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Aion Mods ([personal profile] aionmods) wrote in [community profile] aionooc2022-02-13 02:00 pm

TDM #1

TDM #1
DREAMING
At first, there is nothing. You are nothing. Whatever existed before ceases to be if for a moment. Then, bit by bit, you start to become aware. Where there was not even darkness now is a dim haze, gentle and almost mist-like. You have limbs again and beneath your feet lays a path of light reaching out like limbs of a great tree beneath you, twisting and climbing out into the horizon.

You take a step forward for what else is there to do? As you walk you begin to remember what it was you were doing before the nothingness; maybe something as simple as chatting with a loved one or close friend. Maybe you were just beginning a great journey or facing off against an old foe. Whatever it was, you get the distinct feeling that wherever and whenever that was, it is not here. Not now.

The path of light twists off into different directions. When you look up you can see that it is not a sky above you but the sky of everything, a grand cosmic tapestry littered with not mere stars but galaxies and clusters of galaxies that gleam like crystals against the velvety backdrop of space. Admire it for a moment, if you will. You don't know how long you will drift here, but you are not alone. Other wanderers will come and go as you bask together in the vastness of creation.

It seems to you that there are two paths to walk in this place, the light and dark beckoning in turn.

THE LIGHT AT THE CENTER
One leads you to the center, splintered fragments folding together and colliding until only one thing remains: a light that speaks to you with the voice of all there is and has ever been. It greets you simultaneously as an old friend and as a lost child, both rejoicing in and mourning your arrival. You remember it too, somehow, with a feeling of complex nostalgia, as if returning to a place recalled from your distant childhood.

You’ll feel the same of the other wanderers that join you in the light; you know their faces, their voices, and as you reflect upon the world of your birth, you may witness fragments of theirs as well. You feel a comradery, then, a synchronicity of thought and emotion. Are the lives of others truly so different from your own? Or are you simply two hands of the same, greater being? Though some individualistic part of you may resist, the longer you spend in the light, the more you will find yourself becoming one with it.

Despite this welcoming call, no matter how eagerly your pursue its embrace, before you can fully submerge yourself in this oneness you will find yourself being torn away. As if seized by the impossibly long, cold arm of a creature unseen, you are plucked from the edge of fulfillment. The last thing you will remember is the sensation of your world, and all the others your experienced here, collapsing into nothingness.

THE DARK OUTSIDE (CW: deep despair, ego death)
The other leads towards the outside, where the splintering becomes so great that the vestiges of reality can do nothing but collapse back into the abyss at the end of everything. As you wander to these barren outskirts, your thoughts will not be drawn to familiarity and oneness, but instead to memories of discontent and waste. The darker the path becomes, the more you find yourself dwelling on life’s disappointments and injustices, of the things about yourself and your world you find wanting.

If you see others here, at first they will feel frightening or contemptible, as if representing to you the worst experiences in your life. Even if they are someone you’re certain you know, that familiarity and affection will be stripped away in the face of the great emptiness before you. In the end, you were all the same. In the end, none of this was worth it. If you approach the end together, you may even form a kind of kinship around this acknowledgment, as the need for paranoia and hatred fades.

Slowly, the darkness encroaches, and you can see it devouring all the things you once knew. Memories of your home, of those you loved, dissolve into nothing, and you can only reflect on the barren emptiness in your heart as you see it happen. In your final moments, though, you feel peace with it all, knowing that there was no other way. You step from the edge of the last dwindling fragment of being and are greeted by silence.

THE END
No matter which way you go, you are left with a single impression: you feel the world you came from die. It's a realization that transcends logic or sense; it weighs on your heart and leaves the vestiges of dark memories dancing in your thoughts like motes of ash. It's a memory of your home crumbling away into nothing as if consumed from within by rot. Returned to the void, all that's left to you is to be reborn.

REBIRTH
In a new time and place, you awaken. Stirring within a capsule of warmth and isolation your senses will slowly return, only to observe that you are trapped. Your body, as it wakes, is tangled in close, yours eyes unable to open, as if still within the womb. You are held tight in the embrace of something unyielding, so smothering that at first you only have the strength to struggle for moments at a time. Yet, as you persist, the pressure begins to relent in turn; it may take hours, but eventually you will find the purchase to push, to claw, to fight, and it will all give way.

The chrysalis surrounding you bends like flesh and cracks like glass. It tears as you force your fingers through, finding liberation one inch at a time, until finally you have emerged. As if having undergone metamorphosis, you feel old and new all at once. You are weak, piteously so, but the markings and scars of your previous life remain. As you slump down upon the smooth cavern stone, you realize that you've just wrenched yourself free of gigantic crystal, though its hollow, shimmering form is now in pieces on account of your passing. Somewhere on your body, a shard of similar material remains embedded.

The cave itself looks almost like the inside of a geode, the walls and ceiling bedazzled with greyish crystal that shines with all the colors of the rainbow. While they vary wildly in size and shape, only a few have grown large enough to hold a form like yours, and you can see the one you just escaped isn't the only one bearing a passenger within. They may have already hatched, or they may still be lingering in stasis. Either way, there's enough time that you may have a chance to speak to yours unexpected peers, or to perhaps to struggle to find something to cover your naked body with. You feel the chill of the open air against your moisture laden skin, a distant light trickling in through the cavern's opening.

Make the most of this time. It won't be long before you're interrupted.

[Mod Note: If you don't want to deal with your character being naked in front of the others at that location, feel free to assume they emerge at a different time than the others of their legacy. Characters will be 'hatching' over a period of several hours.]

CAPTIVITY
It seems that someone was waiting for you to arrive, and not in the most friendly of ways. Though the specifics of who comes to get you will vary according to which legacy shrine your character awakens at, there are certain commonalities: most notably, how they are ostensibly here to capture and imprison you. It's easy for them, all considered. You can barely stand, so fresh out of your chrysalis, and whatever powers or special abilities you may have had will not answer your call. Even worse, your would be captors are well equipped for the job.

Each group arrives with several 'whips' made of unknown materials. What makes them so special only become obvious when one of them inevitable snakes its way around your body. Whether it be your ankle or your neck, being bound by these cords puts you under the influence of whoever is holding the other end of your leash. Your mind remains untouched, but you will find yourself physically incapable of performing physical actions that go against their will. While the possibilities are frightening, thankfully they all just seem to want one thing: for you to come along as a good little prisoner and to not cause any of them too much trouble.

The rest depends on your character's legacy:

THE LOVER
The small island the shrine is built upon is approached by several modest boats with colorful sails. They carry what appears to be a collection of fearful fisherfolk and town guards. They are reluctant to speak with those being pulled out of the shrine or even look them in the eye. If they have their choice, the entire process will be done in silence. If you try too hard to upset them, the guards will sternly bring you to heel.

THE CELEBRANT
The infrastructure of an entire festival ground seems to be built around this shrine, and as a result, there are an usual amount of people present. While most keep their distance, a few will engage with the local guards that arrive to capture the Aions, complaining that this is going to interfere with their preparations for the upcoming Lover’s Festival. They are pushed aside in short order, and the rest of the retrieval will be done in a stern but business-like manner.

THE MARTYR
At first, those arriving to capture the Aions will be hesitant to even enter the barren crater this shrine is held within. Once the presence of the new arrivals becomes clear, however, they will run in as if crossing the no man’s land of a battlefield and complete their work with gusto. It appears to be mostly military folk and they seem to lack any patience or sympathy for those they capture.

THE SOVEREIGN
The captors here seem to be a mixed bag, almost as if two separate squadrons have arrived at the same time. One is a gathering of people who give off the impression of mountain folk, while the others are well armored soldiers. Though it will be hard to make out the specifics, there seems to be some manner of disagreement between these two parties over what should be done, but the ones kitted out in full military attire win out in the end. By then, they are completely out of patience for further resistance.

THE ARTISAN
The people here seem to have mixed feelings about your arrival. On one hand, it seems to be a moment of considerable trepidation, on the other, they seem unbearably curious about your nature. They will ask questions about any unusual features you have, or what your skills are, while others from the group try just as hard to shush them. Ultimately, they don’t seem that enthusiastic about having to capture you, but they also don’t seem to think they have much choice.

THE INNOCENT
Among rolling hills of flowers, at first it seems as if this shrine may not be visited at all. Before the arriving Aions can escape it, though - naked and weakened as they are - a group of fairly normal looking townsfolk will arrive. They pause as they spot you near the shrine, almost like they are hesitating about coming at all. In the end, they will converge upon you and ask for you to please cooperate. They won’t hurt you, as long as you come with them.

THE SEEKER
Armored soldiers are the ones to first pull you from the shrine, but as you arrive outside of it you'll see that it is situated at the edge of a great forest. An ancient observatory is build into the cliff face behind the shrine, and your captors are apparently in the process of negotiating with a series of robed individuals that have emerged from it. According to them, the soldiers kidnapping you are trespassing. Unfortunately, they are not the ones with weapons.

THE WANDERER
When you first emerge from the shrine, it will appear as if you have just missed a skirmish. There are a few bodies scattered about, all wearing woodland armor made of leather and fur. The victors, it seems, come in the form of fully armored soldiers. Thoroughly irritated by the fight that just happened, they will not waste time on niceties. If you try to ask them what just happened, the best you may get is a sneer about ‘those damn forest people.’ You may spot a couple more bodies on the trail leading out of the forest as well.

THE FIREBRAND
The first thing to be seen beyond the cavern entrance is a sheer drop into a raging canyon river far below you, with only a narrow path leading up the steep cliff face. It would be a difficult situation, even without black-cloaked warriors making their way down it to collect you. Struggle too much and you'll be at risk of being thrown into the chasm. These masked assailants are largely unmoved by your protests and will drag you the entire way up the cliff if you force them to. "Your soul will be claimed," they say.

THE VISIONARY
The view from the mouth of the cavern is awe inspiring, revealing the foreign shapes of a world you've never seen before. Unfortunately, the altitude of this shrine means you will also be greeted with sharp wind and biting cold. Fortunately, or not, a party of mountaineers and three black-cloaked warriors will arrive to collect you. Despite their seeming inability to defy the orders of the warriors, the mountaineers will toss you some shoes and blankets for the trek down, even if they are taken away from you later. If the warriors speak at all, it's mostly in the form of ominous utterances.

THE CHAMPION
Even if one were to stagger out of the shrine's cavern before being approached, the Aions arriving here will swiftly find themselves in a hopeless situation. Not only are there soldiers here to collect there is a moderately sized military barracks built around the shrine itself, and this particular squadron is not on your side. You will be swarmed before you can get far at all. There seems to be a mix of two squadrons here, some wearing heavy armor and red accents, while the others wear full face masks and dark cloaks.

Once you've been captured and pulled from the shrine, you will given a formless white gown made of moderately comfortable fabric, with sleeves reaching your elbows and its bottom reaching down past your knees. You will not be given pants or shoes. You're in for a journey, apparently - no matter who plucked you from the cave, most of the heavily armored soldiers in the prompts above will turn out to be 'Hylician soldiers', while the smaller number of black-robed warriors are referred to 'Achamites'. After the initial dealings with the shrines, all prisoners will be passed off to a squadron of Hylicians, though a few Achamites may follow along depending on the location.

Where are you all going? Back to Hylici, apparently.

WAITING
After you've been handed off to the the Hylician military, you have a long road ahead of you. Loaded up onto carts, and then eventually onto river borne boats, the people collected at the shrines will all be brought to a forest in the center of Horos. Along the way, the squadron ferrying you will combine with others from neighboring shrines, more and more captives arriving in your group the closer to your destination you get.

Along the way you will be fed and watered well enough (though only with military rations), and at night you will be given flimsy bedrolls to sleep around the fire with. Captives will be under constant watch by the Hylician guard, and anyone who shows any signs of resistance will be required to be bound by one of those magic whips, usually around the ankle or wrist. The rest of the trip is spent being pulled along in carts or the storage bays of boats. After the groups start converging, captives of the same legacy will not necessarily be kept together.

The final muster point of the Hylicians and their captives will be among forest ruins. For what purpose you have arrived they will not say, but the entire group will be camping there until preparations are complete. Sadly, you won't be allowed much space to explore - not without being bound and under watch. If you've behaved yourself it's possible to move about the central ruins, but only if the guards are confident they'll be able to wrangle you when necessary. It does allow for moderately private conversations along the pillars and walls of the ruins, but venturing out into the forest itself is definitely out of the question.

From beginning to end, characters will spent about two weeks in transit and waiting in the ruins. To what end is yet to be seen, but if you listen closely, you may hear whispers of a 'ritual space' being prepared.

QUESTIONS
Are everyone's homeworlds really gone?
That's a complicated issue, and while the fate of their world is not without hope, they may certainly get the impression its been destroyed from the dream they had. Alternatively, they may refuse to believe what they felt and attempt to dismiss it as only a vision. More about this situation will be revealed as the game goes on.

Can I only experience one end of the dream sequence prompt?
Characters may experience one ending, both endings, or neither. If they experience both they will struggle to recall which came first or which feels the most 'true' to them, as both will simultaneously be the thought they are reborn with. If your character refuses to pursue either path they can simply linger in the middle until the infinite worlds above them start being extinguished one by one, eventually expelling them into darkness in a similar style to the light prompt. Which dreams they experience will not dictate their intial sect affiliation.

Is it possible to pull another character back from the end of the light or darkness dreams?
Yes! If your character is able to resist the pull of either end, they will have the chance to try to pull another character back from the edge of the abyss or the edge of oneness. Whether or not they succeed is entirely up to the other character, though.

Do you come out of the chrysalis wet?
For most intents and purposes it's the same experience as hatching out of a real butterfly chrysalis, so yes, a bit.

Can my character resist the influence of the whips?
Those possessed of particularly strong wills may be able to struggle with the whip's control in brief spurts, but not long enough to make a full escape attempt. They may be able to take an impotent swing at one of the guards or fight against being pulled along, though. Naturally, doing this will indicate to the Hylicians that you are a problem, and their handling of you will become harsher the more it occurs.

How cruel will the Hylicians be to the player characters?
The Hylician military are not friendly people and come across as being a bit callous even at the best of times. However, unless you provoke them, they will be primarily focused on just getting the job done with as few interruption as possible. If your character makes a habit of pissing them off, either by constantly fighting back or just by being persistently obnoxious, their treatment will get worse. If driven to it, they may take the opportunity to take out their frustrations on particularly troublesome prisoners, via physical punishment, humiliation, or deprivation.

affal: (146)

[personal profile] affal 2022-02-17 02:55 am (UTC)(link)
( being granted what's essentially eternal life when you hadn't asked for it tends to shift your perspective on these things.

makoto tends to be a presence of harsh and conflicting contrasts; affable yet unsettling all the same, and even as he breaches the sudden question at an oblique angle he does so blithely, mien perfectly casual and conversational. he appreciates that ernesto gives it some thought and doesn't just supply the first thing that comes to mind. )


What a relief! ( said with a few peals of laughter. ) I was worried you were going to say something boring like "dying"!

( one thing immortality makes you realize, very quickly: there are far worse things than death.

he breathes a short sigh, nodding. a curtain of wild, dark hair falls over his face as he does so. )
I agree with you. Having been on the receiving end of one of those nasty things on the way here... To be subjected to something like that forever would be unbearable.

( it had reminded him far too much of what it felt like to be around J for too long - hooks digging into his mind. )

What, then, would it take for you to agree to help them willingly? Assuming of course that there's something they need for us to do, and it doesn't involve imminently dying.
apathie: (004)

[personal profile] apathie 2022-02-17 02:59 am (UTC)(link)
Why don't you go and ask? [nehan is not joking. well, kind of. he's not actually joking, but he doesn't expect his current companion to actually do anything with his "suggestion", because it's frankly ludicrous. anyone with a brain would know that.

but if he does take nehan seriously... then nehan can step back and watch what unfolds. that can be information enough for him.]


Perhaps they'll be able to tell you.
insincure: (♚ pondering)

[personal profile] insincure 2022-02-17 03:12 am (UTC)(link)
[So he can suffer more is what you're saying here--]

Y'know... When you put it like that, I guess I couldn't really be that mad either. What a power move that'd be.

[He almost kind of wants it to be something like that now... A-Anyway, he shakes his head and turns toward Vicious.]

Seriously? Didja not hear anything of interest wherever you woke up?

[...]

Also, when're you gonna stop lookin' at me like I'm a stranger? I know I ain't a sight for sore eyes by any means, but...
doomsight: (pic#15452823)

[personal profile] doomsight 2022-02-17 03:14 am (UTC)(link)
[ She laughs—the harsh, sudden bark of someone who wasn't expecting to do so. ]

You know, in my experience, gods that ask for blood are cranky enough as it is!

[ That's how it is for the one she knows most personally, anyway! The thought is enough to wash restless energy through her limbs, and, still smiling, she pushes her belly up from the dirt. Rolling into a sitting posture of her own, she lets her legs sprawl in front of her in a decidedly unqueenly pose. ]

It sounds like they still have preparations to make. Think it's too mundane to say somebody procrastinated?
insincure: (♚ serious)

[personal profile] insincure 2022-02-17 03:17 am (UTC)(link)
You're tellin' me. If anything, they're just pissin' us off more by playing this stupid game of wait an' see.

[Orwin was definitely one of the rowdier captives in the beginning, if it isn't obvious. But he's a lot more resigned at this point.]
bloodsins: (💥 98)

[personal profile] bloodsins 2022-02-17 03:22 am (UTC)(link)
[Right, it'd be hilarious—

Oh, but that gets his attention, and he inclines his head a bit as he looks Orwin over again.]


Never seen you before in my life. Probably. If I did, you sure didn't make an impression.

[He shrugs at that, like it's no big deal.]

Pretty damn weird that you ain't fleein' and screamin' at the sight of the Great Transgressor - seems you're the first person to even recognize me.

[Which is its own brand of weird that he doesn't know how to address.]
mountaindemon: sure, let's call it that (☯ ASCERTAINING)

iii

[personal profile] mountaindemon 2022-02-17 03:47 am (UTC)(link)
[ Xiao is sitting here, looking like he's going to rip someone's face off, or something nice like that when the other joins him. ]

...Do you really believe we're being sacrificed for a ritual?

[ He sounds so unenthused asking that, and yet here we are. ]
lachtara: (Thinking)

[personal profile] lachtara 2022-02-17 03:48 am (UTC)(link)
He, in turn, looks with a mild amount of interest at the stone that is uncovered. There are unfamiliar glyphs from a bygone civilization he doesn't know - that's strange enough to be of note given the breadth of time he has lived.

Emet-Selch glances at the boy who is looking back expectantly. "Well, don't look at me if you're expecting someone to explain them to you." He looks back. "These are unlike anything I have come across before."
coupris: (that will bring me luck)

[personal profile] coupris 2022-02-17 03:54 am (UTC)(link)
If they don't, that's probably for the best.

[That's what he says, but, God, healthy lungs? At what cost?]

What year are you from?

[A question he never would have imagined himself asking seriously before all this, and one with a surprising variety of answers.]
insincure: (♚ uneasy)

[personal profile] insincure 2022-02-17 03:56 am (UTC)(link)
[That response takes Orwin completely by surprise. His eyes narrow, searching for a sign that this is just...]

You're not screwin' with me, are you?

[Would Vicious really do that, though? And from the way he's talking, it sure doesn't sound like it either...

Orwin grits his teeth before letting out a defeated sigh. Fine. Fine! He's gotten through everything else so far, so he might as well deal with this too.]


Ain't got a reason to. I'm a sinner just as much as you are.

[He pushes aside his bang to show Vicious a very familiar mark on his eye.]

Guess you don't remember it, but it's thanks to you, Kanata and the others that I'm even here.
skirka: (Default)

[personal profile] skirka 2022-02-17 04:02 am (UTC)(link)
[ By those cinders burning in his eyes, she knows he has not yet resigned himself irretrievably to this fate. He can still be summoned back, and if there is vengeance to be roused in him, how many other prisoners milling in this place can be enlisted to their cause? They do not need them all - she does not want them all, having little interest in engineering a mass liberation that only becomes more likely to fail the more complicated it grows. They need just enough help to overpower the guards supervising their stay in these ruins. The rest can fend for themselves.

Once they escape this barbaric custody, he can do with his noble vengeance as he likes. Her focus is entirely on the method of escape, and the question he raises is not one she had considered. In her own realm, a sword was a sword, no matter whose hand curled around the hilt. The blade would kill, regardless of its master's allegiance. But he is right - this is not her realm, and the weapons are not any that she knows. They are infused with what can only be called magic, and magic is not so simple as a sword's edge.

A divot comes to her brow, and she lifts her eyes to trace the outlines of the nearest guards, and those whips they so favor. Would they fall limp in a stranger's hands? They were destined only for recapture and retribution, then. Once she escapes this place, she intends never to be dragged back. ]


Perhaps we ought to determine if any of those fools can be won to our side. [ She has considered this, of course - seducing a guard into her favor would be the most reliable means of escape. All the more does she resent this plain white robe, for it is infinitely less fetching than silk. She has yet to secure a moment even vaguely secluded with one of their guards, either, and is not convinced she would benefit from doing so. They seem rather bent on their objective, whatever in the seven hells it happens to be.

She can procure no spear and unfurl no whips, but outfoxing men has always been, she thinks, among her most profitable gifts. Her eyes return to his face, measuring, hoping somewhere in her heart that he mirrors her dragon prince in more than appearance. ]


If you could slip away, would you be able to improvise a spear?
devilmancrybaby: <user name=meltesh28 site=tumblr.com> (Default)

[personal profile] devilmancrybaby 2022-02-17 04:06 am (UTC)(link)
Luo Binghe blinks. He tilts his head slightly.

"Your appearance," he elaborates. "Ah, perhaps this is normal in the realm you come from?"
mountaindemon: (☯ NEUTRAL)

i

[personal profile] mountaindemon 2022-02-17 04:17 am (UTC)(link)
[ ... ]

What do you mean by that?

[ Xiao is pretty sure he can take them. All of them, in fact. It's not the greatest idea, but fighting is all he has ever known anyway, so it is the only idea he has right now. ]
skirka: (c.)

[personal profile] skirka 2022-02-17 04:18 am (UTC)(link)
[ He cannot count rabid lechery among his vices, she discovers - he is resolute, his eyes unswerving from her own. The first and simplest traps go unsprung, and this is at once irritating and reassuring. Irritating in that he will not make himself a weak-willed pawn, of which she is in dire need, and reassuring in that if he will not betray his loyalties for her, then he will not, should she find any sort of victory here, be quick to betray her in turn.

These calculations are made swiftly and without undue reflection, and when he refuses verbal banter immediately on the heels of refusing physical diversion, she does not hesitate to set the artifice aside. There is no way of knowing how much time there is to spend bartering and suggesting and dallying and hunting for allegiances. They will simply have to be taken. ]


It is never safe to walk alone. Walk with me. [ There will be, she presumes, some sort of travel to be undertaken here; she will not be staying. Where they will go she does not know, but she does know that she will not go alone. She must have a sword sworn to her side, or at least a man capable of some ferocity. Loyalty is more generously granted when it is paid for, she has learned, and without knowing what precisely his price is, she is certain that it is nothing she cannot pay. ]

I assure you it will be worth your while.
devilmancrybaby: <user name=the_sad_gay site=twitter.com> ((therefore you can't call him crazy))

[personal profile] devilmancrybaby 2022-02-17 04:27 am (UTC)(link)
I have never been part of a ritual sacrifice either.

[ He rests his chin on his hand. ]

Who can say, though. Perhaps they'll only need some of our blood.
passio: (pic#12160605)

[personal profile] passio 2022-02-17 04:27 am (UTC)(link)
[ this, finally, seems like rovan is not going to go out of his way to hurt dextera. he wonders what the point is now—if he looks like an easy mark for more food, or if something deeper is at hand. he frowns, for the first time a little annoyed rather than nervous. ]



[ he nods, as much as he can. he can write. despite the memory loss, he knows he has the mastery of a number of languages—but all of them seem a little distant, compared to whatever they’re speaking with here. ]
epiprocta: (44)

[personal profile] epiprocta 2022-02-17 04:28 am (UTC)(link)
[ Kim almost certainly can't see the childish eyeroll Gen gives, but maybe his ears are sharp enough to hear his low mutter of, ]

Like you actually mean that.

[ He's spent his whole life around smokers; like hell any of'em wouldn't be aching for a smoke in a situation like this. But fine, whatever. Setting that matter side for now -- ]

... 2020. You?
goldendeceiver: (i'll take back the city for me)

[personal profile] goldendeceiver 2022-02-17 04:29 am (UTC)(link)
[ At least there's no worries about Ernesto hearing him no matter how low he wants to talk. Those dog ears aren't just for show, and the one closest to the other man perks up a little as he listens to him.

He just has to hope that his own low and quiet voice can be heard right now as he responds.
]

I could be wrong, but I don't think any of us are exactly native to this world. That might have a little something to do with it.

[ He's a little more "optimistic" that the ritual he's heard mentioned won't involve human sacrifice, but that's about where his positivity ends. There are worse things than death. ]
devilmancrybaby: <user name=the_sad_gay site=twitter.com> ((they say love makes you crazy))

[personal profile] devilmancrybaby 2022-02-17 04:35 am (UTC)(link)
Let us hope it's not too long, hm?

[ He stretches his arms above his head. ]

I wonder, though... If they did plan to kill us, for this ritual. Don't you think they'd be better served by restraining us all like that?
goldendeceiver: (god knows you put your life)

for now....

[personal profile] goldendeceiver 2022-02-17 04:43 am (UTC)(link)
[ He's got some manners. He's at least the only person that has bothered to even ask who Ernesto is, even if it was done in a slightly demanding manner.

The problem is that he's the first person, and Ernesto hasn't had a chance to suss out the situation, which means the name that Seonho is going to get is--
]

Tequila. How about you?

[ His code name. He offers an encouraging smile to the very alarmed looking man, as if a random stranger is going to be able to actually calm someone down when the situation is like this. ]
goldendeceiver: (your broken records and words)

[personal profile] goldendeceiver 2022-02-17 04:47 am (UTC)(link)
[ Aaaand the ears pin back at that suggestion. ]

I don't really love the idea of getting beat up.

[ As he stretches his arms out over the side of the wall, he looks skyward for a moment. ]

But I don't mind collecting a little intel, assuming anyone has anything useful to tell me.

[ Following it up with a pained smile, those ears still back. ]

And if worse comes to worst, I guess I can take a few lumps to try and learn something new.
devilmancrybaby: <user name=gatorix1 site=tumblr.com> (for my actions)

[personal profile] devilmancrybaby 2022-02-17 04:58 am (UTC)(link)
Luo Binghe looks away, scowling.

"Moments of peace and joy," he mutters scornfully. "Where is your peace and joy here, now? What beauty do you seek on this vessel?"
superbshot: (Defiant)

[personal profile] superbshot 2022-02-17 05:01 am (UTC)(link)
[Enough of your lip, Viktor. She knows but it's a prefunctory question.]

Another world. Another planet? Some...accident brought us here, perhaps. Hell if I know, really.

[She's not a scientist.]

The guards won't tell me much. I don't have any idea what is going on, any more than you, but it can't be Runeterra.
theorems: (pic#15347641)

[personal profile] theorems 2022-02-17 05:04 am (UTC)(link)
[Somehow, he missed the dog ears at first, but there's little to no reaction of surprise from him at them. Tons of animal people all over Runeterra, after all.]

I would agree with that. Did you, too, come from some sort of crystal?
coupris: (in the sea)

[personal profile] coupris 2022-02-17 05:10 am (UTC)(link)
[He hears it and he won't acknowledge it. At least he knows his vice is a vice, dammit.

As for the matter at hand, he's heard various answers measured in the thousands, all from the planet Earth. It's an interesting commonality, though it doesn't mean much to him.]


That isn't how years are named where I'm from. It's '51 of the modern century.