it will all give way.

The chrysalis surrounding you bends like flesh and cracks like glass. It tears as you force your fingers through, finding liberation one inch at a time, until finally you have emerged. As if having undergone metamorphosis, you feel old and new all at once. You are weak, piteously so, but the markings and scars of your previous life remain. As you slump down upon the smooth cavern stone, you realize that you've just wrenched yourself free of gigantic crystal, though its hollow, shimmering form is now in pieces on account of your passing. Somewhere on your body, a shard of similar material remains embedded.

The cave itself looks almost like the inside of a geode, the walls and ceiling bedazzled with greyish crystal that shines with all the colors of the rainbow. While they vary wildly in size and shape, only a few have grown large enough to hold a form like yours, and you can see the one you just escaped isn't the only one bearing a passenger within. They may have already hatched, or they may still be lingering in stasis. Either way, there's enough time that you may have a chance to speak to yours unexpected peers, or to perhaps to struggle to find something to cover your naked body with. You feel the chill of the open air against your moisture laden skin, a distant light trickling in through the cavern's opening.

Make the most of this time. It won't be long before you're interrupted.

[Mod Note: If you don't want to deal with your character being naked in front of the others at that location, feel free to assume they emerge at a different time than the others of their legacy. Characters will be 'hatching' over a period of several hours.]

CAPTIVITY
It seems that someone was waiting for you to arrive, and not in the most friendly of ways. Though the specifics of who comes to get you will vary according to which legacy shrine your character awakens at, there are certain commonalities: most notably, how they are ostensibly here to capture and imprison you. It's easy for them, all considered. You can barely stand, so fresh out of your chrysalis, and whatever powers or special abilities you may have had will not answer your call. Even worse, your would be captors are well equipped for the job.

Each group arrives with several 'whips' made of unknown materials. What makes them so special only become obvious when one of them inevitable snakes its way around your body. Whether it be your ankle or your neck, being bound by these cords puts you under the influence of whoever is holding the other end of your leash. Your mind remains untouched, but you will find yourself physically incapable of performing physical actions that go against their will. While the possibilities are frightening, thankfully they all just seem to want one thing: for you to come along as a good little prisoner and to not cause any of them too much trouble.

The rest depends on your character's legacy:

THE LOVER
The small island the shrine is built upon is approached by several modest boats with colorful sails. They carry what appears to be a collection of fearful fisherfolk and town guards. They are reluctant to speak with those being pulled out of the shrine or even look them in the eye. If they have their choice, the entire process will be done in silence. If you try too hard to upset them, the guards will sternly bring you to heel.

THE CELEBRANT
The infrastructure of an entire festival ground seems to be built around this shrine, and as a result, there are an usual amount of people present. While most keep their distance, a few will engage with the local guards that arrive to capture the Aions, complaining that this is going to interfere with their preparations for the upcoming Lover’s Festival. They are pushed aside in short order, and the rest of the retrieval will be done in a stern but business-like manner.

THE MARTYR
At first, those arriving to capture the Aions will be hesitant to even enter the barren crater this shrine is held within. Once the presence of the new arrivals becomes clear, however, they will run in as if crossing the no man’s land of a battlefield and complete their work with gusto. It appears to be mostly military folk and they seem to lack any patience or sympathy for those they capture.

THE SOVEREIGN
The captors here seem to be a mixed bag, almost as if two separate squadrons have arrived at the same time. One is a gathering of people who give off the impression of mountain folk, while the others are well armored soldiers. Though it will be hard to make out the specifics, there seems to be some manner of disagreement between these two parties over what should be done, but the ones kitted out in full military attire win out in the end. By then, they are completely out of patience for further resistance.

THE ARTISAN
The people here seem to have mixed feelings about your arrival. On one hand, it seems to be a moment of considerable trepidation, on the other, they seem unbearably curious about your nature. They will ask questions about any unusual features you have, or what your skills are, while others from the group try just as hard to shush them. Ultimately, they don’t seem that enthusiastic about having to capture you, but they also don’t seem to think they have much choice.

THE INNOCENT
Among rolling hills of flowers, at first it seems as if this shrine may not be visited at all. Before the arriving Aions can escape it, though - naked and weakened as they are - a group of fairly normal looking townsfolk will arrive. They pause as they spot you near the shrine, almost like they are hesitating about coming at all. In the end, they will converge upon you and ask for you to please cooperate. They won’t hurt you, as long as you come with them.

THE SEEKER
Armored soldiers are the ones to first pull you from the shrine, but as you arrive outside of it you'll see that it is situated at the edge of a great forest. An ancient observatory is build into the cliff face behind the shrine, and your captors are apparently in the process of negotiating with a series of robed individuals that have emerged from it. According to them, the soldiers kidnapping you are trespassing. Unfortunately, they are not the ones with weapons.

THE WANDERER
When you first emerge from the shrine, it will appear as if you have just missed a skirmish. There are a few bodies scattered about, all wearing woodland armor made of leather and fur. The victors, it seems, come in the form of fully armored soldiers. Thoroughly irritated by the fight that just happened, they will not waste time on niceties. If you try to ask them what just happened, the best you may get is a sneer about ‘those damn forest people.’ You may spot a couple more bodies on the trail leading out of the forest as well.

THE FIREBRAND
The first thing to be seen beyond the cavern entrance is a sheer drop into a raging canyon river far below you, with only a narrow path leading up the steep cliff face. It would be a difficult situation, even without black-cloaked warriors making their way down it to collect you. Struggle too much and you'll be at risk of being thrown into the chasm. These masked assailants are largely unmoved by your protests and will drag you the entire way up the cliff if you force them to. "Your soul will be claimed," they say.

THE VISIONARY
The view from the mouth of the cavern is awe inspiring, revealing the foreign shapes of a world you've never seen before. Unfortunately, the altitude of this shrine means you will also be greeted with sharp wind and biting cold. Fortunately, or not, a party of mountaineers and three black-cloaked warriors will arrive to collect you. Despite their seeming inability to defy the orders of the warriors, the mountaineers will toss you some shoes and blankets for the trek down, even if they are taken away from you later. If the warriors speak at all, it's mostly in the form of ominous utterances.

THE CHAMPION
Even if one were to stagger out of the shrine's cavern before being approached, the Aions arriving here will swiftly find themselves in a hopeless situation. Not only are there soldiers here to collect there is a moderately sized military barracks built around the shrine itself, and this particular squadron is not on your side. You will be swarmed before you can get far at all. There seems to be a mix of two squadrons here, some wearing heavy armor and red accents, while the others wear full face masks and dark cloaks.

Once you've been captured and pulled from the shrine, you will given a formless white gown made of moderately comfortable fabric, with sleeves reaching your elbows and its bottom reaching down past your knees. You will not be given pants or shoes. You're in for a journey, apparently - no matter who plucked you from the cave, most of the heavily armored soldiers in the prompts above will turn out to be 'Hylician soldiers', while the smaller number of black-robed warriors are referred to 'Achamites'. After the initial dealings with the shrines, all prisoners will be passed off to a squadron of Hylicians, though a few Achamites may follow along depending on the location.

Where are you all going? Back to Hylici, apparently.

WAITING
After you've been handed off to the the Hylician military, you have a long road ahead of you. Loaded up onto carts, and then eventually onto river borne boats, the people collected at the shrines will all be brought to a forest in the center of Horos. Along the way, the squadron ferrying you will combine with others from neighboring shrines, more and more captives arriving in your group the closer to your destination you get.

Along the way you will be fed and watered well enough (though only with military rations), and at night you will be given flimsy bedrolls to sleep around the fire with. Captives will be under constant watch by the Hylician guard, and anyone who shows any signs of resistance will be required to be bound by one of those magic whips, usually around the ankle or wrist. The rest of the trip is spent being pulled along in carts or the storage bays of boats. After the groups start converging, captives of the same legacy will not necessarily be kept together.

The final muster point of the Hylicians and their captives will be among forest ruins. For what purpose you have arrived they will not say, but the entire group will be camping there until preparations are complete. Sadly, you won't be allowed much space to explore - not without being bound and under watch. If you've behaved yourself it's possible to move about the central ruins, but only if the guards are confident they'll be able to wrangle you when necessary. It does allow for moderately private conversations along the pillars and walls of the ruins, but venturing out into the forest itself is definitely out of the question.

From beginning to end, characters will spent about two weeks in transit and waiting in the ruins. To what end is yet to be seen, but if you listen closely, you may hear whispers of a 'ritual space' being prepared.

QUESTIONS
Are everyone's homeworlds really gone?
That's a complicated issue, and while the fate of their world is not without hope, they may certainly get the impression its been destroyed from the dream they had. Alternatively, they may refuse to believe what they felt and attempt to dismiss it as only a vision. More about this situation will be revealed as the game goes on.

Can I only experience one end of the dream sequence prompt?
Characters may experience one ending, both endings, or neither. If they experience both they will struggle to recall which came first or which feels the most 'true' to them, as both will simultaneously be the thought they are reborn with. If your character refuses to pursue either path they can simply linger in the middle until the infinite worlds above them start being extinguished one by one, eventually expelling them into darkness in a similar style to the light prompt. Which dreams they experience will not dictate their intial sect affiliation.

Is it possible to pull another character back from the end of the light or darkness dreams?
Yes! If your character is able to resist the pull of either end, they will have the chance to try to pull another character back from the edge of the abyss or the edge of oneness. Whether or not they succeed is entirely up to the other character, though.

Do you come out of the chrysalis wet?
For most intents and purposes it's the same experience as hatching out of a real butterfly chrysalis, so yes, a bit.

Can my character resist the influence of the whips?
Those possessed of particularly strong wills may be able to struggle with the whip's control in brief spurts, but not long enough to make a full escape attempt. They may be able to take an impotent swing at one of the guards or fight against being pulled along, though. Naturally, doing this will indicate to the Hylicians that you are a problem, and their handling of you will become harsher the more it occurs.

How cruel will the Hylicians be to the player characters?
The Hylician military are not friendly people and come across as being a bit callous even at the best of times. However, unless you provoke them, they will be primarily focused on just getting the job done with as few interruption as possible. If your character makes a habit of pissing them off, either by constantly fighting back or just by being persistently obnoxious, their treatment will get worse. If driven to it, they may take the opportunity to take out their frustrations on particularly troublesome prisoners, via physical punishment, humiliation, or deprivation.

hurricaneofblood: ([playful] jk jk)

:\ super lame!

[personal profile] hurricaneofblood 2022-02-21 05:18 am (UTC)(link)
Ah, well.

[ He waves the question he had off with his partially broken wrist. At least, Flamebringer thinks that it is only partially broken. The skin certainly looks bruised and swollen so it could be all the way shattered. ]

Don't worry about it. I decided to forego treatment, anyway.

[ If they got upset about it, he reminded them that he's there on contract rather than there by volition. If they didn't like the fact he didn't want to be treated, they could cancel his contract at any time. None of them did, however. It seems like they hope that he'll eventually change his mind -- and now he can't change his mind about it.

His head turns as he starts to laugh. Blood sputters down his chin. ]


Sorry, sorry. I was just thinking I got what I deserved. [ He smiles a bloody smile at the pup. ] Few people actually get the just desserts they deserve. Especially in the world that we came from.

So, you can't deny that it's a little funny, right?
goldendeceiver: (your broken records and words)

it is u_u

[personal profile] goldendeceiver 2022-02-21 06:18 am (UTC)(link)
[ Between the state of Flamebringer's busted looking wrist, and the blood all over his face, Ernesto can't help but wince a little. He's taken his fair share of lumps over the course of his life, but looking at Flamebringer right now still brings on a pang of sympathy pains.

Even the smile that follows that question is more of a grimace than anything, though there's another reason for that.
]

I guess if I got what was coming to me, then I'd be locked away for the better part of my life myself.

[ He turns his head a little to look at a couple of guards not standing too far away from them. He manages a smile that's a little closer to a real one, though it still looks kind of pained. ]

It might take me a little longer to find the humor in it though.

[ That it happened to either of them. Maybe he's just taking a page out of Miss Ch'en's book on this one, but he's not about to cast judgement.

What he is going to do is raise one of his arms so he can catch part of the sleeve of his cheaply made white gown between two of his canines. They're just sharp enough and pronounced enough to make it easy to catch the fabric, and rip it with a small jerk of his head. Letting the sleeve drop out of his mouth, he wiggles a finger into the newly made hole, and easily rips the majority of the sleeve right off.

There's enough fabric from it to wad up and make a second friendly offering to Flamebringer; this one seems like it might be more useful than the bread.
]

Here. I prefer my shirts sleeveless anyway.
hurricaneofblood: ([shocked] eh)

[personal profile] hurricaneofblood 2022-02-21 06:56 am (UTC)(link)
Guess we're lucky that's not going to happen.

[ He continues to joke; like he hasn't been beaten so severely, like the guards aren't attempting to humiliate a man that is trying to be killed before whatever happens. But that is just his style. It's just nice that Ernesto wants to joke with him, too. ]

Don't worry. You'll find it. You have the eyes for it.

[ The puppy might not have the same years of experience that Flamebringer has had on the battlefield, but he does have eyes that he's seen before. Eyes that any Sarkaz would recognize. Ah, I really am losing a lot of blood. I'm getting so poetic. ]

You're really going all out for me. I don't think I deserve it. [ He might have tried to use his own robe to clean himself up -- if it wasn't bloodied and purposely ripped to leave him further humiliated. Jokes on them, though; the only humiliation that he feels is being kept alive. ]

Might I ask why you're bothering so much with me? [ Flamebringer still reaches out to take the offered cloth to attempt to clean his face up, and then bandage his wrist. ]
goldendeceiver: (god knows you put your life)

[personal profile] goldendeceiver 2022-02-21 05:17 pm (UTC)(link)
[ No, it probably won't, will it? Ernesto is a prisoner for now, but whatever this ritual is will likely put an end to that one way or another. Maybe even before he can find that humor in it all, regardless of what Mr. Flamebringer thinks of his metaphorical seeing capabilities.

He lets that part of the conversation be for now though, focusing instead on the last question the other man asked. With a slight hum, Ernesto pushes his heels back into the ground as he debates how honest he wants to be with his answer. It's kind of funny how years of lying and hiding things makes it so hard to be honest when there's no need for deception.
]

Truthfully? When I first came over here, I was just hoping to see if your tussles with the guards had clued you in on anything about them or the whips they've been using on us. It might be kind of useless, considering we're unarmed to begin with, but I'm looking for any advantages I can get right now.

[ He's not so ready to die himself, much less be subjected to whatever these people have in store for them. ]

But I guess after I recognized who you were, maybe it became a weird sense of camaraderie? It's not like we actually knew each other, or that our situations on Terra were that similar. Even having the same employer doesn't really mean we can relate to each other that much, but...

[ There's something kind of melancholy about his smile right now, as he thinks about the strange dream he had, and the uncomfortable feeling of the loss of Terra it left him with. ]

Some familiarity, as little as it might be, seems kind of nice right now.
hurricaneofblood: ([playful] jk jk)

[personal profile] hurricaneofblood 2022-02-21 05:44 pm (UTC)(link)
Well, I won't let you go back empty-handed, but I guess I kind of am. [ He snickers, despite his injuries. Each breath that he takes in sounds painful and ragged, but he carries on like it means nothing. It's because he is still alive, and if he is, then why not revel in the agony of it a little longer? ]

They're not using any real skill on someone who can't fight back. Nothing particularly special. So, I don't know how trained that they are in anything. I'd like to say they lack the experience that we have, but beating down a cripple doesn't give much insight into anything. [ Flamebringer cocks his head to the side as he offers a silent "sorry." His wish for death didn't enlighten him to his life's purpose or give any enlightenment to anyone else on the guards. ]

I'm not even a whetstone to sharpen their blades. [ But there might be something in that, though. They're aware of them; they're conscious of their anger and fury, but they're also just as frustrated and annoyed with the situation as they are. Which means this might not be a thing of passion for the guards, but just an order. Nothing that they didn't already know or glean from what's going on around them, but interesting to have a little more confirmation. ]

I was hoping to get to know you with your sword. [ Flamebringer can't help but bring that up, again, because he honestly still desires that challenge. A man can dream. ] ... I wonder... did you feel it, too? The feeling that our world is gone? That they're gone?

[ He offers him a hollow smile. ] I've lived through that loss before. I can't say I came out of it well... the person I am now is what survived. You should try to become something better. [ Really, it's the only advice and words that he can give that he feels has any merit, and it's a real piss-poor reward for coming to help him, but such is life. ]
goldendeceiver: (and it's both cradled you)

[personal profile] goldendeceiver 2022-02-22 01:12 am (UTC)(link)
[ They're definitely two different people. While it's true that pain can make a person feel alive, Ernesto has always preferred to avoid it as much as possible. Let no one ever accuse this man of being a masochist.

He falls quiet as Flamebringer tells him what he has noticed though, nodding slightly every now and then as he takes it in. It's hard to tell if that means they're playing fair, or just saving their energy for if something more troublesome pops up. Considering how they emerged in this world, and the weapons these guards have, Ernesto does find it hard to believe they don't have some special skills up their sleeves though.

He stops nodding as Flamebringer starts to insult himself though, head canting slightly to the side with a small frown on his face. Though at the mention of their world, strangely the frown smooths out into a more carefully crafted neutral expression.
]

I might have to, but...

[ His laugh is a little breathy, and he closes his eyes as he tries to push down any tumultous feelings down. ]

I'm not ready to accept that the dream and the feelings from it mean much of anything. I guess I'm a little stubborn, but until I have real proof in front of my eyes, I'm not willing to believe it.
hurricaneofblood: ([teasing] anyway)

[personal profile] hurricaneofblood 2022-02-22 02:31 am (UTC)(link)
I guess that is the difference between us.

[ His eyes close. He had felt the moment when their King died, and it is something that all those connected felt and recognized. It's something difficult to explain to non-Sarkaz. It's why he could accept the world is gone with just a feeling, even if he did not yet see it destroyed. ]

Being stubborn is fine, but don't let it blind you to the path going forward. [ Heh. ] Ideals, hope... those are things that will cloud your vision. [ He opens his eyes, turning slightly to look to him. ] But it's probably not something I have to tell you, hm?

[ Another pause comes and goes. ] Flamebringer. I don't know if you knew my name, pup, and felt only right to give it since I can't give much else in the way of intel.
goldendeceiver: (where it all should be)

[personal profile] goldendeceiver 2022-02-22 04:12 am (UTC)(link)
[ Maybe so. There's nothing particular spiritual that comes with being a Perro; no real sense of being connected like that. Maybe Bolívar wouldn't being stuck in the middle of a prolonged civil war if there was.

The mention of being blinded to the path going forward has Ernesto letting out a weak laugh though. There's been so many times in his life when he comes to a crossroads, and can't figure out which way it is he wants to go. He let's himself be swayed too easily by the convictions of others, and that gets messy when he finds himself between two people with opposing beliefs. Even in the dream that led to that feeling of loss, Ernesto couldn't bring himself to pick a path on his own.

It makes him wonder just how much it matters for someone like him.
]

I can't actually pretend to be an idealist, even though I admire people who are. Maybe I'm just being delusional about this specific thing, but if that's the case I think I want to be delusional for a least a little while longer.

[ His smile is a little less wry for the introductions though. ]

I've heard your name, but I appreciate the proper introduction. If you want to go with what I was called at Rhodes Island, you can call me Tequila, but I'll answer just fine to Ernesto too. I'd be a little more cordial and shake your hand right now, but I think you should let it rest.

[ So instead, since he can't be friendly that way, his tail is wagging a little in a sign of good faith and warm beginnings to this acquaintanceship.

For however long the people guarding them allow it to last.
]
hurricaneofblood: ([somber] ...)

[personal profile] hurricaneofblood 2022-02-22 06:14 pm (UTC)(link)
Well, try not to let those delusions hurt you.

[ It's the most that he can say. He doesn't necessarily agree with what the pup's doing, but he isn't gonna argue too loudly about it. Everyone has their own methods of moving forward; Flamebringer's means was seeking an answer in pain and bloodshed, as he always does. So, what can he say? ]

Hoh? I'm famous, am I? Here I didn't think I got talked about all that much. [ Yet somehow, he doesn't sound all that egotistical. It sounds more like amusement than anything else. ] Don't worry. I try to learn the names of people that I hope to fight, too. I was wondering what name I should call you, though.

[ The Sarkaz have their own culture and traditions that go about naming conventions. 'Course, the newer generations don't necessarily follow them. He still was touched enough by the old ways to know them. ]

The name you carry into battle is the one that I recognize you as... so, while here, who are you? [ Indeed, that's the one that matters to him. Life now is going to be a battle regardless of what comes next. ]
goldendeceiver: (god knows you put your life)

[personal profile] goldendeceiver 2022-02-25 04:23 am (UTC)(link)
[ It's a nice sentiment, but given this strange situation, Ernesto already feels like he's liable to get hurt at some point. Whether it's going to lean emotional or physical remains to be seen. It'll all depend on what the guards do to them, and whether they allow them all to live.

Or force them to keep living as the case may be.

So a enigmatic smile in response it is, though it softens into something easier to read as amusement when Flamebringer reiterates his interest in a fight. Honestly, Ernesto isn't a bad fighter at all, he made it past Rhodes Island's trials and everything, but he does wonder if he'll end up disappointing the other man if they ever do get a chance to cross blades. He doesn't exactly have a refined or fancy style of fighting.
]

Maybe somewhat, but I'll admit I was trying to make sure I learned as many names as I could before all of this happened.

[ That's the other thing. His real skill lies in diplomacy and communication. Though if it's mostly battle that Flamebringer cares about here, then... ]

Tequila then.

[ That's the name he picked for himself when joining Rhodes Island with the intention of fighting battles with them, so that is the name he's taking into battle. Though it doesn't mean he won't be introducing himself to other's as Ernesto still.

Most others probably aren't going to bemoan not being able to fight him either.
]