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Aion Mods ([personal profile] aionmods) wrote in [community profile] aionooc2022-04-16 03:39 pm
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TDM #2

TDM #2
DREAMING (new characters)
At first, there is nothing. You are nothing. Whatever existed before ceases to be if for a moment. Then, bit by bit, you start to become aware. Where there was not even darkness now is a dim haze, gentle and almost mist-like. You have limbs again and beneath your feet lays a path of light reaching out like limbs of a great tree beneath you, twisting and climbing out into the horizon.

You take a step forward for what else is there to do? As you walk you begin to remember what it was you were doing before the nothingness; maybe something as simple as chatting with a loved one or close friend. Maybe you were just beginning a great journey or facing off against an old foe. Whatever it was, you get the distinct feeling that wherever and whenever that was, it is not here. Not now.

The path of light twists off into different directions. When you look up you can see that it is not a sky above you but the sky of everything, a grand cosmic tapestry littered with not mere stars but galaxies and clusters of galaxies that gleam like crystals against the velvety backdrop of space. Admire it for a moment, if you will. You don't know how long you will drift here, but you are not alone. Other wanderers will come and go as you bask together in the vastness of creation.

It seems to you that there are two paths to walk in this place, the light and dark beckoning in turn.

THE LIGHT AT THE CENTER
One leads you to the center, splintered fragments folding together and colliding until only one thing remains: a light that speaks to you with the voice of all there is and has ever been. It greets you simultaneously as an old friend and as a lost child, both rejoicing in and mourning your arrival. You remember it too, somehow, with a feeling of complex nostalgia, as if returning to a place recalled from your distant childhood.

You’ll feel the same of the other wanderers that join you in the light; you know their faces, their voices, and as you reflect upon the world of your birth, you may witness fragments of theirs as well. You feel a comradery, then, a synchronicity of thought and emotion. Are the lives of others truly so different from your own? Or are you simply two hands of the same, greater being? Though some individualistic part of you may resist, the longer you spend in the light, the more you will find yourself becoming one with it.

Despite this welcoming call, no matter how eagerly your pursue its embrace, before you can fully submerge yourself in this oneness you will find yourself being torn away. As if seized by the impossibly long, cold arm of a creature unseen, you are plucked from the edge of fulfillment. The last thing you will remember is the sensation of your world, and all the others your experienced here, collapsing into nothingness.

THE DARK OUTSIDE (CW: deep despair, ego death)
The other leads towards the outside, where the splintering becomes so great that the vestiges of reality can do nothing but collapse back into the abyss at the end of everything. As you wander to these barren outskirts, your thoughts will not be drawn to familiarity and oneness, but instead to memories of discontent and waste. The darker the path becomes, the more you find yourself dwelling on life’s disappointments and injustices, of the things about yourself and your world you find wanting.

If you see others here, at first they will feel frightening or contemptible, as if representing to you the worst experiences in your life. Even if they are someone you’re certain you know, that familiarity and affection will be stripped away in the face of the great emptiness before you. In the end, you were all the same. In the end, none of this was worth it. If you approach the end together, you may even form a kind of kinship around this acknowledgment, as the need for paranoia and hatred fades.

Slowly, the darkness encroaches, and you can see it devouring all the things you once knew. Memories of your home, of those you loved, dissolve into nothing, and you can only reflect on the barren emptiness in your heart as you see it happen. In your final moments, though, you feel peace with it all, knowing that there was no other way. You step from the edge of the last dwindling fragment of being and are greeted by silence.

THE END
No matter which way you go, you are left with a single impression: you feel the world you came from die. It's a realization that transcends logic or sense; it weighs on your heart and leaves the vestiges of dark memories dancing in your thoughts like motes of ash. It's a memory of your home crumbling away into nothing as if consumed from within by rot. Returned to the void, all that's left to you is to be reborn.

REBIRTH (new characters)
In a new time and place, you awaken. Stirring within a capsule of warmth and isolation your senses will slowly return, only to observe that you are trapped. Your body, as it wakes, is tangled in close, yours eyes unable to open, as if still within the womb. You are held tight in the embrace of something unyielding, so smothering that at first you only have the strength to struggle for moments at a time. Yet, as you persist, the pressure begins to relent in turn; it may take hours, but eventually you will find the purchase to push, to claw, to fight, and it will all give way.

The chrysalis surrounding you bends like flesh and cracks like glass. It tears as you force your fingers through, finding liberation one inch at a time, until finally you have emerged. As if having undergone metamorphosis, you feel old and new all at once. You are weak, piteously so, but the markings and scars of your previous life remain. As you slump down upon the smooth cavern stone, you realize that you've just wrenched yourself free of gigantic crystal, though its hollow, shimmering form is now in pieces on account of your passing. Somewhere on your body, a shard of similar material remains embedded.

The cave itself looks almost like the inside of a geode, the walls and ceiling bedazzled with greyish crystal that shines with all the colors of the rainbow. While they vary wildly in size and shape, only a few have grown large enough to hold a form like yours, and you can see the one you just escaped isn't the only one bearing a passenger within. They may have already hatched, or they may still be lingering in stasis. Either way, there's enough time that you may have a chance to speak to yours unexpected peers, or to perhaps to struggle to find something to cover your naked body with. You feel the chill of the open air against your moisture laden skin, a distant light trickling in through the cavern's opening.

Make the most of this time. It won't be long before you're interrupted.

[Mod Note: If you don't want to deal with your character being naked in front of the others at that location, feel free to assume they emerge at a different time than the others of their legacy. Characters will be 'hatching' over a period of several hours.]

DREAMING (OLD CHARACTERS)
For those already in Horos, they will find themselves in the same dreamscape as the new arrivals, only, this time, it's familiar. You'll feel more cognizant of your surroundings as you reawaken in this psychedelic realm, more in control of your emotions. What's more, you recognize that light at the center and the darkness at the edge: it's the Pleroma and Kenoma respectively. The one you are attuned to will call our to your soul, and though you are technically free to wander as you please, the closer you get to the force of your opposite sect, the more it will grate against you spiritually. Pleroma attuned nearing the Kenoma will feel as if its presence is desperately trying to tear them apart, and Kenoma attuned nearing the Pleroma will feel as if its light is burning them from the inside out.

More importantly, you notice that entirely new souls are wandering here with faces you didn't see in the cavern. It gradually becomes clear that they are Aions in the same state you were prior to your rebirth, lost and wandering this stretch of the cosmos with no idea what's to come. Maybe this is your chance to ease the confusion of their arrival, or maybe you'd simply like to scope out what kind of people are on their way. It's also possible for you to run into Aions already in Horos, wandering just like you are. Unfortunately, things are a lot less neutral than they are the last time you shared this realm.

No matter what you do, eventually the cosmos above will begin to burn out, just as it did the first time you were here. As darkness swallows reality itself, you will wake with the visceral memory of your world corrupting and breaking apart.

SEARCHING (OLD CHARACTERS)
Soon after the dreams begin, it will become clear that the Aion NPCs of either sect are also aware of what's happening. For those in Achamoth and Greentruth, the imminent arrival of new Aions will become a matter of official discussion. All able Aions will be called upon for their aid, in whatever way they can offer. Getting to the shrines themselves will be easily accomplished via teleportation. What's would be more complicated is ferrying any new arrivals back to a secure location. Thankfully, it seems this is something both sects have already prepared for.

All characters will have the opportunity to acquire a 'returning stone'. In all cases, this will amount to an amulet made of the same shimmering material as the shrine monuments, though the stylization differs between the Pleroma and the Kenoma. While regular Aion teleportation can bring you to any of the shrines you know the sigil and location of, a returning stone is magically programmed to bring its wearer back to a specific destination to which it is attuned. Normally, these stones will only be able to store enough energy for one 'return' a month, but it turns out that the ambient power created by the shrines being active will temporarily super charge them. Though it's not guaranteed, this means they may generate enough energy to perform multiple returns for TDM purposes.

Spare returning stones will be issued to all Aions so that they can be used to bring back anyone they collect, as it's possible to bring someone alongside you if they are also wearing a returning stone. Where your stone leads will depend on your sect.

PLEROMA
Tehri will be the one to supply returning stones, based out of Greentruth. She will not travel to Godsblood to deliver returning stones to those that have not visited Greentruth, but it can be assumed that Greentruth's visitors can pass them along to anyone who has been staying in the city. The returning stones are apparently set to bring them to a secure location beneath the water of Godsblood's coast. From there, new arrivals will have to be allowed to rest and then brought up into the city when they're ready.

Greentruth is limited in its resources, but it will attempt to send troops to the Innocent, Seeker, Wanderer, and Firebrand shrines, all of which are close to the forest. Meanwhile, while no formal affiliation with the new Aions has been made, bands of guerilla fighters, most likely from Godsblood, will turn up at the Artisan and Sovereign shrines. Whether they have any affiliation with Greentruth will not be clear, but they do seem to have a beef against the Achamites. These reinforcements will struggle against powered Aions, but they might be able to delay any troops sent by Achamoth.

KENOMA
Xishen will be handing out returning stones to all Kenoma the day after the dreams begin. She'll explain how to use them, and state that the Regent expects for them to head to the shrines once they become fully active. The Kenoma will have whatever mundane weapons or supplies they need at their disposal for this mission, along with some modest Achamite reinforcements. She'll warn not to rely too heavily on them however; after all, only the Aions are able to quickly move between the shrines and at the Citadel. The Achamites will have to be deployed by river or by land, and mobilizing them will take time. They will feasible be able to reach all of the shrines to some degree or another, but will more easily populate the shrines of the Martyr, Celebrant, Lover, Champion, Visionary, Sovereign, and Firebrand.

The Hylicians will apparently not be helping this time around, as the capture and holding of the first batch of Aions was already a lengthy venture. Xishen herself says she will be travelling to the shrines, however, while another Aion named Dionys remains in Achamoth to 'keep watch'. All Kenoma Aions will be given a familiar vial of black sludge, and are instructed to feed it to any Aions they capture at the shrines. It will cause the same effects it did in the cavern, though it will resolve in a few days rather than a week.

RETURNED (ALL CHARACTERS)
New characters that are found a the shrines will be brought back to one of two lodestones, depending on which sect they are taken by. This will be accomplished by their escort putting a 'returning stone' around their neck that will enable them to be teleported to a secure area in their sect's territory. It is advised for your character to be taken by whichever sect you'd like them to end up in.

TO THE PLEROMA
In a dazzling flash of psychedelic light, you will find yourself brought to the Pleroma's lodestone: a monolithic rock set in the center of temple-like ruins. The entire cavern is hidden away beneath the ocean waves, just outside of Godsblood, and the ceiling itself is comprised of nothing but a barrier of water, as if held back from filling the space by some unknown force. The waters surrounding the lodestone are exactly body temperature, with swarms of tiny, violently iridescent fish darting through it. Crabs that look as if they're made of pure, clear crystal wander the sparkling, sandy shores.

There isn't much here in the way of accommodations, but it's comfortable enough that the new arrivals brought in by the Pleroma can take a moment to catch their breath. Some relatively plain but assorted new clothing will have been brought to the cavern to make sure they are actually clothed, as well as blankets and basic food items. It's a good time to ask your questions, or if you are an established Pleroma, to help out your freshly arrived peers. After all, their welcome at the shrine may have been a confusing one.

New arrivals will be permitted to leave the lodestone's temple when they are ready. Unfortunately, the only ways out of these place are through your choice of either swimming through pockets of water that eventually lead to the surface, or by spelunking through a series of tunnels to make your way the cliff faces near the city of Godsblood. More information about the city itself can be found on the setting page, though it would be preferable to keep TDM interactions to the lodestone area. As characters emerging from the shrines will start our as Untouched (more info about attunements here) they will not be permitted entry into Greentruth until they have attuned to Pleroma.

TO THE KENOMA
As your returning stone activates, you will feel yourself thrust into a suffocating void, only to emerge just as quickly somewhere else. The most pressing thing on the minds of anyone taken by the Kenoma will be the vial of pitch black sludge they are forced to drink, whether it is before or after their arrival. Maybe their 'escort' from the shrine gave it to them, or perhaps another Kenoma does soon after they arrive. If not, one of the Achamite cultists wandering around definitely will. Dedicated servants to the Regent's will as they are, they are not afraid to gang up on the vulnerable new arrivals and force it down their throats.

Once in your mouth, the potion will slither down your throat as if it's a living thing. The effect takes hold quickly: as this darkness creeps through your insides, it will embolden your darkest and most despair inducing emotions, plaguing your thoughts with the worst sorrows of your life. What's worst, it simultaneously seems to awaken some form of enhanced psychic empathy within you, both projecting your thoughts for others to hear, and allowing you to receive those of the others around you in kind. Black ooze will begin to seep from orifices, or the space around your shard. The effects of this contamination bring out your worst, and its recipients will be forced to live with these effects until they accept the force corrupting them into their souls.

This world is not good enough, a voice speaks to your through the Kenoma. This suffering you feel, the cruelty that has birthed this darkness in you... it is simply the rot that is consuming this existence. A better universe awaits, one forged by your own hand, and all you need do is first bring about this broken reality's end.

How long this goes on will depend on how long the characters is able to fight it. Acceptance of the Kenoma can come as quickly as immediately, if your character is inclined towards it, or it could be drawn out to take a few days. In the meantime, they will have to stay in the barren halls surrounding the Regent's lodestone, and will not be permitted to exit into the greater Citadel as the current Kenoma are. All that will immediately be offered to them down there are stone slabs that can be used as beds and formless white robes that reach down past their knees.

Of course, that doesn't mean the characters that are already of the Kenoma can't do something about that. If they desire it, they will be able to bring food or other supplies to those suffering with their Kenoma infections, and it will be equally within their power to try anything from bullying them into accepting to lovebombing them. Once a character accepts the Kenoma and attunes to it, they will be permitted to leave, but for the sake of the TDM interactions should be kept to the lodestone area.

QUESTIONS
Is this TDM canon?
Mostly! It's part of an in-game event. However, only threads with new players that app and are accepted will be considered game canon. Threads between old characters will all be canon, but threads involving new characters that don't apply or aren't accepted will either need to be tweaked to remove their involvement or made non-canon. New characters will also be able to decide TDM threads aren't canon if they end up changing directions.

Who can toplevel on this post?
Anyone, whether they are a new character or a current one. However, we do ask for current players to do their best to tag new characters. If you are bringing in a new character and want a current character to bring them into your sect of choice, post your request here! ICly, current characters are fighting to claim new arrivals, but it's up to the player of new characters where they ultimately end up going.

When is this TDM taking place chronologically?
The last few days of April. The shrines will be active and forming Aions during that time. The dreams will start around the 24th. All current Aions will be able to sense when it's time for the new arrivals to start emerging.

What are the shrines like?
Every shrine is comprised of the crystal-filled cavern character emerge inside and then the massive statue symbolizing the relevant Legacy built on top. More information about each shrine can be found in the "Aion Shrine" section of the setting page.

Are everyone's homeworlds really gone?
That's a complicated issue, and while the fate of their world is not without hope, they may certainly get the impression its been destroyed from the dream they had. Alternatively, they may refuse to believe what they felt and attempt to dismiss it as only a vision. More about this situation will be revealed as the game goes on.

Can I only experience one end of the dream sequence prompt?
New characters may experience one ending, both endings, or neither. If they experience both they will struggle to recall which came first or which feels the most 'true' to them, as both will simultaneously be the thought they are reborn with. If your character refuses to pursue either path they can simply linger in the middle until the infinite worlds above them start being extinguished one by one, eventually expelling them into darkness in a similar style to the light prompt. Which dreams they experience will not dictate their initial sect affiliation.

Is it possible to pull another character back from the end of the light or darkness dreams?
Yes! If your character is able to resist the pull of either end, they will have the chance to try to pull another character back from the edge of the abyss or the edge of oneness. Whether or not they succeed is entirely up to the other character, though.

Do you come out of the chrysalis wet?
For most intents and purposes it's the same experience as hatching out of a real butterfly chrysalis, so yes, a bit.

How does attunement to the Pleroma or Kenoma work for new characters?
More information about sect attunements can be read on their dedicated info page, but in summary: when new characters are brought to Horos, they will be in the state of being "Untouched" meaning they are not attuned to either sect. By the end of their first month in game it is expected they will either attune to Pleroma or Kenoma, though for those taken by the Kenoma's forces, the transition will be forced within the first few days. If taken in by the Pleroma, it may take then some time to attune to Pleroma, depending on the strength of their spirit, but it could also happen almost instantly if they are allowed to. How quickly it happens will depend on how strongly they align with the Pleroma's traits. Characters who have been taken by the Pleroma but that remain Untouched will not be allowed into Greentruth until their attunement to Pleroma is complete.

Can a character taken by one side end up attuning to the sect of the opposite one?
This is theoretically possible, yes: a person taken by the Kenoma could potentially resist the Kenoma's call, and someone taken by the Pleroma could end up falling to the Kenoma while staying with them. Generally, though, we recommend that you have your character be taken by whichever sect you want to end up in, as doing a switcheroo will cause narrative complications that might bog their introduction down in plotting that will need to be done with the mods. It can happen, but it is not to be done lightly!

fourglasswalls: (rage 5)

Four-Glass-Walls | World of Darkness OC | Innocent

[personal profile] fourglasswalls 2022-04-16 09:02 pm (UTC)(link)
The Dark Outside (Dreaming)

The Apocalypse is coming, everyone knows that. No one knows in what form, but every member of the Changing Breeds recognizes that soon, the world will end, unless someone can stop that.

Clearly, no one could.

In the darkness that must be the Dissolver, at last corruptly shredding its way through all things not to bring life anew but to end it all, a flame burned brilliantly; a flame called Rage. In the face of such despair, such hopelessness, such absolute failure, the primal gifts of anger that mark those chosen by Luna can't be resisted. Fight or flight, taken to raw extremes.

Western mythology would call the raging beast a dragon. Forearms, legs, and wings; a lashing tail with fins as sharp as cut glass; scales as armor; and most potently, a subtle, powerful conviction that this beast is a dragon, or perhaps the original form of whatever myth rendered dragons from. Its form inspires primal terror in ordinary humans, if any happen to be out here and lack the willpower to resist it, but perhaps good sense demands caution anyway -- for the dragon surges towards you, mindless anger in its eyes, its teeth sharp and its claws glinting in the failing light of creation.

Dodge, run, or talk sense into him, whatever suits you. Existence is almost dead. It doesn't really matter... and that's why he rages.

Rebirth (Shrine)

"Aaaaah!"

Ever wonder what noise a Gila monster makes sliding down a large crystal only to impact the floor face-first? It's that, although the yelp of alarm might not be entirely normal.

Said Gila monster lies on his back, legs twitching faintly as he struggles to catch his breath. He'd love to say he isn't sure what happened... except his total loss of self-control and every Rage-fueled action he took during the course of it is written not only in his eidetic memory but in his ancestral one as well. "That'd be really embarrassing if anyone were gonna inherit my Mnesis," he mutters out loud, at last managing to rock himself around and back to all fours --

And oh crap. People. Other people who definitely aren't him and definitely aren't anyone he knows, and here he is, a talking Gila monster. That is not healthy for the Veil. Instinctively, Glass freezes up, and hopes very stridently that no one is too curious about why the heck a lizard native to the southwestern US is hanging out in a mysterious crystal cavern with a bunch of naked dudes.

Man, he sure hopes they know the Gila monster is a protected species.

To the Pleroma! (Returned)

Okay, the Veil is in tatters and no one understands the basic and fundamental legal protections supplied to him by a toothless bureaucracy in an inept country from a destroyed existence. Glass has gotta say, one of these things is a lot more surprising than the other.

Having had a magic rock stuck around his neck and subsequently yeeted onto a sunbridge (question mark???) to another place entirely hasn't diminished his spirit one bit. Human now, and extremely lucky to be wearing his normal clothing thanks to them being, indeed, literally spiritually fused to him, Glass spends no time at all on formal niceties and general politeness. For once, this is because the situation is so baffling, and not because he never learned either of those things during his time in he zoo.

"Hey! Hello!" At least he's cheerful, as he pops up -- he's not very tall -- waving his hands to get attention. "Explanations, please! In words I understand, before you get too started!"
Edited 2022-04-16 21:49 (UTC)
perfectlygoodbird: (starbird)

Rebirth

[personal profile] perfectlygoodbird 2022-04-16 10:33 pm (UTC)(link)
Finding she's recovered her starbird form has been a comfort to Meteion. Considering the distance, she probably could have flown--but it seems wiser to be given the return stone and the horrid vial, and then accept a teleport.

So she does. But being more than a bit wary, Meteion shapeshifts into her bird form. She hears the yell, and flutters into the doorway of the shrine, eyes wide.

Right--Meteion actually cannot speak yet in this form--but she still can project worry and warble out a greeting, so for the moment, that is precisely what she does. Though it doesn't take her very long to shift into her normal form and spread her hands.

"My name is Meteion," she says. "I only wish to hear your words, share your feelings, and know your thoughts. May we please be friends?"
fourglasswalls: (is anyone else hearing this?)

[personal profile] fourglasswalls 2022-04-16 10:43 pm (UTC)(link)
The Gila monster regards the bird for a moment. Today, she learns what a Gila monster is, and also that it is apparently capable of a look of profound skepticism.

"There's no such thing as a were-bluebird," he finally says. "You're a Corax with prankster ambitions, aren't you. I'm on to you."
perfectlygoodbird: (questioning)

[personal profile] perfectlygoodbird 2022-04-16 10:51 pm (UTC)(link)
The birdlike girl goes wide-eyed for a moment, brows flying up. It might be interesting if she knew what a Gila monster was in the first place. It just makes things strange. She looks over her shoulder--yes, a clear indicator that there are other people about. (It's Childe. She'd asked for backup; he'd offered, she accepted...)

"I'm an entelechy," Meteion says, not particularly expecting this creature to understand.

"What are you?" There's a good chance she doesn't understand, either...
fourglasswalls: (gila!)

[personal profile] fourglasswalls 2022-04-16 10:55 pm (UTC)(link)
'Entelechy' must be the name for the Corax equivalent of the Shining Aspect. Glass nods sagely, quite pleased with himself for his brilliant deduction.

"I'm a Gila monster." Obviously, she didn't know he shouldn't talk, so he wasn't gonna tell her. And the rest of it... well, let's see the lay of the land first before he lays out everything. "Where AM I?"
perfectlygoodbird: (like apples in syrup?)

[personal profile] perfectlygoodbird 2022-04-17 12:10 am (UTC)(link)
He can watch the birdlike girl blink a few times. There are still things in the world that are new to her, and it makes her smile.

"Do you like being called a monster? You don't seem very monstrous to me. Rather cute, instead." It wouldn't be the first time; there were probably talking creatures back in Elpis, too...which is why Meteion isn't acting like this is all strange.

"This world is called Horos. You're at the Innocent's shrine, which means that's your Legacy. You're an Innocent. Like me!" She doesn't think it's particularly odd that it's a lizard with a Legacy, either. Clearly.
fourglasswalls: (gila!)

[personal profile] fourglasswalls 2022-04-17 12:19 am (UTC)(link)
"Oh yeah, I'm adorable. There's no getting around that!" Glass flicks his tongue once or twice, both out of smug satisfaction and because talking really makes it hard to process scents in the air. "And I guess I'm pretty innocent. But that still leaves a lot of questions open. Like everything dying. And what a Horos is, and why I'm here. And why kiwi birds have nothing to do with kiwifruit. And why DO kids love the flavor of Cinnamon Toast Crunch, because I sure can't see it."

He... might go on in this vein for a while, if not gently interrupted. Glass does have a lot of questions about a universe he'd mostly remembered, rather than experienced.
perfectlygoodbird: (silly little clown)

[personal profile] perfectlygoodbird 2022-04-17 12:33 am (UTC)(link)
Of course Meteion will fixate on one thing he said. "Kiwi birds? Kiwi fruit? Is that like an alligator pear?" You're probably better off not asking...

"I don't know why everything died. It was just a dream..." No, Meteion keeps telling herself that, but it felt so real when she had the dream, and again when she had it again.

"Horos...is the continent? Or maybe the world? I'm not sure, and I didn't really ask." She might do that, later...
fourglasswalls: (gila!)

[personal profile] fourglasswalls 2022-04-17 12:45 am (UTC)(link)
"No, because an alligator pair is just two alligators!" Gila monsters can also do a big bright look of immense pleasure at their witticism. "So where's Earth? Or Gaia? Or whatever you want to call the world?"
vapour: (pic#15073568)

rebirth

[personal profile] vapour 2022-04-18 02:10 am (UTC)(link)
Childe stares down at the reptile, arms folded across his chest as it and Meteion exchange words. He seems to have little to add to the conversion, but eventually he's going to hook his boot under that fat tail base it has to lift it up some, curious if there's anything strange on the gila's underside... you know, like a zipper or a compartment for batteries.

"Are you supposed to be able to talk? Is it normal for your kind, I mean?" This does not look like an extremely sophisticated beast that has developed intelligence levels to converse with humanoids to the Harbinger.
fourglasswalls: (gila!)

[personal profile] fourglasswalls 2022-04-18 02:16 am (UTC)(link)
"Some of us learn!"

Technically true! The ability to talk in any form is a Gift and thus quite unusual power, but one any Mokolé can learn if they want.

"Also, I'm venomous," the Gila monster adds rather pointedly, looking over itself at the guy who seems intent on manhandling him. "Just so you know. Also, I'm considered near-threatened and protected by law! And I eat eggs. That one's not a threat, I'm just hungry."

Glass rarely manages to sound threatening or ominous for long... because when the situation truly calls for that, it calls for the wrath of the Sun to descend in tooth and claw. And he kinda prefers those times to be few and far between, y'know?
vapour: (pic#15074547)

[personal profile] vapour 2022-04-18 07:53 pm (UTC)(link)
"Oh, yeah?"

There's a prominent hum as if he's contemplating what the gila is saying, but the reality is he's not really paying much attention. Laws can't protect monsters in other worlds, after all. Also, the venom probably can't do much to an aion even if it does bite, since the other is not an awakened aion themselves yet.

"Why would your kind want to communicate with humans? If your species is endangered in some way, it seems like it wasn't for diplomacy purposes."

That or it wasn't very successful.
fourglasswalls: (gila!)

[personal profile] fourglasswalls 2022-04-18 08:12 pm (UTC)(link)
The idea that his venom might fail had never occurred to Glass, in much the same way that he'd never consider one of his legs just not working all of a sudden. Then again he'd never actually bitten a human.

"It's complicated," he said, eyes shifting left and right in the most suspicious manner possible, which considering they were beady black dots on either side of his head was even more suspicious. "The two aren't connected. I'm not on trial here. What's with the questions? I'm the one who appeared out of nowhere. Why did THAT happen? Every other time I've appeared somewhere it's been from somewhere, like a door or a window or my egg."
vapour: (pic#15040731)

[personal profile] vapour 2022-04-18 10:09 pm (UTC)(link)
Cue Childe pointing at the large broken crystal the gila flopped out of and any of the weird fluid that might still be hanging around in a puddle in the bottom of it.

"That's not egg-like enough for you?"

He's just wondering.
fourglasswalls: (gila!)

[personal profile] fourglasswalls 2022-04-18 10:26 pm (UTC)(link)
Uh. Wait. Huh. Hold on. That's a pretty good point, actually, and Glass has to think for a moment to understand why it doesn't work.

"You can't eat it," he finally says, eminently satisfied with his logic. "So it's not an egg."
vapour: (pic#15074485)

[personal profile] vapour 2022-04-18 11:00 pm (UTC)(link)
"Did you try?"

Who doesn't want to a feed talking lizard weird things, right? Besides, they were all engulfed in that liquid, so it's probably pretty edible if unappetizing.

Only one way to find out.
fourglasswalls: (gila!)

[personal profile] fourglasswalls 2022-04-18 11:14 pm (UTC)(link)
"I don't need to," the lizard says, with the distinct air of one crossing their arms. His forelegs probably can't even touch beneath his body without a great deal of effort, but what he lacks in expressiveness he makes up in attitude. "The Gila monster is a carnivore. That sure isn't meat!"