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Aion Mods ([personal profile] aionmods) wrote in [community profile] aionooc2022-02-13 02:00 pm

TDM #1

TDM #1
DREAMING
At first, there is nothing. You are nothing. Whatever existed before ceases to be if for a moment. Then, bit by bit, you start to become aware. Where there was not even darkness now is a dim haze, gentle and almost mist-like. You have limbs again and beneath your feet lays a path of light reaching out like limbs of a great tree beneath you, twisting and climbing out into the horizon.

You take a step forward for what else is there to do? As you walk you begin to remember what it was you were doing before the nothingness; maybe something as simple as chatting with a loved one or close friend. Maybe you were just beginning a great journey or facing off against an old foe. Whatever it was, you get the distinct feeling that wherever and whenever that was, it is not here. Not now.

The path of light twists off into different directions. When you look up you can see that it is not a sky above you but the sky of everything, a grand cosmic tapestry littered with not mere stars but galaxies and clusters of galaxies that gleam like crystals against the velvety backdrop of space. Admire it for a moment, if you will. You don't know how long you will drift here, but you are not alone. Other wanderers will come and go as you bask together in the vastness of creation.

It seems to you that there are two paths to walk in this place, the light and dark beckoning in turn.

THE LIGHT AT THE CENTER
One leads you to the center, splintered fragments folding together and colliding until only one thing remains: a light that speaks to you with the voice of all there is and has ever been. It greets you simultaneously as an old friend and as a lost child, both rejoicing in and mourning your arrival. You remember it too, somehow, with a feeling of complex nostalgia, as if returning to a place recalled from your distant childhood.

You’ll feel the same of the other wanderers that join you in the light; you know their faces, their voices, and as you reflect upon the world of your birth, you may witness fragments of theirs as well. You feel a comradery, then, a synchronicity of thought and emotion. Are the lives of others truly so different from your own? Or are you simply two hands of the same, greater being? Though some individualistic part of you may resist, the longer you spend in the light, the more you will find yourself becoming one with it.

Despite this welcoming call, no matter how eagerly your pursue its embrace, before you can fully submerge yourself in this oneness you will find yourself being torn away. As if seized by the impossibly long, cold arm of a creature unseen, you are plucked from the edge of fulfillment. The last thing you will remember is the sensation of your world, and all the others your experienced here, collapsing into nothingness.

THE DARK OUTSIDE (CW: deep despair, ego death)
The other leads towards the outside, where the splintering becomes so great that the vestiges of reality can do nothing but collapse back into the abyss at the end of everything. As you wander to these barren outskirts, your thoughts will not be drawn to familiarity and oneness, but instead to memories of discontent and waste. The darker the path becomes, the more you find yourself dwelling on life’s disappointments and injustices, of the things about yourself and your world you find wanting.

If you see others here, at first they will feel frightening or contemptible, as if representing to you the worst experiences in your life. Even if they are someone you’re certain you know, that familiarity and affection will be stripped away in the face of the great emptiness before you. In the end, you were all the same. In the end, none of this was worth it. If you approach the end together, you may even form a kind of kinship around this acknowledgment, as the need for paranoia and hatred fades.

Slowly, the darkness encroaches, and you can see it devouring all the things you once knew. Memories of your home, of those you loved, dissolve into nothing, and you can only reflect on the barren emptiness in your heart as you see it happen. In your final moments, though, you feel peace with it all, knowing that there was no other way. You step from the edge of the last dwindling fragment of being and are greeted by silence.

THE END
No matter which way you go, you are left with a single impression: you feel the world you came from die. It's a realization that transcends logic or sense; it weighs on your heart and leaves the vestiges of dark memories dancing in your thoughts like motes of ash. It's a memory of your home crumbling away into nothing as if consumed from within by rot. Returned to the void, all that's left to you is to be reborn.

REBIRTH
In a new time and place, you awaken. Stirring within a capsule of warmth and isolation your senses will slowly return, only to observe that you are trapped. Your body, as it wakes, is tangled in close, yours eyes unable to open, as if still within the womb. You are held tight in the embrace of something unyielding, so smothering that at first you only have the strength to struggle for moments at a time. Yet, as you persist, the pressure begins to relent in turn; it may take hours, but eventually you will find the purchase to push, to claw, to fight, and it will all give way.

The chrysalis surrounding you bends like flesh and cracks like glass. It tears as you force your fingers through, finding liberation one inch at a time, until finally you have emerged. As if having undergone metamorphosis, you feel old and new all at once. You are weak, piteously so, but the markings and scars of your previous life remain. As you slump down upon the smooth cavern stone, you realize that you've just wrenched yourself free of gigantic crystal, though its hollow, shimmering form is now in pieces on account of your passing. Somewhere on your body, a shard of similar material remains embedded.

The cave itself looks almost like the inside of a geode, the walls and ceiling bedazzled with greyish crystal that shines with all the colors of the rainbow. While they vary wildly in size and shape, only a few have grown large enough to hold a form like yours, and you can see the one you just escaped isn't the only one bearing a passenger within. They may have already hatched, or they may still be lingering in stasis. Either way, there's enough time that you may have a chance to speak to yours unexpected peers, or to perhaps to struggle to find something to cover your naked body with. You feel the chill of the open air against your moisture laden skin, a distant light trickling in through the cavern's opening.

Make the most of this time. It won't be long before you're interrupted.

[Mod Note: If you don't want to deal with your character being naked in front of the others at that location, feel free to assume they emerge at a different time than the others of their legacy. Characters will be 'hatching' over a period of several hours.]

CAPTIVITY
It seems that someone was waiting for you to arrive, and not in the most friendly of ways. Though the specifics of who comes to get you will vary according to which legacy shrine your character awakens at, there are certain commonalities: most notably, how they are ostensibly here to capture and imprison you. It's easy for them, all considered. You can barely stand, so fresh out of your chrysalis, and whatever powers or special abilities you may have had will not answer your call. Even worse, your would be captors are well equipped for the job.

Each group arrives with several 'whips' made of unknown materials. What makes them so special only become obvious when one of them inevitable snakes its way around your body. Whether it be your ankle or your neck, being bound by these cords puts you under the influence of whoever is holding the other end of your leash. Your mind remains untouched, but you will find yourself physically incapable of performing physical actions that go against their will. While the possibilities are frightening, thankfully they all just seem to want one thing: for you to come along as a good little prisoner and to not cause any of them too much trouble.

The rest depends on your character's legacy:

THE LOVER
The small island the shrine is built upon is approached by several modest boats with colorful sails. They carry what appears to be a collection of fearful fisherfolk and town guards. They are reluctant to speak with those being pulled out of the shrine or even look them in the eye. If they have their choice, the entire process will be done in silence. If you try too hard to upset them, the guards will sternly bring you to heel.

THE CELEBRANT
The infrastructure of an entire festival ground seems to be built around this shrine, and as a result, there are an usual amount of people present. While most keep their distance, a few will engage with the local guards that arrive to capture the Aions, complaining that this is going to interfere with their preparations for the upcoming Lover’s Festival. They are pushed aside in short order, and the rest of the retrieval will be done in a stern but business-like manner.

THE MARTYR
At first, those arriving to capture the Aions will be hesitant to even enter the barren crater this shrine is held within. Once the presence of the new arrivals becomes clear, however, they will run in as if crossing the no man’s land of a battlefield and complete their work with gusto. It appears to be mostly military folk and they seem to lack any patience or sympathy for those they capture.

THE SOVEREIGN
The captors here seem to be a mixed bag, almost as if two separate squadrons have arrived at the same time. One is a gathering of people who give off the impression of mountain folk, while the others are well armored soldiers. Though it will be hard to make out the specifics, there seems to be some manner of disagreement between these two parties over what should be done, but the ones kitted out in full military attire win out in the end. By then, they are completely out of patience for further resistance.

THE ARTISAN
The people here seem to have mixed feelings about your arrival. On one hand, it seems to be a moment of considerable trepidation, on the other, they seem unbearably curious about your nature. They will ask questions about any unusual features you have, or what your skills are, while others from the group try just as hard to shush them. Ultimately, they don’t seem that enthusiastic about having to capture you, but they also don’t seem to think they have much choice.

THE INNOCENT
Among rolling hills of flowers, at first it seems as if this shrine may not be visited at all. Before the arriving Aions can escape it, though - naked and weakened as they are - a group of fairly normal looking townsfolk will arrive. They pause as they spot you near the shrine, almost like they are hesitating about coming at all. In the end, they will converge upon you and ask for you to please cooperate. They won’t hurt you, as long as you come with them.

THE SEEKER
Armored soldiers are the ones to first pull you from the shrine, but as you arrive outside of it you'll see that it is situated at the edge of a great forest. An ancient observatory is build into the cliff face behind the shrine, and your captors are apparently in the process of negotiating with a series of robed individuals that have emerged from it. According to them, the soldiers kidnapping you are trespassing. Unfortunately, they are not the ones with weapons.

THE WANDERER
When you first emerge from the shrine, it will appear as if you have just missed a skirmish. There are a few bodies scattered about, all wearing woodland armor made of leather and fur. The victors, it seems, come in the form of fully armored soldiers. Thoroughly irritated by the fight that just happened, they will not waste time on niceties. If you try to ask them what just happened, the best you may get is a sneer about ‘those damn forest people.’ You may spot a couple more bodies on the trail leading out of the forest as well.

THE FIREBRAND
The first thing to be seen beyond the cavern entrance is a sheer drop into a raging canyon river far below you, with only a narrow path leading up the steep cliff face. It would be a difficult situation, even without black-cloaked warriors making their way down it to collect you. Struggle too much and you'll be at risk of being thrown into the chasm. These masked assailants are largely unmoved by your protests and will drag you the entire way up the cliff if you force them to. "Your soul will be claimed," they say.

THE VISIONARY
The view from the mouth of the cavern is awe inspiring, revealing the foreign shapes of a world you've never seen before. Unfortunately, the altitude of this shrine means you will also be greeted with sharp wind and biting cold. Fortunately, or not, a party of mountaineers and three black-cloaked warriors will arrive to collect you. Despite their seeming inability to defy the orders of the warriors, the mountaineers will toss you some shoes and blankets for the trek down, even if they are taken away from you later. If the warriors speak at all, it's mostly in the form of ominous utterances.

THE CHAMPION
Even if one were to stagger out of the shrine's cavern before being approached, the Aions arriving here will swiftly find themselves in a hopeless situation. Not only are there soldiers here to collect there is a moderately sized military barracks built around the shrine itself, and this particular squadron is not on your side. You will be swarmed before you can get far at all. There seems to be a mix of two squadrons here, some wearing heavy armor and red accents, while the others wear full face masks and dark cloaks.

Once you've been captured and pulled from the shrine, you will given a formless white gown made of moderately comfortable fabric, with sleeves reaching your elbows and its bottom reaching down past your knees. You will not be given pants or shoes. You're in for a journey, apparently - no matter who plucked you from the cave, most of the heavily armored soldiers in the prompts above will turn out to be 'Hylician soldiers', while the smaller number of black-robed warriors are referred to 'Achamites'. After the initial dealings with the shrines, all prisoners will be passed off to a squadron of Hylicians, though a few Achamites may follow along depending on the location.

Where are you all going? Back to Hylici, apparently.

WAITING
After you've been handed off to the the Hylician military, you have a long road ahead of you. Loaded up onto carts, and then eventually onto river borne boats, the people collected at the shrines will all be brought to a forest in the center of Horos. Along the way, the squadron ferrying you will combine with others from neighboring shrines, more and more captives arriving in your group the closer to your destination you get.

Along the way you will be fed and watered well enough (though only with military rations), and at night you will be given flimsy bedrolls to sleep around the fire with. Captives will be under constant watch by the Hylician guard, and anyone who shows any signs of resistance will be required to be bound by one of those magic whips, usually around the ankle or wrist. The rest of the trip is spent being pulled along in carts or the storage bays of boats. After the groups start converging, captives of the same legacy will not necessarily be kept together.

The final muster point of the Hylicians and their captives will be among forest ruins. For what purpose you have arrived they will not say, but the entire group will be camping there until preparations are complete. Sadly, you won't be allowed much space to explore - not without being bound and under watch. If you've behaved yourself it's possible to move about the central ruins, but only if the guards are confident they'll be able to wrangle you when necessary. It does allow for moderately private conversations along the pillars and walls of the ruins, but venturing out into the forest itself is definitely out of the question.

From beginning to end, characters will spent about two weeks in transit and waiting in the ruins. To what end is yet to be seen, but if you listen closely, you may hear whispers of a 'ritual space' being prepared.

QUESTIONS
Are everyone's homeworlds really gone?
That's a complicated issue, and while the fate of their world is not without hope, they may certainly get the impression its been destroyed from the dream they had. Alternatively, they may refuse to believe what they felt and attempt to dismiss it as only a vision. More about this situation will be revealed as the game goes on.

Can I only experience one end of the dream sequence prompt?
Characters may experience one ending, both endings, or neither. If they experience both they will struggle to recall which came first or which feels the most 'true' to them, as both will simultaneously be the thought they are reborn with. If your character refuses to pursue either path they can simply linger in the middle until the infinite worlds above them start being extinguished one by one, eventually expelling them into darkness in a similar style to the light prompt. Which dreams they experience will not dictate their intial sect affiliation.

Is it possible to pull another character back from the end of the light or darkness dreams?
Yes! If your character is able to resist the pull of either end, they will have the chance to try to pull another character back from the edge of the abyss or the edge of oneness. Whether or not they succeed is entirely up to the other character, though.

Do you come out of the chrysalis wet?
For most intents and purposes it's the same experience as hatching out of a real butterfly chrysalis, so yes, a bit.

Can my character resist the influence of the whips?
Those possessed of particularly strong wills may be able to struggle with the whip's control in brief spurts, but not long enough to make a full escape attempt. They may be able to take an impotent swing at one of the guards or fight against being pulled along, though. Naturally, doing this will indicate to the Hylicians that you are a problem, and their handling of you will become harsher the more it occurs.

How cruel will the Hylicians be to the player characters?
The Hylician military are not friendly people and come across as being a bit callous even at the best of times. However, unless you provoke them, they will be primarily focused on just getting the job done with as few interruption as possible. If your character makes a habit of pissing them off, either by constantly fighting back or just by being persistently obnoxious, their treatment will get worse. If driven to it, they may take the opportunity to take out their frustrations on particularly troublesome prisoners, via physical punishment, humiliation, or deprivation.

galdorleod: ([black] calm smile 3)

[personal profile] galdorleod 2022-02-14 06:55 pm (UTC)(link)
[ Howl freely lets his hand go, unoffended by the quiet man's skittish reaction. His arm relaxes at his side again as he takes a moment to study him. ]

You needn't be embarrassed. We're all being denied our dignity right now.

[ Bound, ordered around, and subject to varying levels of abuse for disobeying - not exactly compatible with maintaining a sense of self-respect. The white gowns they were given are better than no clothing at all, but their meagerness imports a similar message of defeat. In the days since their hatching, Howl's has become wrinkled and smudged with ash and dirt and grass stains. ]

What's your name?
lachtara: (Closeness)

[personal profile] lachtara 2022-02-14 07:03 pm (UTC)(link)
"You will refer to me as 'Emet-Selch', nothing more." He snaps in return at the question. The use of his name in such casual conversation is a familiarity he does not accede with. Although it is curious how they would even know his true name, given he does not recall giving it.

With that detail out of the way, he focuses on the other information given. Despite this heroes...eccentricities of making said observations - the crystal being one such example - they are noted.

"I have seen spells that call fourth the most wonderous crystals, whose purpose is to preserve life beyond life." It's been some time indeed since he witnessed such things.
"Although the differences between that magic and this are striking indeed."
aquaveiled: (himeka-320)

[personal profile] aquaveiled 2022-02-14 07:07 pm (UTC)(link)
[ That is a point of interest. While she had eventually abandoned her post, Himeka had been training to take on the role of a priestess back in her hometown. Though, admittedly, it was less for religious or spiritual zeal and more her magical prowess and ability to communicate with the elementals of the sea.

At least she manages to swallow before responding. ]


Are you able to talk to your god from here?
conceivesfrenzy: (60)

alice | tales of symphonia: dawn of the new world | visionary

[personal profile] conceivesfrenzy 2022-02-14 07:11 pm (UTC)(link)
a. | and if you go chasing rabbits ♡

[ By the time she gets to where the paths start branching off in different directions, Alice seems visibly tense. The more she remembered about where she was before here, what she was doing before waking up in this space, the more she started to get more and more visibly irate. That feeling that she was nowhere near that and none of it seemed to matter keeps her from lashing out at anyone that so much as looked at her, but that didn't mean she couldn't at least stew over it.

Even that seems to mildly dissipate as she looks up. She stands in the middle of the crossroads, looking at the open expanse of stars and galaxies with awe. ]


What is this place? [ more thinking out loud to herself than anything else, as she finally tears her gaze away and looks at the two options in front of her. It doesn't take long before she spots someone else in the same position, and she trots up, whether they look like they want company or not. ]

Hey! Which way are you going?

b. | and you know you're going to fall ♡

[ It takes a good amount of struggling and effort before she's able to break through the chrysalis, finding purchase on some kind of weakness in the membrane and all at once forcing her way out and hitting the ground with a ceremonious thump. She heaves, trying to lift herself up and into a less prone position, but her upper body strength isn't quite there yet right away, and any attempts to help her up are rewarded with a quick and aggressive bat of her arm. ]

Don't touch me.

[ Uh... thanks? ]

c. | just remember what the dormouse said ♡

[ Alice eyes the guards as she walks around the ruins. By the account of her split lip, it's probably obvious to anyone that she's not going to be allowed to move around a whole lot. But for now, that's fine. They're all just sitting ducks at the moment, anyway, regardless of how far they're allowed to roam.

She fidgets with the gem attached to the back of her hand, rubbing her thumb absentmindedly, as she makes eye contact with someone. Once she does, she'll give the guards around her a glance, before moving over slightly. ]


So we're not going to let this whole "ritual" thing happen, right?

[ She twirls a part of her hair around her finger as she talks, keeping her voice down.]

If we can get those whips out of their hands, its as good as ours, right?

wildcard. | feed your head ♡

[ Anything else you want to do with her? Hit me up here or at my plurk at [plurk.com profile] hnnng! ]
lachtara: (Look Off)

[personal profile] lachtara 2022-02-14 07:34 pm (UTC)(link)
The question is almost laughable in its misplacement.

Emet-Selch manages to curb his amusement into a small smile. "I'm not sure 'loyal' would be the best term to describe it. Although I must admit, I do have a certain nostalgic fondness for the place." With so many years spent there in a seat of power, one could easily become wistful for the old days of the Empire in its prime. Ever-expanding the territory, regard from its people, illustrious speeches to stoke the flames of their enmity.

"I hear it's fallen on some rather difficult times as of late. Very unfortunate." He observes conversationally. "I wonder what its leaders intend to do about it?"
coerthantorment: (17)

[personal profile] coerthantorment 2022-02-14 07:38 pm (UTC)(link)
Estinien sniffs, both to manage the bit of blood still lingering in his nose, and also in way a gently dismissive response to Howl's observation. He's not overly proud of himself for his efforts, despite how doggedly he's persisted - at this point, even he can feel that it's become more of a vanity display than any legitimate escape effort.

He just can't stand the feeling of resigning himself, to walking quietly on his new master's leash. Even if fighting back is painful and pointless...

"'Tis better than doing nothing," he says after a silence that makes it seem like he won't reply at all. "Than succumbing."
coerthantorment: (40)

[personal profile] coerthantorment 2022-02-14 07:51 pm (UTC)(link)
"I see," Estinien, diverting his gaze again. Yuya isn't describing it as deterministically as Estinien has been, but the sentiment is there. What is the difference between those that saw the light and those that got lost in the dark? He's not sure if he wants to know.

"What came before? What delivered us to this place, with such a feeling in our hearts? This I wonder." His stare roams upward, to where the moonlight is beginning to peek through the stone. "It felt to me as if all I'd known before had died... and yet, somehow, I was remade in that cavern... for what purpose?"
coerthantorment: (90)

[personal profile] coerthantorment 2022-02-14 08:06 pm (UTC)(link)
So, there it is. The possibility of their shared vision being real has haunted him since the moment he woke, and even though he has made a point of verbally denying it as truth, he knows his stubbornness on the issue would mean little His gaze lingers on her or a few moments longer until he can't stand it anymore. He turns away and goes quiet.

Around them, their escorts continue on as usual, with seemingly no care for the multitude of lives that may have been snuffed out in some different place, or the impact it would have on their prisoners. It's a grief that can neither settle nor be dismissed.

He had believed so effortlessly when it came their time to defend Etheirys - he had felt he was right to do so. Yet, if it could all so quietly be taken away...

He feels like a coward to be bending so easily, to even be contemplating the idea. No. No, there must be another explanation. There must still be a chance. Please, they just need the chance to try...

He can't bring himself to speak for a while, but when he finally does:

"If what we've seen is the truth," he says, tight in his throat. "Thank the Twelve you were spared."
Edited 2022-02-14 21:08 (UTC)
crimson_flamel: (wipes blood)

2

[personal profile] crimson_flamel 2022-02-14 08:13 pm (UTC)(link)
[Now this, this is a familiar situation for her. She looks over at him as he speaks, voicing a desire to free himself. It'd certainly be better to escape on the road than wherever they're being carted off too, but their binds are seemingly unbreakable.

She follows his gaze, looking at the new arrivals. Seems to just be another patrol of soldiers, carting along their own wagon of prisoners. Certainly no rescue party. It's fine. Edelgard has long since learned that the only one she can rely on is herself.]


Not what you were hoping for, I'm guessing? [Her tone is dry, pessimistic, but there is a hint of empathy there too. It's not what she was hoping for either.]
aquaveiled: (himeka-275)

[personal profile] aquaveiled 2022-02-14 08:21 pm (UTC)(link)
[ She'll accept that and retracts her hand, saving the food for later or to offer to someone else who looks a little in need. It's not that she doesn't want it per say, food is a precious commodity even in less dire circumstances, but the effect of having some offered to her would be great, so she can only hold onto the desire to do so for someone else.

To the boy's question, she shakes her head. ]


On the contrary, I've been keeping myself very busy.

[ Which...probably doesn't look like much considering she's just sitting there on some broken rock. But Himeka seems to be solid in her conviction. ]
baltimores: (088; an eye out)

[personal profile] baltimores 2022-02-14 08:33 pm (UTC)(link)
[ Amos tilts his head, the movement stiff, sore. He can still feel the whip that had been around his neck. It's not there anymore, hasn't been for some time now, but — the phantom feeling of it, the anxiety it's brought that he's only been somewhat successful in pushing down, out.

This guy might have a point, except. ]


You think? Because when I get dragged to ancient ruins and hear shit about rituals, human sacrifice seems within the realm of possibility.

[ Because this totally happens to him all the time. (It doesn't. But, you know, with the way the past week or so has gone, why the hell not?) ]
coerthantorment: (70)

[personal profile] coerthantorment 2022-02-14 08:41 pm (UTC)(link)
"Peh," Estinien says in response, keeping his emotions close to this chest this time. It's easy for him to start imagining reasons that Binghe might say something like that - none of them he's particularly impressed by. "Whatever chip you have on your shoulder, such self-absorption is unflattering."
galdorleod: ([blond] haggard 3)

[personal profile] galdorleod 2022-02-14 08:43 pm (UTC)(link)
"How right you are," Howl answers congenially, his eyebrows rising slightly with his agreement. He hadn't expected the other man to answer him at all, what with that empty look in his eyes. But now that he has, the opportunity to talk cannot be passed up.

"Had my magic not been snatched away from me, I'd have turned them all to dust by now." With a sigh, he breaks some crust off his bread. "And believe you me, I might still do it, if and when I get the opportunity."

From the tone of his voice, it's less a "might" and more a "definitely." He looks back towards the fire, sparing the other man the shame of being viewed in such a state and himself the shame of having to admit his powerlessness. Moodily, he stuffs the morsel of bread into his mouth before endeavoring to break off another. The bread he was given is so stale, it's like a rock.

waiting

[personal profile] velvetoversteel 2022-02-14 08:45 pm (UTC)(link)
If they meant to kill us, they would have done so already.

[ Moiraine is a small woman, but her bearing makes her seem taller than she is -- she carries herself straight despite the evident weariness in her eyes and the flimsy protection of her white robe. She meets the man's gaze without shying away; her own eyes betray very little outside of that inevitable exhaustion.

Of course she's afraid -- but she won't let it show, not in front of strangers and not when she yet has control over her emotions. ]


I mislike this talk of a ritual, but we seem to have little choice but to wait and see what happens.

[ There, she lets a little of her distaste show -- distaste for not being able to do anything but try to stay in their captors' good graces and wait. ]

Have you eaten?
lachtara: (Pensive)

[personal profile] lachtara 2022-02-14 08:51 pm (UTC)(link)
It's supposed to be a question in good humor, he knows that, but it just turns his expression morose. "I hope that you would be spared the latter." No matter the state of his friend, never would he wish to hear him recounting such a horror.

"A more specific question then;" His tone is without its usual candor for the moment. "What is the last thing you remember?"
coerthantorment: (57)

[personal profile] coerthantorment 2022-02-14 08:55 pm (UTC)(link)
Estinien isn't a fan of putting words above action, even though he has oft reassured himself during this trial that he would find some way to kill these people. How much of it, at this point, is simply an effort to cope is increasingly unclear to him. Perhaps it's the same for this wizard.

"Something has changed in us," he says, rather than blustering about what he'd like to do. He assumes this man is probably astute enough to guess what Estinien would like to be doing, were he free to do so. "This world... 'tis different from what I've known, despite the many ways it's the same."

He shakes his head.

"I cannot feel the aether, either in myself or in others. It's as if we've been undone."
semicharmed: (work and or magic to do)

matt jamison | oc | probably the lover | ota

[personal profile] semicharmed 2022-02-14 09:01 pm (UTC)(link)
waiting v1 - everything's in ruins
[ Thus far, Matt Jamison has been a model captive: responsive and pliable, easy to chivvy from spot to spot. Part of that is because his physique, which could generously be called "willowy," doesn't really lend itself to resistance. But mostly it's shellshock. His mind is drenched in confusing dreams–communion, being one with the heart of all things; bitter isolation, fangs sinking into his throat. The pit of his stomach holds a cold, iron-heavy suspicion that even if he gets out of this, there's nothing to go back to.

It isn't until he arrives at the ruins and is left, somewhat, to his own devices, that his brain begins to wake up.

Obviously, Matt's first thought is magic. He finds a little alcove in the stone, obscured from the gaze of their guards but with nowhere for him to actually run, and tries a spell. Just a simple one, the first he ever learned: light. Matt steadies his breathing, clears his mind. So with our song that prays and serves attentive, lord of spreading light–

Nothing happens.

And as Matt tries spell after spell, the same nothing continues to happen. He tries to stay calm, to keep his breathing even and deep, but his heart feels like it's going to pound out of his chest. Agitatedly, he rubs the crystal embedded in the side of his neck. It's the left side, he can't help but notice. V's favorite. His nails start to nip into the skin around it. ]


waiting v2 - so meet me at the checkpoint
[ Okay, magic isn't going to solve any of his problems. Matt's doing his best not to contemplate the cosmological implications, namely: if his power comes from the animating energy of the universe, the one true source at the source of everything, does his lack of power now mean that his universe really is dead?

That's exactly the kind of shit he's not contemplating! Instead, he's watching his fellow captives from the shadowed side of a pillar, looking for opportunities to speak to them. Directly ahead of him, the forest beckons, full of verdant possibility.

You'll probably notice his nest of dark hair before anything else. Then the flutter of the robe on his frame, awkwardly loose. Should you wander close enough to catch the crystal shard in the side of his neck, he'll murmur: ]


This might seem like a random question … but how good would you say your wilderness survival skills are?

waiting v3 - you look good by siren light
[ It seems that their captors didn't entirely prepare for the number of interlopers they'd been transporting. There appears to be a bedroll shortage. And there was only one bedroll??? Matt shuffles guiltily off his cardboard-thin pseudo-mattress, gathers it up in his arms, and holds the bundle out to the nearest person. ]

Ah–here. You can have mine. I don't think I'll be using it.

[ What this soft-handed twig is planning to do instead, one may well wonder. ]

[ ooc: More info about the character here. Prose or brackets fine! PM or hit up [plurk.com profile] artistformerlyknownas with plans, questions, schemes, dreams, etc., etc. ]
brutallyefficient: (Down)

[personal profile] brutallyefficient 2022-02-14 09:12 pm (UTC)(link)
Ah.

[ 'When I hear something' doesn't seem based on anything reliable. For now, it seems wise to ask about this further. See what he can uncover for certain. And the best way to begin that is with a polite introduction. ]

My name is Connor, by the way. What's your name?
coerthantorment: (64)

III

[personal profile] coerthantorment 2022-02-14 09:15 pm (UTC)(link)
"I've seen the like before."

Estinien speaks up, his voice low and rough with exhaustion and repeated blows to the face. With Jake keeping an eye on things, it will have been obvious to him that Estinien is one of the trouble makers, having been on the receiving end of the guard's aggression more than a few times. At first, it was because he would do everything in his power to slip their hold, but now it just seems to happen out of habit.

One of his eyes is blackened as he sits around the fire. For a change of pace, he only has his ankle bound by one of the whips. Several paces away, one of the soldiers holds the other end of it, chattering with their comrades.

"Captives taken and offered to their gods as brainwashed slaves."
ourlastbesthope: (upset - oh no)

[personal profile] ourlastbesthope 2022-02-14 09:23 pm (UTC)(link)
He looks up automatically, a fruitless effort to see what he's been seeing. To get that back at some point.

It's difficult.

"Space," he says softly. "Stars. The same crew for months on end."
skirka: (i.)

[personal profile] skirka 2022-02-14 09:31 pm (UTC)(link)
[ That he fights for no one now, at this moment, is of no consequence. He has fought before for someone, and she is certain that if he were released from his bonds, he would fight again. What matters is who he fights for, where his loyalties, and thus his sword, will lie. Is he a craven sort of warrior, the one who will bow to his captors and mind courtesy over dignity? Or is he a man who, at the first opportunity, will deliver vengeance where it is owed? The sort of man who will see to safety those he is sworn to protect?

His breath of a laugh betrays no insult at what she has said - he is not an inconveniently pious man, then - and she runs her fingers in thought over the collar of her woefully simple gown. It is no small part of her that wishes for rubies still at her throat.

He fights for someone, he must, but he asks of the vision she most certainly did share in, and there is a wrenching pang in her chest. If what she saw is true, then her children are dead, and she should be, too. Why this detour into a relatively minor offshoot of hell, then? Why not be done with it all? Grief is too dangerous when turned in upon herself, so she shoves the needles of it back, in the form of aggravation now, upon her captive companion. Her eyes turn hard as gems, and she knows that if all is true, then he is not without his grief, too. And grief is so easily forged into violence. ]


They want you to believe that. If you have nothing left to fight for, you will surrender, and then all will truly be consumed. Do you feel you have nothing left?
couriering: (pic#13740902)

[personal profile] couriering 2022-02-14 09:57 pm (UTC)(link)
[ hm, the best way to describe the silverash family... ]

Long tails. Fluffy, actually. Spotted. Same as their ears. [ and then courier immediately shakes his head and laughs weakly. they would all give him a gentle smack for talking about their tails in-depth. right? ] They have a sort of presence about them. Oh! Or a man with horns, who is as tall as he is wide.

[ matterhorn counts too.

as he helps ernesto back onto his feet, courier hums lightly as he continues to think about those that would be easiest to identify. people close to him. other operators, of course, come to mind.

how does one exactly describe the organization... ]


But there is someone. Um, a girl. Brown hair and narrow ears. Her name is Amiya.
couriering: (pic#13740916)

[personal profile] couriering 2022-02-14 09:57 pm (UTC)(link)
[ has he changed in makoto's eyes? maybe, maybe not, but there's certainly a change in the air about them both. perhaps something courier said sparked a thought, some kind of tipped hand of what kind of person this itra happens to be? that behind every smile, deceptive or not, therein lies a heart of someone who would defend what he perceives to be noble and good ideas. that at courier's core, he can't let someone be in peril--- and that he's more than happy to take hit after hit after hit. that in his name is a tenet: he is a courier and that his message will be delivered, no matter what that message happens to be.

his kind heart may lead him into danger, but he has yet to falter. even now without a direction, his clear eyes stay ahead. ]


Perhaps... we are all scouts of some kind. A living account is much better than one coming from someone dying.

[ which would make sense. the amenities are crude and the restrictions set upon them are tight, but they aren't going out of their way to make their lives worse. ]

It all comes down to us being able to do something that they can't. The number of people they've somehow gathered might also mean they expect a number of failures too. Right?

[ and then, another possibility hits him. ]

Or maybe... this isn't our last stop.

iv

[personal profile] velvetoversteel 2022-02-14 10:04 pm (UTC)(link)
[ Moiraine glances at the offered food, and then shakes her head a little, with a slight smile she does not feel. ]

No, thank you. I've already eaten.

[ The rations are bland and most certainly not what she would choose to eat, but it is what they have and she will not take from others when she has no need.

Moiraine has been pacing the ruins restlessly, or at least that is what she has appeared to be doing thus far; it is more to test the boundaries of how far their captors will allow her to go. She has been warned back from the edges of the ruins with enough glares and, in one case, a threat to use one of those binding whips on her; she chooses now to pause, to sit in the empty space near the younger woman.

She studies the stranger for a moment -- her eyes catch on horns and tail, though she does her level best not to stare; she has seen things equally as unusual in her own world. ]


I am Moiraine. May I have your name?
lifespanned: (pic#11709527)

[personal profile] lifespanned 2022-02-14 10:12 pm (UTC)(link)
[ She's half expecting some kind of monster to come out of the crystal, but from the looks of things... it's another person? Or, person-ish, if those ears are anything to go by. Her head peeks out from where she's crouched behind the husk of her own chrysalis,  trembling slightly with fear. ]

I'm serious, you know...! Don't come any closer.

[ Does she feel bad for throwing the rock if it is indeed another person? Not really, because a girl has to look out for herself in times like these!! But still, he does sound like he's in pain... maybe she should have more compassion. She inches her way more into sight, squinting at the person before her for— well, signs of hostility, mostly. ]

Unless... you're not seriously actually hurt from that, are you?

[ It is only just dawning on her that she may need Someone Else Alive to get out of this cave, maybe she should have at least waited to pelt this mystery person?? ]